Player Matchup

Charon
Charon
Hawaii_sodaa
Charon
Level 111
God Stats
4W - 0L
1,733 SR
Queue Stats
343W - 346L
1,528 Elo+
Solo
Bakasura
Bakasura
JimmyJames56
Bakasura
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,500 Elo+
Solo
Olorun
Olorun
Mihai404
Olorun
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 236L
1,499 Elo+
Solo
Agni
Agni
RBJR
Agni
Level 107
God Stats
8W - 6L
1,500 SR
Queue Stats
612W - 477L
1,623 Elo+
Solo
Raijin
Raijin
nivmichael
Raijin
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 348L
1,538 Elo+
Solo
Team Averages
Level 123
1,547 SR
1,538 Elo+

VS

Team Averages
Level 107
1,610 SR
1,472 Elo+
Cu Chulainn
Cu Chulainn
MittiZ
Cu Chulainn
Level 159
God Stats
15W - 8L
1,689 SR
Queue Stats
316W - 312L
1,463 Elo+
Solo
Charybdis
Charybdis
Zheimer
Charybdis
Level 215
God Stats
2W - 2L
1,619 SR
Queue Stats
431W - 409L
1,515 Elo+
Solo
Artio
Artio
tonyocorleone88
Artio
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 73L
1,362 Elo+
Solo
Jing Wei
Jing Wei
wertq2003
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xXxKaratelZSUxXx
Nu Wa
Level 123
God Stats
6W - 5L
1,740 SR
Queue Stats
363W - 380L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
3 / 2 / 16
10,770
898
9,770
16,387
21,022
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
JimmyJames56
Bakasura
18
11 / 2 / 8
11,173
931
12,010
15,923
11,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Olorun
Mihai404
Olorun
15
4 / 2 / 10
9,415
785
6,623
11,788
6,426
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Agni
RBJR
Agni
17
3 / 1 / 16
9,994
833
18,898
11,431
7,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
nivmichael
Raijin
16
3 / 2 / 15
9,980
832
12,173
12,644
8,909
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MittiZ
Cu Chulainn
16
4 / 5 / 5
9,268
772
15,625
16,482
15,831
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Zheimer
Charybdis
12
0 / 5 / 6
7,604
634
10,267
11,408
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 4 / 4
7,582
632
3,258
16,574
15,318
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
wertq2003
Jing Wei
16
2 / 8 / 5
9,361
780
6,900
14,551
6,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 4
9,177
765
15,397
8,227
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
24
Kills
9
9
Deaths
24
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charon
3
2
16
5.5
W
Bakasura
JimmyJames56
Bakasura
11
2
8
7.5
W
Olorun
Mihai404
Olorun
4
2
10
4.5
L
Cu Chulainn
MittiZ
Cu Chulainn
4
5
5
1.3
W
Agni
RBJR
Agni
3
1
16
11
L
Charybdis
Zheimer
Charybdis
0
5
6
0.6
W
Raijin
nivmichael
Raijin
3
2
15
5.25
L
0
4
4
0.5
L
Jing Wei
wertq2003
Jing Wei
2
8
5
0.56
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,474
Damage
51,447
68,173
Taken
67,242
55,588
Mitigated
46,444
30,443
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
9,770
1,299
2,144
4,699
16,387
21,022
618
4,632
11,755
26,069
2,128
W
Bakasura
JimmyJames56
Bakasura
12,010
8,332
1,343
7,365
15,923
11,804
877
4,501
11,422
0
17,325
W
Olorun
Mihai404
Olorun
6,623
3,569
2,734
4,153
11,788
6,426
3,963
2,866
8,922
21,404
1,128
L
Cu Chulainn
MittiZ
Cu Chulainn
15,625
1,071
1,910
2,311
16,482
15,831
79
11,552
4,674
0
29,423
W
Agni
RBJR
Agni
18,898
2,405
2,009
1,812
11,431
7,427
2,302
3,498
7,933
35,824
1,589
L
Charybdis
Zheimer
Charybdis
10,267
3,247
1,323
1,514
11,408
5,441
0
8,984
2,374
0
21,639
W
Raijin
nivmichael
Raijin
12,173
1,677
2,359
1,825
12,644
8,909
605
3,158
9,486
36,569
0
L
3,258
331
2,299
3,573
16,574
15,318
29
9,537
6,012
7,840
0
L
Jing Wei
wertq2003
Jing Wei
6,900
4,509
293
833
14,551
6,623
1,278
10,875
3,216
0
16,178
L
15,397
2,927
903
470
8,227
3,231
690
4,739
2,979
37,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,332
Gold Earned
42,992
198
Minions Killed
136
0
Camps Cleared
0
1,110,432
Distance Traveled
1,047,819
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,770
898
28
2
0
230,907
2
W
Bakasura
11,173
931
46
4
0
258,520
0
W
Olorun
9,415
785
34
3
0
191,547
0
L
Cu Chulainn
9,268
772
25
2
0
215,940
0
W
Agni
9,994
833
47
4
0
208,339
0
L
Charybdis
7,604
634
26
2
0
210,761
0
W
Raijin
9,980
832
43
4
0
221,119
0
L
Artio
7,582
632
9
1
0
218,693
0
L
Jing Wei
9,361
780
27
2
0
185,697
0
L
Nu Wa
9,177
765
49
4
0
216,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role