Player Matchup

Anubis
Anubis
 
Anubis
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
anduesen
Charybdis
Level 159
God Stats
2W - 1L
1,873 SR
Queue Stats
125W - 131L
1,509 Elo+
Solo
Freya
Freya
rabybapist
Freya
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 26L
1,873 Elo+
Solo
Ares
Ares
zowaclicious
Ares
Level 78
God Stats
2W - 2L
1,585 SR
Queue Stats
87W - 84L
1,584 Elo+
Solo
Team Averages
Level 143
1,592 SR
1,593 Elo+

VS

Team Averages
Level 144
1,535 SR
1,522 Elo+
Zhong Kui
Zhong Kui
AnGGryGhost
Zhong Kui
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Solo
Hercules
Hercules
JmeHH
Hercules
Level 165
God Stats
5W - 6L
1,530 SR
Queue Stats
108W - 115L
1,517 Elo+
Solo
Ra
Ra
Kajyn
Ra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,528 Elo+
Solo
Discordia
Discordia
Saiyen
Discordia
Level 188
God Stats
3W - 2L
1,745 SR
Queue Stats
192W - 186L
1,564 Elo+
Solo
Medusa
Medusa
SnotSlinger
Medusa
Level 95
God Stats
3W - 3L
1,399 SR
Queue Stats
114W - 98L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 3 / 3
5,137
1,027
5,154
6,305
3,670
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
 
Chang'e
10
0 / 1 / 3
4,842
968
3,765
5,605
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
anduesen
Charybdis
10
3 / 2 / 0
5,597
1,119
4,597
4,466
1,798
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Freya
10
1 / 0 / 3
5,075
1,015
3,223
2,975
1,212
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

5
0 / 1 / 0
4,333
867
705
1,697
1,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnGGryGhost
Zhong Kui
10
1 / 1 / 4
5,720
1,144
3,756
4,116
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
JmeHH
Hercules
11
4 / 1 / 3
6,137
1,227
3,854
7,719
5,482
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ra
10
1 / 2 / 2
5,699
1,140
2,083
5,133
2,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Saiyen
Discordia
9
0 / 2 / 5
5,315
1,063
4,365
4,305
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
1 / 0 / 6
5,629
1,126
5,128
3,644
1,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
7
7
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
3
0.83
L
Chang'e
 
Chang'e
0
1
3
1.5
W
Zhong Kui
AnGGryGhost
Zhong Kui
1
1
4
3
W
Hercules
JmeHH
Hercules
4
1
3
5.5
W
Ra
1
2
2
1
W
Discordia
Saiyen
Discordia
0
2
5
1.25
W
Medusa
1
0
6
4
L
Charybdis
anduesen
Charybdis
3
2
0
1.5
L
Freya
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,444
Damage
19,186
21,048
Taken
24,917
11,671
Mitigated
13,715
9,565
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,154
56
0
788
6,305
3,670
0
3,506
2,747
10,223
0
L
Chang'e
 
Chang'e
3,765
140
3,795
3,463
5,605
3,426
0
2,101
3,504
8,184
0
W
Zhong Kui
AnGGryGhost
Zhong Kui
3,756
0
0
920
4,116
3,021
0
2,109
2,007
7,927
0
W
Hercules
JmeHH
Hercules
3,854
1,459
268
2,380
7,719
5,482
0
3,423
4,296
0
5,332
W
Ra
2,083
182
5,258
2,327
5,133
2,190
28
3,308
1,825
9,617
490
W
Discordia
Saiyen
Discordia
4,365
86
556
1,216
4,305
1,614
151
1,574
2,731
6,502
423
W
Medusa
5,128
1,449
0
429
3,644
1,408
873
2,433
1,211
0
13,755
L
Charybdis
anduesen
Charybdis
4,597
2,223
14
727
4,466
1,798
0
2,290
2,176
0
8,754
L
Freya
3,223
970
313
425
2,975
1,212
0
1,331
1,644
5,682
0
L
705
33
0
40
1,697
1,565
0
472
1,225
705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
28,500
38
Minions Killed
58
0
Camps Cleared
0
363,936
Distance Traveled
487,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,137
1,027
9
2
0
77,833
0
L
Chang'e
4,842
968
11
2
0
111,306
0
W
Zhong Kui
5,720
1,144
20
4
0
112,963
0
W
Hercules
6,137
1,227
4
1
0
82,267
0
W
Ra
5,699
1,140
17
3
0
92,361
0
W
Discordia
5,315
1,063
6
1
0
87,985
0
W
Medusa
5,629
1,126
11
2
0
112,091
0
L
Charybdis
5,597
1,119
10
2
0
72,312
0
L
Freya
5,075
1,015
8
2
0
79,000
0
L
Ares
4,333
867
0
0
0
23,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role