Player Matchup

Ymir
Ymir
Bait
Ymir
Level 127
God Stats
6W - 5L
1,514 SR
Queue Stats
337W - 303L
1,544 Elo+
Solo
Awilix
Awilix
Braydizzle
Awilix
Level 121
God Stats
4W - 5L
1,626 SR
Queue Stats
68W - 66L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
Mingoye
Jing Wei
Level 128
God Stats
0W - 3L
1,207 SR
Queue Stats
28W - 36L
1,472 Elo+
Party 3
Janus
Janus
Pimpetigo
Janus
Level 82
God Stats
1W - 1L
1,725 SR
Queue Stats
84W - 87L
1,463 Elo+
Party 3
Sylvanus
Sylvanus
RequimForEve
Sylvanus
Level 105
God Stats
1W - 6L
1,269 SR
Queue Stats
31W - 37L
1,405 Elo+
Party 1
Team Averages
Level 113
1,468 SR
1,472 Elo+

VS

Team Averages
Level 104
1,577 SR
1,464 Elo+
Bastet
Bastet
 
Bastet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Chuckyy Duck
Horus
Level 144
God Stats
5W - 5L
1,553 SR
Queue Stats
316W - 284L
1,548 Elo+
Solo
Izanami
Izanami
CreamyBewbs
Izanami
Level 16
God Stats
3W - 1L
1,731 SR
Queue Stats
21W - 22L
1,411 Elo+
Party 2
Scylla
Scylla
CreamyFries
Scylla
Level 91
God Stats
1W - 4L
1,604 SR
Queue Stats
31W - 34L
1,421 Elo+
Party 2
Geb
Geb
Loading897
Geb
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bait
Ymir
10
0 / 2 / 1
5,651
565
4,847
8,825
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
Braydizzle
Awilix
11
1 / 1 / 2
5,479
548
3,335
6,500
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Mingoye
Jing Wei
8
1 / 2 / 0
4,825
483
4,855
7,613
2,833
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Pimpetigo
Janus
9
2 / 4 / 0
5,629
563
2,360
6,451
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
RequimForEve
Sylvanus
8
0 / 3 / 0
4,937
494
2,899
9,629
5,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
4 / 0 / 3
6,246
625
6,212
8,992
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 1 / 2
5,861
586
7,005
9,264
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
CreamyBewbs
Izanami
10
2 / 1 / 4
6,124
612
5,921
6,466
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
11
2 / 2 / 2
6,052
605
4,707
4,909
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 0 / 2
5,191
519
5,246
7,845
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
12
12
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
3
5.5
L
Ymir
Bait
Ymir
0
2
1
0.25
L
Awilix
Braydizzle
Awilix
1
1
2
2
W
1
1
2
2
W
Izanami
CreamyBewbs
Izanami
2
1
4
4
W
Scylla
2
2
2
1.5
W
3
0
2
4
L
Jing Wei
Mingoye
Jing Wei
1
2
0
0.5
L
Janus
Pimpetigo
Janus
2
4
0
0.5
L
Sylvanus
RequimForEve
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,296
Damage
29,091
39,018
Taken
37,476
18,233
Mitigated
16,732
8,773
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,212
1,325
0
2,304
8,992
3,801
0
564
8,428
0
54,516
L
Ymir
Bait
Ymir
4,847
2,600
0
1,025
8,825
3,927
0
0
8,278
35,155
2,929
L
Awilix
Braydizzle
Awilix
3,335
1,246
0
250
6,500
3,034
0
556
5,824
0
42,986
W
7,005
2,974
160
3,249
9,264
5,541
0
4,308
4,956
0
41,778
W
Izanami
CreamyBewbs
Izanami
5,921
3,836
0
2,102
6,466
1,972
0
766
5,700
0
43,585
W
Scylla
4,707
933
0
1,462
4,909
1,514
0
2,391
2,342
33,142
1,047
W
5,246
763
165
2,640
7,845
3,904
0
1,270
6,575
15,891
0
L
Jing Wei
Mingoye
Jing Wei
4,855
3,255
0
2,479
7,613
2,833
0
2,491
4,889
0
30,990
L
Janus
Pimpetigo
Janus
2,360
422
0
708
6,451
2,440
0
3,482
2,969
29,390
395
L
Sylvanus
RequimForEve
Sylvanus
2,899
851
1,696
2,615
9,629
5,999
0
2,618
6,637
14,740
1,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
29,474
284
Minions Killed
296
0
Camps Cleared
0
975,776
Distance Traveled
1,059,681
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,246
625
70
7
0
249,727
0
L
Ymir
5,651
565
66
7
0
169,808
0
L
Awilix
5,479
548
64
6
0
244,161
1
W
Horus
5,861
586
56
6
0
187,797
0
W
Izanami
6,124
612
87
9
0
190,313
3
W
Scylla
6,052
605
64
6
0
197,761
0
W
Geb
5,191
519
19
2
0
234,083
2
L
Jing Wei
4,825
483
55
6
0
194,902
0
L
Janus
5,629
563
66
7
0
181,318
2
L
Sylvanus
4,937
494
33
3
0
185,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role