Player Matchup

Apollo
Apollo
Itherael911
Apollo
Level 126
God Stats
1W - 3L
1,425 SR
Queue Stats
9W - 17L
1,363 Elo+
Party 3
Chaac
Chaac
Marcomcmanman
Chaac
Level 178
God Stats
14W - 43L
1,246 SR
Queue Stats
104W - 258L
1,368 Elo+
Solo
Maui
Maui
Scarecrow8061
Maui
Level 27
God Stats
1W - 4L
1,411 SR
Queue Stats
28W - 30L
1,481 Elo+
Party 3
Fenrir
Fenrir
Tboy
Fenrir
Level 126
God Stats
3W - 4L
1,593 SR
Queue Stats
40W - 45L
1,426 Elo+
Party 2
Janus
Janus
Zeek Tha God
Janus
Level 146
God Stats
8W - 7L
1,399 SR
Queue Stats
146W - 142L
1,508 Elo+
Party 2
Team Averages
Level 121
1,415 SR
1,429 Elo+

VS

Team Averages
Level 99
1,649 SR
1,541 Elo+
Terra
Terra
 
Terra
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dmason54
Scylla
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 90L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
HippyChrist
Xbalanque
Level 138
God Stats
3W - 0L
1,951 SR
Queue Stats
83W - 57L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
deadpool9329
Sun Wukong
Level 106
God Stats
9W - 5L
1,616 SR
Queue Stats
135W - 110L
1,530 Elo+
Party 1
Bastet
Bastet
lszanyi
Bastet
Level 69
God Stats
7W - 3L
1,677 SR
Queue Stats
50W - 38L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 3 / 1
6,801
400
6,766
9,867
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 3 / 0
9,751
574
11,069
16,907
10,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 1
6,762
398
6,019
16,701
16,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
Tboy
Fenrir
14
0 / 2 / 1
7,188
423
3,433
16,229
7,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 0
8,609
506
10,212
8,628
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 1 / 9
8,769
516
5,416
15,951
13,186
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Dmason54
Scylla
16
2 / 2 / 3
9,271
545
4,716
7,165
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Xbalanque
HippyChrist
Xbalanque
15
4 / 1 / 4
9,262
545
15,360
13,590
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
deadpool9329
Sun Wukong
16
1 / 1 / 2
9,259
545
10,975
16,887
13,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
lszanyi
Bastet
16
7 / 1 / 2
9,303
547
10,190
11,106
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
14
14
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
9
4.5
W
Scylla
Dmason54
Scylla
2
2
3
1.75
W
Xbalanque
HippyChrist
Xbalanque
4
1
4
6
L
Apollo
0
3
1
0.17
L
2
3
0
0.67
L
0
3
1
0.17
L
Fenrir
Tboy
Fenrir
0
2
1
0.25
L
3
3
0
1
W
Sun Wukong
deadpool9329
Sun Wukong
1
1
2
2
W
Bastet
lszanyi
Bastet
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,499
Damage
46,657
68,332
Taken
64,699
42,750
Mitigated
40,282
16,396
Healing
24,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,416
561
3,570
4,860
15,951
13,186
93
3,636
12,139
32,310
1,433
W
Scylla
Dmason54
Scylla
4,716
142
0
975
7,165
2,597
75
3,784
3,073
68,904
1,236
W
Xbalanque
HippyChrist
Xbalanque
15,360
9,227
0
5,372
13,590
6,315
1,793
4,047
9,461
0
88,151
L
Apollo
6,766
5,362
0
2,993
9,867
3,735
0
524
9,343
0
56,396
L
11,069
4,590
0
4,108
16,907
10,858
0
665
16,242
0
90,362
L
6,019
1,313
0
2,168
16,701
16,703
0
4,595
12,106
21,082
1,001
L
Fenrir
Tboy
Fenrir
3,433
1,438
0
5,865
16,229
7,909
0
992
15,237
0
51,845
L
10,212
271
0
1,262
8,628
3,545
295
3,151
5,477
72,531
349
W
Sun Wukong
deadpool9329
Sun Wukong
10,975
3,570
0
4,042
16,887
13,771
233
1,012
15,793
0
87,551
W
Bastet
lszanyi
Bastet
10,190
2,996
0
5,342
11,106
4,413
0
2,581
8,415
0
64,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,111
Gold Earned
45,864
442
Minions Killed
529
0
Camps Cleared
0
1,554,238
Distance Traveled
1,668,654
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,769
516
42
2
0
344,306
4
W
Scylla
9,271
545
121
7
0
319,281
3
W
Xbalanque
9,262
545
150
9
0
306,991
0
L
Apollo
6,801
400
78
5
0
280,513
0
L
Chaac
9,751
574
143
8
0
292,622
0
L
Maui
6,762
398
19
1
0
307,797
5
L
Fenrir
7,188
423
84
5
0
350,654
1
L
Janus
8,609
506
118
7
0
322,652
9
W
Sun Wukong
9,259
545
127
7
0
306,263
0
W
Bastet
9,303
547
89
5
0
391,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role