Player Matchup

Cupid
Cupid
NarutoUzi420
Cupid
Level 50
God Stats
4W - 4L
1,483 SR
Queue Stats
91W - 138L
1,231 Elo+
Party 1
Jormungandr
Jormungandr
TG_DarDarBinks
Jormungandr
Level 46
God Stats
0W - 4L
1,081 SR
Queue Stats
85W - 122L
1,233 Elo+
Party 1
Thor
Thor
born-to-kill763
Thor
Level 48
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 9L
1,134 Elo+
Solo
Team Averages
Level 48
1,424 SR
1,199 Elo+

VS

Team Averages
Level 108
1,459 SR
1,427 Elo+
Cthulhu
Cthulhu
RJTHEGREATYT
Cthulhu
Level 127
God Stats
4W - 1L
1,676 SR
Queue Stats
102W - 103L
1,503 Elo+
Party 2
Fenrir
Fenrir
XxKitty69xXTTV
Fenrir
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 127L
1,386 Elo+
Party 2
Hel
Hel
isle_ikepie
Hel
Level 83
God Stats
1W - 0L
1,201 SR
Queue Stats
52W - 66L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,747
675
6,167
10,220
3,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Jormungandr
TG_DarDarBinks
Jormungandr
13
2 / 4 / 3
7,604
760
12,035
11,212
8,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 6 / 0
7,837
784
4,735
9,062
3,551
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RJTHEGREATYT
Cthulhu
14
6 / 1 / 5
8,660
866
15,042
14,055
12,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 5
7,706
771
5,130
10,022
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 2 / 7
8,284
828
4,349
10,146
5,511
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
13
13
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Cthulhu
RJTHEGREATYT
Cthulhu
6
1
5
8.5
L
Jormungandr
TG_DarDarBinks
Jormungandr
2
4
3
0.88
W
3
2
5
2.75
L
3
6
0
0.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,937
Damage
24,521
30,494
Taken
34,223
15,550
Mitigated
21,936
604
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,167
2,325
82
522
10,220
3,749
379
4,916
4,688
0
15,313
W
Cthulhu
RJTHEGREATYT
Cthulhu
15,042
1,050
285
750
14,055
12,269
0
4,290
9,765
35,163
2,672
L
Jormungandr
TG_DarDarBinks
Jormungandr
12,035
2,688
0
0
11,212
8,250
60
6,977
3,645
31,114
1,076
W
5,130
1,694
0
610
10,022
4,156
617
2,532
7,490
0
15,597
L
4,735
1,468
0
0
9,062
3,551
388
4,492
4,172
0
17,270
W
4,349
765
6,083
5,593
10,146
5,511
329
4,688
5,458
18,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,188
Gold Earned
24,650
91
Minions Killed
119
0
Camps Cleared
0
467,029
Distance Traveled
548,772
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,747
675
25
3
0
161,842
0
W
Cthulhu
8,660
866
57
6
0
195,128
0
L
Jormungandr
7,604
760
40
4
0
167,924
0
W
Fenrir
7,706
771
21
2
0
189,867
2
L
Thor
7,837
784
26
3
0
137,263
0
W
Hel
8,284
828
41
4
0
163,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role