Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Alansun99King
Medusa
Level 28
God Stats
1W - 4L
1,313 SR
Queue Stats
334W - 365L
1,433 Elo+
Party 1
Sol
Sol
Cereal_KiIIer666
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,342 Elo+
Solo
Merlin
Merlin
Miizra
Merlin
Level 20
God Stats
4W - 4L
1,500 SR
Queue Stats
169W - 230L
1,018 Elo+
Party 1
Surtr
Surtr
ToOp_Trzi
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 56L
1,014 Elo+
Party 1
Team Averages
Level 37
1,463 SR
1,261 Elo+

VS

Team Averages
Level 121
1,586 SR
1,475 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JotaStark
Anubis
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
1,398W - 1,355L
1,410 Elo+
Solo
Serqet
Serqet
Sierrare
Serqet
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
31W - 33L
1,475 Elo+
Solo
Discordia
Discordia
StayHomeDadzTTV
Discordia
Level 133
God Stats
29W - 16L
1,715 SR
Queue Stats
453W - 450L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 3 / 2
6,333
633
4,215
8,573
9,131
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
5 / 4 / 0
8,074
807
9,188
10,435
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 5
7,307
731
6,669
9,836
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
Miizra
Merlin
11
0 / 5 / 3
6,282
628
3,723
8,703
3,407
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystical Earring

Mystical Earring

+15
Mp 5

Surtr
ToOp_Trzi
Surtr
12
0 / 4 / 2
6,398
640
4,567
10,207
11,138
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 1 / 13
8,489
849
8,990
17,107
11,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
 
Shiva
15
6 / 2 / 6
8,472
847
7,165
12,106
7,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
JotaStark
Anubis
12
2 / 1 / 10
7,739
774
5,156
4,799
2,329
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Sierrare
Serqet
14
1 / 1 / 7
7,987
799
2,499
7,276
4,077
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
StayHomeDadzTTV
Discordia
17
7 / 0 / 12
9,983
998
21,150
4,778
2,206
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
5
Kills
20
20
Deaths
5
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
2
0.33
W
Cthulhu
 
Cthulhu
4
1
13
10.5
W
Shiva
 
Shiva
6
2
6
4.5
L
5
4
0
1.25
L
0
4
5
0.63
W
Anubis
JotaStark
Anubis
2
1
10
7
L
Merlin
Miizra
Merlin
0
5
3
0.3
W
Serqet
Sierrare
Serqet
1
1
7
4.5
W
Discordia
StayHomeDadzTTV
Discordia
7
0
12
13
L
Surtr
ToOp_Trzi
Surtr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,362
Damage
44,960
47,754
Taken
46,066
32,356
Mitigated
27,966
10,253
Healing
21,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,215
580
514
344
8,573
9,131
0
5,655
2,918
10,897
0
W
Cthulhu
 
Cthulhu
8,990
656
974
6,480
17,107
11,849
168
5,344
11,763
16,272
3,370
W
Shiva
 
Shiva
7,165
1,040
5,340
3,727
12,106
7,505
490
3,403
8,703
0
16,271
L
9,188
3,005
658
1,012
10,435
4,796
0
7,820
2,431
0
19,337
L
6,669
1,386
506
3,038
9,836
3,884
0
7,801
2,035
19,418
0
W
Anubis
JotaStark
Anubis
5,156
28
310
483
4,799
2,329
167
1,789
3,010
6,232
0
L
Merlin
Miizra
Merlin
3,723
300
1,510
1,090
8,703
3,407
0
7,716
987
8,288
0
W
Serqet
Sierrare
Serqet
2,499
1,100
0
1,635
7,276
4,077
2,716
3,660
3,616
0
10,322
W
Discordia
StayHomeDadzTTV
Discordia
21,150
175
863
1,204
4,778
2,206
0
810
3,968
40,545
1,095
L
Surtr
ToOp_Trzi
Surtr
4,567
949
276
1,305
10,207
11,138
0
5,771
4,100
442
6,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
42,670
85
Minions Killed
129
0
Camps Cleared
0
890,970
Distance Traveled
1,020,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,333
633
16
2
0
169,847
0
W
Cthulhu
8,489
849
22
2
0
198,916
0
W
Shiva
8,472
847
25
3
0
219,037
0
L
Medusa
8,074
807
35
4
0
207,139
0
L
Sol
7,307
731
20
2
0
179,397
0
W
Anubis
7,739
774
2
0
0
182,995
0
L
Merlin
6,282
628
9
1
0
161,928
0
W
Serqet
7,987
799
28
3
0
197,752
0
W
Discordia
9,983
998
52
5
0
221,716
0
L
Surtr
6,398
640
5
1
0
172,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role