Player Matchup

Thanatos
Thanatos
Fabelxy
Thanatos
Level 42
God Stats
9W - 7L
2,056 SR
Queue Stats
51W - 49L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
FreundBIase
Ao Kuang
Level 108
God Stats
8W - 5L
1,826 SR
Queue Stats
96W - 93L
1,442 Elo+
Party 2
Ymir
Ymir
HanzzWuurst
Ymir
Level 115
God Stats
3W - 3L
1,802 SR
Queue Stats
92W - 90L
1,451 Elo+
Party 2
Team Averages
Level 88
1,895 SR
1,499 Elo+

VS

Team Averages
Level 79
1,474 SR
1,520 Elo+
Sol
Sol
Robotega
Sol
Level 103
God Stats
8W - 12L
1,433 SR
Queue Stats
116W - 111L
1,530 Elo+
Party 1
Artemis
Artemis
megztinis
Artemis
Level 22
God Stats
10W - 3L
1,490 SR
Queue Stats
116W - 111L
1,530 Elo+
Party 1
Bacchus
Bacchus
romkomotorko
Bacchus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fabelxy
Thanatos
14
0 / 1 / 2
8,285
592
6,936
16,195
9,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
FreundBIase
Ao Kuang
14
3 / 4 / 1
8,889
635
6,272
16,846
15,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 4 / 2
8,747
625
5,625
16,041
16,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
10,471
748
13,014
10,245
4,062
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
megztinis
Artemis
17
7 / 0 / 2
11,207
801
16,999
5,628
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
romkomotorko
Bacchus
16
0 / 2 / 9
9,732
695
9,792
12,860
18,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
9
9
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Fabelxy
Thanatos
0
1
2
1
L
Ao Kuang
FreundBIase
Ao Kuang
3
4
1
0.88
L
1
4
2
0.5
W
2
2
7
2.75
W
Artemis
megztinis
Artemis
7
0
2
8
W
Bacchus
romkomotorko
Bacchus
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
39,805
49,082
Taken
28,733
42,271
Mitigated
25,566
11,227
Healing
4,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Fabelxy
Thanatos
6,936
825
0
8,260
16,195
9,984
0
7,198
8,918
0
31,726
L
Ao Kuang
FreundBIase
Ao Kuang
6,272
1,397
0
1,635
16,846
15,981
0
7,573
9,197
25,162
1,486
L
5,625
0
0
1,332
16,041
16,306
0
7,520
8,408
16,380
0
W
13,014
6,396
0
2,743
10,245
4,062
2,225
3,500
6,473
54,926
0
W
Artemis
megztinis
Artemis
16,999
5,835
0
1,253
5,628
3,046
895
2,994
2,598
0
62,090
W
Bacchus
romkomotorko
Bacchus
9,792
818
0
734
12,860
18,458
0
4,326
8,230
27,312
3,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,921
Gold Earned
31,410
106
Minions Killed
201
0
Camps Cleared
0
776,354
Distance Traveled
796,994
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,285
592
49
4
0
286,933
0
L
Ao Kuang
8,889
635
36
3
0
252,052
2
L
Ymir
8,747
625
21
2
0
237,369
4
W
Sol
10,471
748
82
6
0
256,125
0
W
Artemis
11,207
801
86
6
0
250,394
0
W
Bacchus
9,732
695
33
2
0
290,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role