Player Matchup

Shiva
Shiva
 
Shiva
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
EfrenElKimkin
Anubis
Level 94
God Stats
1W - 2L
1,340 SR
Queue Stats
32W - 32L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
Kasper_Kasper_
Heimdallr
Level 125
God Stats
2W - 0L
1,730 SR
Queue Stats
43W - 44L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Sy1ex
Sylvanus
Level 108
God Stats
2W - 2L
1,305 SR
Queue Stats
302W - 282L
1,557 Elo+
Party 2
Ravana
Ravana
WattsTF
Ravana
Level 129
God Stats
13W - 6L
1,525 SR
Queue Stats
101W - 87L
1,543 Elo+
Party 1
Team Averages
Level 115
1,480 SR
1,511 Elo+

VS

Team Averages
Level 111
1,465 SR
1,529 Elo+
Jing Wei
Jing Wei
Dxug I
Jing Wei
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 56L
1,559 Elo+
Solo
Tyr
Tyr
GoldViper1999
Tyr
Level 144
God Stats
2W - 4L
1,471 SR
Queue Stats
95W - 75L
1,573 Elo+
Party 3
Nemesis
Nemesis
Jorgeehf
Nemesis
Level 106
God Stats
4W - 8L
1,363 SR
Queue Stats
43W - 64L
1,473 Elo+
Solo
Khepri
Khepri
SnuSnu5
Khepri
Level 63
God Stats
5W - 2L
1,493 SR
Queue Stats
66W - 66L
1,486 Elo+
Party 3
Raijin
Raijin
ToxicFox31
Raijin
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 139L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
1 / 0 / 0
3,796
759
450
2,781
1,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,978
796
1,028
1,424
581
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
Kasper_Kasper_
Heimdallr
6
0 / 0 / 0
3,499
700
367
2,043
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
Sy1ex
Sylvanus
6
0 / 1 / 2
3,582
716
3,509
4,172
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ravana
WattsTF
Ravana
7
1 / 0 / 0
3,457
691
816
2,360
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dxug I
Jing Wei
1
0 / 0 / 0
961
192
0
0
0
6
1 / 2 / 0
3,877
775
2,545
5,760
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Jorgeehf
Nemesis
6
0 / 0 / 0
3,179
636
344
2,496
762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
SnuSnu5
Khepri
6
0 / 0 / 0
3,015
603
1,114
1,510
789
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
ToxicFox31
Raijin
6
0 / 1 / 0
3,298
660
395
2,106
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
0
1
L
Jing Wei
Dxug I
Jing Wei
0
0
0
0
W
1
0
0
1
L
1
2
0
0.5
L
Nemesis
Jorgeehf
Nemesis
0
0
0
0
W
Heimdallr
Kasper_Kasper_
Heimdallr
0
0
0
0
L
Khepri
SnuSnu5
Khepri
0
0
0
0
W
Sylvanus
Sy1ex
Sylvanus
0
1
2
1
L
Raijin
ToxicFox31
Raijin
0
1
0
0
W
Ravana
WattsTF
Ravana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,170
Damage
4,398
12,780
Taken
11,872
5,303
Mitigated
4,224
5,076
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
450
72
55
762
2,781
1,169
0
321
2,460
0
10,540
L
Jing Wei
Dxug I
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
1,028
84
0
930
1,424
581
0
395
1,029
24,127
426
L
2,545
624
0
2,317
5,760
2,178
0
3,046
2,714
0
20,172
L
Nemesis
Jorgeehf
Nemesis
344
0
0
250
2,496
762
0
452
2,044
0
14,136
W
Heimdallr
Kasper_Kasper_
Heimdallr
367
112
0
1,264
2,043
734
0
793
1,250
0
22,722
L
Khepri
SnuSnu5
Khepri
1,114
32
0
0
1,510
789
0
0
1,510
12,209
0
W
Sylvanus
Sy1ex
Sylvanus
3,509
2,052
0
1,453
4,172
1,874
0
0
4,172
14,281
4,252
L
Raijin
ToxicFox31
Raijin
395
31
0
500
2,106
495
0
576
1,530
18,926
0
W
Ravana
WattsTF
Ravana
816
265
0
612
2,360
945
0
0
2,360
0
20,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,312
Gold Earned
14,330
175
Minions Killed
121
0
Camps Cleared
0
520,242
Distance Traveled
384,430
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,796
759
11
2
0
113,600
2
L
Jing Wei
961
192
0
0
0
0
0
W
Anubis
3,978
796
46
9
0
90,437
0
L
Tyr
3,877
775
38
8
0
101,722
0
L
Nemesis
3,179
636
31
6
0
101,801
0
W
Heimdallr
3,499
700
42
8
0
107,582
0
L
Khepri
3,015
603
16
3
0
91,405
0
W
Sylvanus
3,582
716
34
7
0
90,284
1
L
Raijin
3,298
660
36
7
0
89,502
0
W
Ravana
3,457
691
42
8
0
118,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role