Player Matchup

Anubis
Anubis
Pezcadito
Anubis
Level 36
God Stats
3W - 4L
1,600 SR
Queue Stats
25W - 31L
1,447 Elo+
Party 4
Thanatos
Thanatos
Rioreoo
Thanatos
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 4
Hachiman
Hachiman
THEASIANEGGROLE
Hachiman
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,571 Elo+
Party 1
Athena
Athena
jmyoung1
Athena
Level 117
God Stats
23W - 14L
1,621 SR
Queue Stats
255W - 207L
1,559 Elo+
Party 1
Bellona
Bellona
jmyoung2
Bellona
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
211W - 194L
1,497 Elo+
Party 1
Team Averages
Level 52
1,544 SR
1,515 Elo+

VS

Team Averages
Level 118
1,610 SR
1,561 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
KingCurly71
Thanatos
Level 103
God Stats
1W - 2L
1,621 SR
Queue Stats
163W - 128L
1,550 Elo+
Party 2
Ra
Ra
MrKushhh
Ra
Level 129
God Stats
6W - 4L
1,812 SR
Queue Stats
24W - 28L
1,702 Elo+
Party 3
Ares
Ares
russbest162
Ares
Level 41
God Stats
16W - 10L
1,616 SR
Queue Stats
52W - 42L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pezcadito
Anubis
12
0 / 3 / 0
6,291
449
3,224
8,531
3,941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Rioreoo
Thanatos
10
1 / 3 / 0
6,049
432
3,558
10,131
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
11
0 / 2 / 0
6,032
431
7,566
4,875
1,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
jmyoung1
Athena
10
0 / 0 / 1
6,441
460
5,088
12,288
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
jmyoung2
Bellona
11
0 / 5 / 0
6,120
437
5,050
13,315
11,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 0 / 3
9,476
677
10,910
9,741
13,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
 
Cernunnos
14
0 / 0 / 1
7,399
529
7,373
8,744
3,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
KingCurly71
Thanatos
13
5 / 1 / 3
7,750
554
4,021
10,678
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 0 / 0
8,520
609
6,729
5,813
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 3
7,209
515
4,502
11,175
7,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
13
13
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
3
5.5
W
Cernunnos
 
Cernunnos
0
0
1
0.5
W
Thanatos
KingCurly71
Thanatos
5
1
3
6.5
W
4
0
0
4
L
Anubis
Pezcadito
Anubis
0
3
0
0
L
Thanatos
Rioreoo
Thanatos
1
3
0
0.33
L
Hachiman
0
2
0
0
L
Athena
jmyoung1
Athena
0
0
1
0.5
L
Bellona
jmyoung2
Bellona
0
5
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,486
Damage
33,535
49,140
Taken
46,151
31,015
Mitigated
31,064
12,574
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,910
2,272
0
1,500
9,741
13,042
0
0
9,741
71,957
1,452
W
Cernunnos
 
Cernunnos
7,373
3,738
0
3,752
8,744
3,803
552
2,264
6,480
0
75,041
W
Thanatos
KingCurly71
Thanatos
4,021
1,323
0
10,776
10,678
4,300
0
251
10,427
0
49,971
W
6,729
853
213
1,550
5,813
2,435
60
3,460
2,353
59,299
2,004
L
Anubis
Pezcadito
Anubis
3,224
111
0
1,839
8,531
3,941
0
4,603
3,283
48,396
558
L
Thanatos
Rioreoo
Thanatos
3,558
646
0
5,052
10,131
3,986
0
3,489
6,403
0
37,257
L
Hachiman
7,566
4,130
0
1,137
4,875
1,784
0
1,286
3,589
0
40,060
L
Athena
jmyoung1
Athena
5,088
1,882
0
2,045
12,288
9,728
0
3,139
9,073
32,578
3,932
L
Bellona
jmyoung2
Bellona
5,050
2,394
0
2,501
13,315
11,576
0
7,718
4,933
0
41,732
W
4,502
742
1,871
3,557
11,175
7,484
468
1,843
9,332
20,806
398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,933
Gold Earned
40,354
332
Minions Killed
499
0
Camps Cleared
0
1,325,126
Distance Traveled
1,361,497
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,476
677
148
11
0
264,234
0
W
Cernunnos
7,399
529
129
9
0
240,370
2
W
Thanatos
7,750
554
83
6
0
317,701
5
W
Ra
8,520
609
110
8
0
264,494
0
L
Anubis
6,291
449
85
6
0
255,332
0
L
Thanatos
6,049
432
53
4
0
305,569
1
L
Hachiman
6,032
431
61
4
0
264,783
0
L
Athena
6,441
460
59
4
0
297,671
6
L
Bellona
6,120
437
74
5
0
201,771
0
W
Ares
7,209
515
29
2
0
274,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role