Player Matchup

Loki
Loki
CayeHerman00
Loki
Level 96
God Stats
1W - 3L
1,218 SR
Queue Stats
106W - 79L
1,286 Elo+
Solo
Anhur
Anhur
HogyTheGod
Anhur
Level 142
God Stats
0W - 1L
1,530 SR
Queue Stats
33W - 24L
1,553 Elo+
Solo
Geb
Geb
Zhulda
Geb
Level 108
God Stats
2W - 1L
1,720 SR
Queue Stats
79W - 66L
1,441 Elo+
Solo
Jing Wei
Jing Wei
jamirolol
Jing Wei
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,621 Elo+
Solo
Zeus
Zeus
lonelypau6969
Zeus
Level 89
God Stats
52W - 43L
1,500 SR
Queue Stats
115W - 127L
1,458 Elo+
Solo
Team Averages
Level 119
1,493 SR
1,472 Elo+

VS

Team Averages
Level 107
1,578 SR
1,545 Elo+
Bellona
Bellona
Darkiimi
Bellona
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,558 Elo+
Solo
Zeus
Zeus
MeKarih
Zeus
Level 100
God Stats
14W - 14L
1,614 SR
Queue Stats
106W - 101L
1,534 Elo+
Party 1
Nut
Nut
buzey
Nut
Level 106
God Stats
8W - 6L
1,691 SR
Queue Stats
52W - 52L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
esman623
Hun Batz
Level 129
God Stats
24W - 14L
1,672 SR
Queue Stats
186W - 189L
1,559 Elo+
Solo
Bacchus
Bacchus
greik
Bacchus
Level 114
God Stats
19W - 17L
1,413 SR
Queue Stats
167W - 143L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 0
8,476
605
7,011
11,388
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
13
1 / 4 / 2
7,061
504
4,849
9,744
3,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
Zhulda
Geb
10
0 / 4 / 4
5,806
415
7,700
13,918
8,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
jamirolol
Jing Wei
14
0 / 1 / 1
7,651
547
8,948
14,819
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
6,167
441
748
3,796
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkiimi
Bellona
14
1 / 0 / 1
8,219
587
11,248
13,595
17,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
MeKarih
Zeus
13
1 / 4 / 2
7,691
549
5,923
7,162
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
buzey
Nut
14
4 / 2 / 3
8,347
596
5,966
10,021
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hun Batz
esman623
Hun Batz
14
2 / 1 / 4
7,892
564
6,046
12,274
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
greik
Bacchus
11
2 / 2 / 5
7,189
514
4,939
9,734
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
10
10
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
0
0
7
W
Bellona
Darkiimi
Bellona
1
0
1
1.5
L
Anhur
1
4
2
0.5
W
Zeus
MeKarih
Zeus
1
4
2
0.5
L
Geb
Zhulda
Geb
0
4
4
0.5
W
Nut
buzey
Nut
4
2
3
2.75
W
Hun Batz
esman623
Hun Batz
2
1
4
4
W
Bacchus
greik
Bacchus
2
2
5
2.25
L
Jing Wei
jamirolol
Jing Wei
0
1
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,256
Damage
34,122
53,665
Taken
52,786
23,837
Mitigated
37,936
17,887
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,011
2,026
0
6,380
11,388
4,536
0
2,256
9,098
0
75,974
W
Bellona
Darkiimi
Bellona
11,248
2,754
0
5,022
13,595
17,560
0
380
13,153
0
57,305
L
Anhur
4,849
2,344
0
2,441
9,744
3,462
420
3,098
6,646
0
49,841
W
Zeus
MeKarih
Zeus
5,923
947
0
660
7,162
2,352
611
937
6,185
60,419
899
L
Geb
Zhulda
Geb
7,700
825
0
1,428
13,918
8,480
0
2,997
10,776
24,035
1,454
W
Nut
buzey
Nut
5,966
3,130
0
1,290
10,021
3,440
1,881
2,471
7,126
0
65,420
W
Hun Batz
esman623
Hun Batz
6,046
1,354
0
1,927
12,274
5,835
376
1,230
10,912
0
67,099
W
Bacchus
greik
Bacchus
4,939
738
0
2,331
9,734
8,749
60
2,107
7,149
17,674
0
L
Jing Wei
jamirolol
Jing Wei
8,948
5,794
0
7,148
14,819
6,032
0
0
13,979
0
67,857
L
748
185
0
490
3,796
1,327
0
2,327
1,469
24,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,161
Gold Earned
39,338
407
Minions Killed
423
0
Camps Cleared
0
1,346,719
Distance Traveled
1,418,455
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,476
605
122
9
0
361,220
1
W
Bellona
8,219
587
96
7
0
280,904
0
L
Anhur
7,061
504
96
7
0
255,104
0
W
Zeus
7,691
549
113
8
0
248,325
3
L
Geb
5,806
415
22
2
0
306,637
1
W
Nut
8,347
596
115
8
0
269,880
0
W
Hun Batz
7,892
564
84
6
0
303,210
4
W
Bacchus
7,189
514
15
1
0
316,136
10
L
Jing Wei
7,651
547
115
8
0
282,009
0
L
Zeus
6,167
441
52
4
0
141,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role