Player Matchup

Thoth
Thoth
Grandmaster
Brehend
Thoth
Grandmaster
Level 216
God Stats
31W - 9L
1,914 SR
Queue Stats
257W - 80L
3,123 MMR
Party 1
Cthulhu
Cthulhu
Masters
Reré
Cthulhu
Masters
Level 272
God Stats
14W - 10L
1,657 SR
Queue Stats
452W - 407L
2,921 MMR
Party 1
Mulan
Mulan
Masters
iMrCheek
Mulan
Masters
Level 178
God Stats
43W - 11L
2,030 SR
Queue Stats
174W - 63L
2,807 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 222
1,867 SR
2,950 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 167
1,806 SR
2,339 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
Asctis
Ah Muzen Cab
Masters
Level 83
God Stats
17W - 6L
1,841 SR
Queue Stats
129W - 106L
2,595 MMR
Party 2
Shiva
Shiva
Platinum IV
kilodrugs26
Shiva
Platinum IV
Level 170
God Stats
120W - 89L
1,689 SR
Queue Stats
585W - 659L
1,768 MMR
Solo
Cabrakan
Cabrakan
Masters
kraken0115
Cabrakan
Masters
Level 249
God Stats
24W - 14L
1,890 SR
Queue Stats
108W - 65L
2,656 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Brehend
Thoth
15
2 / 4 / 1
9,624
687
11,416
7,279
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Reré
Cthulhu
13
1 / 4 / 1
8,435
603
7,656
15,300
12,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
iMrCheek
Mulan
13
1 / 4 / 3
8,724
623
11,314
19,266
20,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesKuzenboNe ZhaAresCharon

VS

Bans
FafnirBacchusSobekFenrirAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Asctis
Ah Muzen Cab
16
4 / 3 / 5
10,359
740
12,172
14,118
7,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 6
10,357
740
13,692
12,427
14,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
kraken0115
Cabrakan
16
4 / 1 / 8
10,450
746
13,085
14,284
18,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
12
12
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Asctis
Ah Muzen Cab
4
3
5
2.17
L
Thoth
Brehend
Thoth
2
4
1
0.63
L
Cthulhu
Reré
Cthulhu
1
4
1
0.38
L
Mulan
iMrCheek
Mulan
1
4
3
0.63
W
4
0
6
7
W
Cabrakan
kraken0115
Cabrakan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
38,949
41,845
Taken
40,829
35,761
Mitigated
40,082
6,878
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Asctis
Ah Muzen Cab
12,172
6,314
0
4,149
14,118
7,452
3,250
7,175
6,772
0
74,857
L
Thoth
Brehend
Thoth
11,416
159
0
629
7,279
2,819
0
2,761
3,829
53,991
0
L
Cthulhu
Reré
Cthulhu
7,656
96
229
1,522
15,300
12,297
0
3,498
11,003
23,455
0
L
Mulan
iMrCheek
Mulan
11,314
714
0
4,498
19,266
20,645
0
5,298
12,693
786
22,031
W
13,692
973
797
5,037
12,427
14,031
218
5,942
6,003
0
35,664
W
Cabrakan
kraken0115
Cabrakan
13,085
1,488
0
5,623
14,284
18,599
606
7,187
6,709
28,258
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,783
Gold Earned
31,166
184
Minions Killed
183
0
Camps Cleared
0
785,603
Distance Traveled
788,435
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,359
740
116
8
0
242,392
0
L
Thoth
9,624
687
107
8
0
264,880
1
L
Cthulhu
8,435
603
39
3
0
277,188
5
L
Mulan
8,724
623
38
3
0
243,535
0
W
Shiva
10,357
740
44
3
0
299,815
0
W
Cabrakan
10,450
746
23
2
0
246,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role