Player Matchup

Vamana
Vamana
Chechar118
Vamana
Level 47
God Stats
133W - 102L
1,524 SR
Queue Stats
669W - 651L
1,431 Elo+
Solo
Athena
Athena
Laphis
Athena
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 210L
1,532 Elo+
Solo
Scylla
Scylla
dITA R3turns
Scylla
Level 171
God Stats
4W - 7L
1,753 SR
Queue Stats
448W - 418L
1,513 Elo+
Solo
Nemesis
Nemesis
skyygras
Nemesis
Level 95
God Stats
8W - 6L
1,500 SR
Queue Stats
165W - 171L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Ðívíđê
Heimdallr
Level 129
God Stats
66W - 64L
1,508 SR
Queue Stats
334W - 330L
1,565 Elo+
Solo
Team Averages
Level 113
1,557 SR
1,511 Elo+

VS

Team Averages
Level 125
1,575 SR
1,490 Elo+
Thoth
Thoth
 
Thoth
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SlimTevis
Bacchus
Level 116
God Stats
4W - 0L
1,725 SR
Queue Stats
113W - 133L
1,427 Elo+
Solo
Osiris
Osiris
asiervp31
Osiris
Level 95
God Stats
2W - 1L
1,650 SR
Queue Stats
52W - 43L
1,521 Elo+
Solo
Ne Zha
Ne Zha
饺子JiaoZi
Ne Zha
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chechar118
Vamana
11
0 / 4 / 1
6,794
523
8,458
15,041
15,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Laphis
Athena
12
2 / 0 / 3
7,571
582
5,907
13,320
11,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
13
2 / 2 / 1
7,441
572
4,387
5,741
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
skyygras
Nemesis
13
2 / 2 / 1
6,827
525
6,474
11,901
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Ðívíđê
Heimdallr
7
1 / 0 / 1
5,470
421
3,081
2,341
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 1 / 0
7,504
577
5,602
5,706
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
 
Rama
13
0 / 1 / 0
7,128
548
6,606
9,846
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SlimTevis
Bacchus
12
0 / 3 / 2
5,798
446
2,469
8,996
7,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
asiervp31
Osiris
14
2 / 1 / 3
8,228
633
11,297
16,028
15,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ne Zha
14
4 / 1 / 1
7,580
583
5,525
10,699
5,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
7
Kills
8
8
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
0
2
W
Rama
 
Rama
0
1
0
0
L
Vamana
Chechar118
Vamana
0
4
1
0.13
L
Athena
Laphis
Athena
2
0
3
3.5
W
Bacchus
SlimTevis
Bacchus
0
3
2
0.33
W
Osiris
asiervp31
Osiris
2
1
3
3.5
L
Scylla
2
2
1
1.25
L
Nemesis
skyygras
Nemesis
2
2
1
1.25
L
Heimdallr
Ðívíđê
Heimdallr
1
0
1
1.5
W
Ne Zha
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,307
Damage
31,499
48,344
Taken
51,275
35,086
Mitigated
35,306
10,443
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,602
611
0
1,000
5,706
2,166
0
2,337
3,369
74,501
0
W
Rama
 
Rama
6,606
4,842
0
4,868
9,846
4,053
384
3,353
6,493
0
65,609
L
Vamana
Chechar118
Vamana
8,458
4,896
0
4,441
15,041
15,724
0
0
15,041
0
48,748
L
Athena
Laphis
Athena
5,907
2,847
1,125
1,694
13,320
11,502
0
2,288
10,986
35,017
4,284
W
Bacchus
SlimTevis
Bacchus
2,469
659
0
1,598
8,996
7,737
0
2,966
6,021
13,716
0
W
Osiris
asiervp31
Osiris
11,297
5,689
0
6,755
16,028
15,827
724
526
14,381
0
67,167
L
Scylla
4,387
689
0
570
5,741
2,187
0
4,299
1,358
57,873
809
L
Nemesis
skyygras
Nemesis
6,474
4,021
0
1,854
11,901
4,696
0
1,237
10,641
0
53,742
L
Heimdallr
Ðívíđê
Heimdallr
3,081
1,639
0
759
2,341
977
0
94
2,247
0
28,657
W
Ne Zha
5,525
1,867
0
1,834
10,699
5,523
253
664
10,035
0
66,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,103
Gold Earned
36,238
351
Minions Killed
481
0
Camps Cleared
0
1,166,718
Distance Traveled
1,364,110
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,504
577
136
10
0
266,600
2
W
Rama
7,128
548
112
9
0
250,966
0
L
Vamana
6,794
523
73
6
0
200,043
0
L
Athena
7,571
582
45
3
0
282,624
0
W
Bacchus
5,798
446
18
1
0
266,410
2
W
Osiris
8,228
633
117
9
0
257,904
1
L
Scylla
7,441
572
100
8
0
249,859
2
L
Nemesis
6,827
525
80
6
0
320,556
2
L
Heimdallr
5,470
421
53
4
0
113,636
2
W
Ne Zha
7,580
583
98
8
0
322,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role