Player Matchup

Achilles
Achilles
Crizanami
Achilles
Level 58
God Stats
16W - 11L
1,426 SR
Queue Stats
124W - 117L
1,545 Elo+
Solo
Arachne
Arachne
DrunkenCelestial
Arachne
Level 126
God Stats
1W - 0L
1,708 SR
Queue Stats
25W - 23L
1,471 Elo+
Party 2
Nox
Nox
S4gbro
Nox
Level 125
God Stats
2W - 1L
1,285 SR
Queue Stats
40W - 32L
1,339 Elo+
Party 2
Skadi
Skadi
WillSheSleeps
Skadi
Level 146
God Stats
6W - 8L
1,738 SR
Queue Stats
197W - 184L
1,519 Elo+
Solo
Cabrakan
Cabrakan
zxVALENTINxz
Cabrakan
Level 47
God Stats
6W - 4L
1,317 SR
Queue Stats
155W - 134L
1,475 Elo+
Solo
Team Averages
Level 100
1,495 SR
1,470 Elo+

VS

Team Averages
Level 110
1,551 SR
1,531 Elo+
Artemis
Artemis
KneeJob
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Lil-F-Dro
Bacchus
Level 171
God Stats
1W - 2L
1,319 SR
Queue Stats
110W - 103L
1,495 Elo+
Solo
Ix Chel
Ix Chel
LilVic
Ix Chel
Level 95
God Stats
2W - 1L
1,743 SR
Queue Stats
30W - 34L
1,547 Elo+
Party 1
Nut
Nut
ZeusY02
Nut
Level 75
God Stats
4W - 4L
1,693 SR
Queue Stats
51W - 65L
1,487 Elo+
Party 1
Pele
Pele
ettanloose
Pele
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crizanami
Achilles
7
0 / 0 / 0
3,568
714
1,950
3,685
2,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
2 / 0 / 1
3,538
708
1,768
3,108
1,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
S4gbro
Nox
6
1 / 0 / 0
3,769
754
1,300
2,043
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 0 / 2
3,234
647
1,680
1,823
587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
zxVALENTINxz
Cabrakan
5
0 / 1 / 2
3,320
664
746
2,858
1,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KneeJob
Artemis
2
0 / 2 / 0
2,562
512
789
2,043
538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Lil-F-Dro
Bacchus
6
0 / 0 / 1
2,975
595
1,308
3,338
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
LilVic
Ix Chel
6
0 / 0 / 0
3,075
615
826
1,889
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
6
0 / 0 / 0
3,338
668
1,834
3,297
798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,267
653
1,412
4,800
1,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
Crizanami
Achilles
0
0
0
0
W
2
0
1
2.5
L
Artemis
KneeJob
Artemis
0
2
0
0
L
Bacchus
Lil-F-Dro
Bacchus
0
0
1
0.5
L
Ix Chel
LilVic
Ix Chel
0
0
0
0
W
Nox
S4gbro
Nox
1
0
0
1
W
0
0
2
1
L
Nut
0
0
0
0
L
1
1
0
1
W
Cabrakan
zxVALENTINxz
Cabrakan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,444
Damage
6,169
13,517
Taken
15,367
6,192
Mitigated
6,083
5,190
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Crizanami
Achilles
1,950
111
0
1,868
3,685
2,038
0
0
3,685
0
22,158
W
1,768
1,430
0
1,055
3,108
1,033
0
247
2,861
0
11,328
L
Artemis
KneeJob
Artemis
789
789
0
277
2,043
538
0
727
1,316
0
3,129
L
Bacchus
Lil-F-Dro
Bacchus
1,308
156
0
1,629
3,338
2,590
0
318
3,020
8,638
0
L
Ix Chel
LilVic
Ix Chel
826
257
50
600
1,889
518
0
674
1,215
12,964
1,177
W
Nox
S4gbro
Nox
1,300
265
0
875
2,043
696
0
732
1,311
18,092
0
W
1,680
1,003
0
636
1,823
587
70
362
1,461
0
20,502
L
Nut
1,834
888
0
1,250
3,297
798
0
0
2,977
0
16,879
L
1,412
548
0
1,229
4,800
1,639
0
327
4,473
0
17,710
W
Cabrakan
zxVALENTINxz
Cabrakan
746
190
0
756
2,858
1,838
0
699
2,159
6,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,429
Gold Earned
15,217
135
Minions Killed
97
0
Camps Cleared
0
515,308
Distance Traveled
442,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,568
714
36
7
0
97,740
0
W
Arachne
3,538
708
20
4
0
121,618
0
L
Artemis
2,562
512
5
1
0
56,692
0
L
Bacchus
2,975
595
10
2
0
100,987
0
L
Ix Chel
3,075
615
18
4
0
89,427
0
W
Nox
3,769
754
32
6
0
103,615
0
W
Skadi
3,234
647
25
5
0
97,457
0
L
Nut
3,338
668
32
6
0
90,867
0
L
Pele
3,267
653
32
6
0
104,812
0
W
Cabrakan
3,320
664
22
4
0
94,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role