Player Matchup

Achilles
Achilles
Crucial_Stellar
Achilles
Level 109
God Stats
2W - 3L
1,122 SR
Queue Stats
113W - 118L
1,510 Elo+
Party 1
Hachiman
Hachiman
SpiffySuitGuy
Hachiman
Level 143
God Stats
1W - 0L
1,280 SR
Queue Stats
18W - 11L
1,612 Elo+
Solo
Bacchus
Bacchus
TheHottestHotRyu
Bacchus
Level 99
God Stats
10W - 9L
1,642 SR
Queue Stats
119W - 129L
1,481 Elo+
Party 1
Ratatoskr
Ratatoskr
Tox1c_ChEmicHaLz
Ratatoskr
Level 51
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 23L
1,516 Elo+
Party 1
Nut
Nut
wazzzup23
Nut
Level 170
God Stats
40W - 43L
1,509 SR
Queue Stats
583W - 553L
1,547 Elo+
Solo
Team Averages
Level 114
1,411 SR
1,533 Elo+

VS

Team Averages
Level 91
1,378 SR
1,462 Elo+
Thor
Thor
 
Thor
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
EMIYA_47
Arachne
Level 73
God Stats
2W - 5L
1,414 SR
Queue Stats
158W - 146L
1,471 Elo+
Party 2
Yemoja
Yemoja
Renegade_Warden
Yemoja
Level 110
God Stats
1W - 5L
1,145 SR
Queue Stats
192W - 175L
1,501 Elo+
Party 2
Nut
Nut
arcticwolf893
Nut
Level 107
God Stats
2W - 5L
1,329 SR
Queue Stats
145W - 140L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
sayuri0522
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 0 / 0
7,297
730
6,316
7,639
4,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
SpiffySuitGuy
Hachiman
10
1 / 1 / 3
5,887
589
7,213
4,774
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 0
6,104
610
5,752
5,831
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
11
0 / 1 / 4
5,746
575
2,850
8,489
3,477
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 1
7,204
720
4,882
5,088
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 3 / 0
5,034
503
3,410
9,256
4,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
EMIYA_47
Arachne
10
1 / 1 / 0
5,144
514
1,191
9,019
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
1 / 0 / 0
5,725
573
3,081
8,813
5,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 1
5,030
503
3,467
7,984
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
sayuri0522
Kukulkan
7
0 / 4 / 0
4,741
474
3,549
5,578
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
0
0
W
Achilles
4
0
0
4
L
Arachne
EMIYA_47
Arachne
1
1
0
1
L
1
0
0
1
W
Hachiman
SpiffySuitGuy
Hachiman
1
1
3
2.5
W
3
0
0
3
W
Ratatoskr
0
1
4
2
L
0
3
1
0.17
L
Kukulkan
sayuri0522
Kukulkan
0
4
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,013
Damage
14,698
31,821
Taken
40,650
15,908
Mitigated
18,722
9,768
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,410
668
0
958
9,256
4,351
0
0
8,670
0
33,251
W
Achilles
6,316
1,962
0
3,747
7,639
4,516
234
718
6,535
0
51,499
L
Arachne
EMIYA_47
Arachne
1,191
1,054
0
3,341
9,019
3,859
0
374
8,645
0
43,315
L
3,081
1,083
2,647
3,046
8,813
5,602
0
2,449
6,364
17,122
1,645
W
Hachiman
SpiffySuitGuy
Hachiman
7,213
3,582
0
1,519
4,774
1,558
0
836
3,938
0
44,137
W
5,752
914
77
2,427
5,831
4,412
0
1,255
4,576
20,464
0
W
Ratatoskr
2,850
984
0
1,055
8,489
3,477
0
1,806
6,683
0
49,865
L
3,467
2,073
221
1,410
7,984
3,041
0
2,929
5,055
0
39,374
L
Kukulkan
sayuri0522
Kukulkan
3,549
212
0
605
5,578
1,869
0
0
5,531
22,232
0
W
4,882
2,229
0
943
5,088
1,945
228
1,185
3,816
0
56,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
25,674
385
Minions Killed
270
0
Camps Cleared
0
1,098,534
Distance Traveled
891,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,034
503
57
6
0
190,121
0
W
Achilles
7,297
730
92
9
0
233,263
0
L
Arachne
5,144
514
69
7
0
187,856
0
L
Yemoja
5,725
573
23
2
0
166,642
0
W
Hachiman
5,887
589
68
7
0
187,114
0
W
Bacchus
6,104
610
39
4
0
236,821
0
W
Ratatoskr
5,746
575
81
8
0
242,130
0
L
Nut
5,030
503
78
8
0
176,380
0
L
Kukulkan
4,741
474
43
4
0
170,537
0
W
Nut
7,204
720
105
11
0
199,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role