Player Matchup

Hou Yi
Hou Yi
EDMJOE6810
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,159 Elo+
Party 3
Thor
Thor
EuphoriicG
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 3
Hera
Hera
Higashino
Hera
Level 128
God Stats
2W - 2L
1,715 SR
Queue Stats
163W - 191L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
HunterOfPayne
Kuzenbo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,445 Elo+
Party 2
He Bo
He Bo
Luckyshyco
He Bo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,371 Elo+
Party 2
Team Averages
Level 110
1,543 SR
1,314 Elo+

VS

Team Averages
Level 85
1,605 SR
1,474 Elo+
Fenrir
Fenrir
MONEYBAGSHARRIS
Fenrir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,382 Elo+
Solo
Artemis
Artemis
Madfanta
Artemis
Level 159
God Stats
3W - 5L
1,810 SR
Queue Stats
136W - 134L
1,529 Elo+
Party 1
Chaac
Chaac
Scarydragon35
Chaac
Level 94
God Stats
2W - 0L
1,715 SR
Queue Stats
111W - 106L
1,464 Elo+
Solo
Ishtar
Ishtar
Zmeta101
Ishtar
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,524 Elo+
Solo
Thanatos
Thanatos
xDatDongox
Thanatos
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 165L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EDMJOE6810
Hou Yi
15
4 / 5 / 2
8,627
784
8,902
10,314
5,625
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
1 / 6 / 6
8,141
740
5,215
12,250
6,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hera
8
0 / 3 / 3
6,320
575
3,153
3,301
983
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
16
3 / 2 / 7
8,941
813
8,459
13,343
23,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
16
5 / 3 / 3
8,777
798
13,160
9,266
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
8,140
740
3,657
10,409
10,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Madfanta
Artemis
17
2 / 1 / 13
9,499
864
13,228
8,615
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
5 / 1 / 9
10,184
926
7,302
14,598
13,444
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ishtar
Zmeta101
Ishtar
17
6 / 4 / 10
10,064
915
9,442
9,315
4,578
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
xDatDongox
Thanatos
16
5 / 4 / 9
9,784
889
9,376
12,855
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
67
13
Kills
19
19
Deaths
14
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
EDMJOE6810
Hou Yi
4
5
2
1
L
1
6
6
0.67
L
Hera
0
3
3
0.5
L
Kuzenbo
3
2
7
3.25
L
He Bo
5
3
3
2.17
W
1
4
7
1.13
W
Artemis
Madfanta
Artemis
2
1
13
8.5
W
5
1
9
9.5
W
Ishtar
Zmeta101
Ishtar
6
4
10
2.75
W
Thanatos
xDatDongox
Thanatos
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,889
Damage
43,005
48,474
Taken
55,792
41,404
Mitigated
39,457
7,160
Healing
20,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
EDMJOE6810
Hou Yi
8,902
2,737
706
601
10,314
5,625
0
0
10,314
0
18,569
L
5,215
616
249
248
12,250
6,885
0
0
12,250
0
17,931
L
Hera
3,153
950
495
164
3,301
983
0
0
3,301
5,582
0
L
Kuzenbo
8,459
2,532
494
1,063
13,343
23,381
0
0
13,343
14,321
1,075
L
He Bo
13,160
638
1,133
2,007
9,266
4,530
0
0
9,266
23,114
697
W
3,657
554
645
1,466
10,409
10,649
123
4,552
5,857
0
9,088
W
Artemis
Madfanta
Artemis
13,228
3,290
1,070
2,328
8,615
4,495
2,266
3,438
5,177
0
30,389
W
7,302
805
1,674
5,430
14,598
13,444
1,198
5,828
8,770
0
17,946
W
Ishtar
Zmeta101
Ishtar
9,442
5,750
731
376
9,315
4,578
2,042
3,900
5,415
0
23,672
W
Thanatos
xDatDongox
Thanatos
9,376
531
532
5,789
12,855
6,291
428
5,985
6,870
0
18,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,806
Gold Earned
47,671
87
Minions Killed
137
0
Camps Cleared
0
862,846
Distance Traveled
1,028,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,627
784
21
2
0
168,819
0
L
Thor
8,141
740
28
3
0
194,012
0
L
Hera
6,320
575
4
0
0
71,255
0
L
Kuzenbo
8,941
813
11
1
0
223,677
0
L
He Bo
8,777
798
23
2
0
205,083
0
W
Fenrir
8,140
740
9
1
0
180,917
0
W
Artemis
9,499
864
29
3
0
221,844
0
W
Chaac
10,184
926
41
4
0
223,966
0
W
Ishtar
10,064
915
34
3
0
184,623
0
W
Thanatos
9,784
889
24
2
0
216,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role