Player Matchup

Heimdallr
Heimdallr
Platinum IV
 
Heimdallr
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
MERGUZZ
Ravana
Platinum V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,705 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Pearshot
Sun Wukong
Gold II
Level 129
God Stats
2W - 4L
1,532 SR
Queue Stats
94W - 99L
1,653 MMR
Solo
Bacchus
Bacchus
Gold I
Pilzzy GK
Bacchus
Gold I
Level 101
God Stats
3W - 2L
1,763 SR
Queue Stats
235W - 248L
1,668 MMR
Solo
Charon
Charon
Platinum V
xfjsdljlksdf
Charon
Platinum V
Level 180
God Stats
23W - 17L
1,647 SR
Queue Stats
222W - 220L
1,693 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,588 SR
1,644 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,594 SR
1,683 MMR
Tsukuyomi
Tsukuyomi
Platinum III
AshiNML
Tsukuyomi
Platinum III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 52L
1,709 MMR
Solo
Thanatos
Thanatos
Gold IV
BilligaBosse
Thanatos
Gold IV
Level 84
God Stats
3W - 0L
1,707 SR
Queue Stats
12W - 4L
1,687 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Hadryś
Sylvanus
Gold IV
Level 151
God Stats
4W - 2L
1,662 SR
Queue Stats
19W - 18L
1,642 MMR
Solo
Anhur
Anhur
Gold I
deSectumSempra
Anhur
Gold I
Level 116
God Stats
15W - 13L
1,603 SR
Queue Stats
183W - 186L
1,642 MMR
Solo
Raijin
Raijin
Gold IV
sooka
Raijin
Gold IV
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 116L
1,733 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 1 / 2
5,768
641
4,687
5,132
1,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
MERGUZZ
Ravana
10
1 / 2 / 0
5,642
627
5,872
8,179
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sun Wukong
Pearshot
Sun Wukong
9
2 / 1 / 0
5,484
609
3,310
6,840
3,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Pilzzy GK
Bacchus
9
1 / 3 / 3
4,970
552
3,015
6,429
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
8
1 / 3 / 1
4,865
541
2,594
6,288
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
NemesisAthenaSusano

VS

Bans
UllrBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AshiNML
Tsukuyomi
11
2 / 1 / 0
6,280
698
5,484
9,115
4,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thanatos
BilligaBosse
Thanatos
11
4 / 1 / 0
5,609
623
3,785
7,247
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Hadryś
Sylvanus
9
0 / 0 / 3
5,352
595
2,541
6,593
3,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 4 / 1
4,998
555
2,208
6,564
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Raijin
sooka
Raijin
12
4 / 1 / 2
6,534
726
5,331
4,070
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
10
10
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
2
3
W
Tsukuyomi
AshiNML
Tsukuyomi
2
1
0
2
W
Thanatos
BilligaBosse
Thanatos
4
1
0
4
W
Sylvanus
Hadryś
Sylvanus
0
0
3
1.5
L
Ravana
MERGUZZ
Ravana
1
2
0
0.5
L
Sun Wukong
Pearshot
Sun Wukong
2
1
0
2
L
Bacchus
Pilzzy GK
Bacchus
1
3
3
0.83
W
0
4
1
0.13
W
Raijin
sooka
Raijin
4
1
2
5
L
Charon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,478
Damage
19,349
32,868
Taken
33,589
15,386
Mitigated
14,120
8,875
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,687
2,442
0
1,909
5,132
1,602
0
742
4,390
0
40,563
W
Tsukuyomi
AshiNML
Tsukuyomi
5,484
1,201
0
4,016
9,115
4,367
0
411
8,652
0
48,035
W
Thanatos
BilligaBosse
Thanatos
3,785
1,558
0
6,235
7,247
3,047
0
1,228
5,875
0
45,106
W
Sylvanus
Hadryś
Sylvanus
2,541
676
1,920
2,929
6,593
3,110
0
725
5,868
14,956
4,775
L
Ravana
MERGUZZ
Ravana
5,872
1,294
0
2,949
8,179
3,539
0
101
7,493
0
38,748
L
Sun Wukong
Pearshot
Sun Wukong
3,310
1,118
0
1,852
6,840
3,898
0
1,754
4,956
0
29,389
L
Bacchus
Pilzzy GK
Bacchus
3,015
433
0
1,165
6,429
3,939
0
1,447
4,795
24,995
736
W
2,208
1,218
0
573
6,564
2,075
0
577
5,893
0
31,156
W
Raijin
sooka
Raijin
5,331
569
0
588
4,070
1,521
0
2,276
1,714
43,936
1,573
L
Charon
2,594
439
0
1,000
6,288
2,408
0
2,650
3,267
27,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
28,773
285
Minions Killed
331
0
Camps Cleared
0
993,231
Distance Traveled
1,046,570
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,768
641
67
7
0
192,757
0
W
Tsukuyomi
6,280
698
78
9
0
195,749
0
W
Thanatos
5,609
623
80
9
0
255,409
1
W
Sylvanus
5,352
595
32
4
0
192,570
0
L
Ravana
5,642
627
74
8
0
199,352
0
L
Sun Wukong
5,484
609
48
5
0
234,235
1
L
Bacchus
4,970
552
51
6
0
200,119
0
W
Anhur
4,998
555
54
6
0
212,724
0
W
Raijin
6,534
726
87
10
0
190,118
1
L
Charon
4,865
541
45
5
0
166,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role