Player Matchup

Neith
Neith
DaddyDom96
Neith
Level 49
God Stats
40W - 32L
1,131 SR
Queue Stats
153W - 142L
1,498 Elo+
Solo
Thor
Thor
Davix1
Thor
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Merlin
Merlin
GRAYJEDY
Merlin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 72L
1,488 Elo+
Solo
Hel
Hel
H4D3Z x EXE
Hel
Level 48
God Stats
0W - 1L
1,142 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Tyr
Tyr
ThomasDeKing323
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 61
1,355 SR
1,497 Elo+

VS

Team Averages
Level 88
1,469 SR
1,418 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigWhiteDingo420
Izanami
Level 46
God Stats
12W - 24L
1,434 SR
Queue Stats
94W - 102L
1,303 Elo+
Party 2
Bacchus
Bacchus
ColumbineJenkins
Bacchus
Level 45
God Stats
18W - 14L
1,375 SR
Queue Stats
71W - 89L
1,313 Elo+
Party 2
Fenrir
Fenrir
HOMELANDERkills
Fenrir
Level 124
God Stats
6W - 4L
1,500 SR
Queue Stats
233W - 215L
1,535 Elo+
Solo
Hades
Hades
xSteelos
Hades
Level 69
God Stats
30W - 18L
1,535 SR
Queue Stats
36W - 37L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 2 / 0
6,000
429
4,820
6,469
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
Davix1
Thor
11
0 / 4 / 0
5,975
427
1,370
9,906
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
GRAYJEDY
Merlin
11
1 / 2 / 0
6,511
465
971
4,285
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
5,805
415
2,050
6,058
3,604
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 5 / 0
5,650
404
441
8,049
4,307
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 0 / 4
9,025
645
2,599
4,820
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 0 / 3
7,947
568
5,043
5,184
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 0 / 3
7,741
553
2,161
9,542
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 2 / 2
8,103
579
7,571
11,448
6,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
xSteelos
Hades
14
5 / 0 / 0
8,953
640
4,946
5,132
3,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
17
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
4
5
W
1
0
3
2.5
W
2
0
3
3.5
L
Neith
1
2
0
0.5
L
Thor
Davix1
Thor
0
4
0
0
L
Merlin
GRAYJEDY
Merlin
1
2
0
0.5
L
0
4
1
0.13
W
6
2
2
3.5
L
0
5
0
0
W
Hades
xSteelos
Hades
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,652
Damage
22,320
34,767
Taken
36,126
16,332
Mitigated
24,045
3,985
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,599
36
1,152
2,737
4,820
2,153
0
663
4,157
66,478
2,437
W
5,043
2,842
0
2,071
5,184
2,244
1,550
484
4,700
0
73,486
W
2,161
116
0
2,922
9,542
10,213
23
528
9,014
19,653
0
L
Neith
4,820
1,676
0
435
6,469
2,569
0
1,343
5,086
0
31,114
L
Thor
Davix1
Thor
1,370
354
0
125
9,906
4,384
0
1,029
8,743
0
37,637
L
Merlin
GRAYJEDY
Merlin
971
40
0
691
4,285
1,468
0
279
3,890
41,827
0
L
2,050
124
1,357
960
6,058
3,604
0
1,774
4,244
15,840
257
W
7,571
2,065
0
917
11,448
6,151
0
1,089
10,359
0
63,242
L
441
307
0
417
8,049
4,307
0
4,813
3,236
0
10,806
W
Hades
xSteelos
Hades
4,946
1,094
0
3,432
5,132
3,284
425
0
5,132
54,471
1,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
41,769
253
Minions Killed
497
0
Camps Cleared
0
1,164,241
Distance Traveled
1,386,397
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,025
645
150
11
0
306,450
1
W
Izanami
7,947
568
133
10
0
259,459
4
W
Bacchus
7,741
553
26
2
0
261,994
1
L
Neith
6,000
429
49
4
0
188,455
3
L
Thor
5,975
427
65
5
0
295,114
0
L
Merlin
6,511
465
96
7
0
169,033
0
L
Hel
5,805
415
27
2
0
250,445
0
W
Fenrir
8,103
579
84
6
0
311,798
0
L
Tyr
5,650
404
16
1
0
261,194
0
W
Hades
8,953
640
104
7
0
246,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role