Player Matchup

Janus
Janus
HardForFemboys
Janus
Level 160
God Stats
4W - 3L
1,562 SR
Queue Stats
106W - 75L
1,654 Elo+
Party 1
Surtr
Surtr
OKbink
Surtr
Level 140
God Stats
1W - 1L
1,539 SR
Queue Stats
34W - 29L
1,517 Elo+
Party 1
Anhur
Anhur
TegilantPrefect
Anhur
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 44L
1,500 Elo+
Party 1
Maui
Maui
Th3MeatMountain
Maui
Level 159
God Stats
12W - 15L
1,624 SR
Queue Stats
58W - 63L
1,553 Elo+
Party 1
Mercury
Mercury
stoneymcswat
Mercury
Level 170
God Stats
6W - 3L
1,641 SR
Queue Stats
95W - 61L
1,754 Elo+
Party 1
Team Averages
Level 131
1,573 SR
1,596 Elo+

VS

Team Averages
Level 93
1,603 SR
1,440 Elo+
Morgan Le Fay
Morgan Le Fay
CoopYeets
Morgan Le Fay
Level 143
God Stats
12W - 16L
1,798 SR
Queue Stats
416W - 410L
1,513 Elo+
Solo
Cthulhu
Cthulhu
LasagnaLover64
Cthulhu
Level 66
God Stats
1W - 1L
1,459 SR
Queue Stats
7W - 13L
1,329 Elo+
Solo
Thor
Thor
SeasonalFire
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 165L
1,482 Elo+
Solo
Chaac
Chaac
SkeethX
Chaac
Level 59
God Stats
2W - 1L
1,659 SR
Queue Stats
23W - 26L
1,379 Elo+
Solo
Medusa
Medusa
vampireizzy00
Medusa
Level 158
God Stats
45W - 41L
1,597 SR
Queue Stats
314W - 311L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 4
9,532
635
13,263
7,345
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
OKbink
Surtr
14
5 / 2 / 4
9,006
600
14,715
15,252
17,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 0 / 2
9,427
628
5,116
8,307
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 11
7,859
524
2,577
8,952
7,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
stoneymcswat
Mercury
15
7 / 0 / 4
8,616
574
5,693
9,245
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CoopYeets
Morgan Le Fay
11
1 / 6 / 0
7,039
469
3,367
10,043
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 0
5,822
388
4,369
10,357
8,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 0
6,104
407
3,363
16,861
6,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
SkeethX
Chaac
9
1 / 7 / 0
6,019
401
5,874
16,973
10,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 4 / 0
5,810
387
3,151
7,792
2,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
24
Kills
2
2
Deaths
25
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CoopYeets
Morgan Le Fay
1
6
0
0.17
W
10
0
4
12
L
0
3
0
0
W
Surtr
OKbink
Surtr
5
2
4
3.5
L
0
5
0
0
L
Chaac
SkeethX
Chaac
1
7
0
0.14
W
2
0
2
3
W
0
0
11
5.5
W
Mercury
stoneymcswat
Mercury
7
0
4
9
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,364
Damage
20,124
49,101
Taken
62,026
36,247
Mitigated
31,011
14,550
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CoopYeets
Morgan Le Fay
3,367
326
0
719
10,043
3,808
0
5,091
4,587
28,960
1,045
W
13,263
625
0
2,025
7,345
3,546
360
1,473
5,670
70,622
728
L
4,369
650
184
601
10,357
8,029
0
3,267
6,939
24,644
967
W
Surtr
OKbink
Surtr
14,715
4,853
0
3,750
15,252
17,312
333
2,388
12,774
13,924
49,720
L
3,363
395
0
750
16,861
6,035
0
3,977
12,574
0
52,019
L
Chaac
SkeethX
Chaac
5,874
1,127
0
3,093
16,973
10,738
0
3,801
12,090
0
32,715
W
5,116
2,688
0
3,687
8,307
3,869
1,348
435
7,872
0
86,465
W
2,577
408
0
1,531
8,952
7,663
145
2,260
6,500
15,288
0
W
Mercury
stoneymcswat
Mercury
5,693
2,247
0
3,557
9,245
3,857
0
917
8,286
0
85,458
L
3,151
1,133
22
1,037
7,792
2,401
0
2,129
5,507
0
34,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
30,794
488
Minions Killed
298
0
Camps Cleared
0
1,572,600
Distance Traveled
1,284,053
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,039
469
71
5
0
270,839
0
W
Janus
9,532
635
127
8
0
352,902
2
L
Cthulhu
5,822
388
44
3
0
248,019
0
W
Surtr
9,006
600
90
6
0
271,294
0
L
Thor
6,104
407
80
5
0
299,894
0
L
Chaac
6,019
401
54
4
0
249,101
0
W
Anhur
9,427
628
149
10
0
260,648
0
W
Maui
7,859
524
11
1
0
319,971
7
W
Mercury
8,616
574
111
7
0
367,785
0
L
Medusa
5,810
387
49
3
0
216,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role