Player Matchup

Awilix
Awilix
Gold II
CloutCryZ
Awilix
Gold II
Level 144
God Stats
2W - 5L
1,527 SR
Queue Stats
116W - 119L
1,560 MMR
Solo
Ix Chel
Ix Chel
Gold III
Donkanonjixl
Ix Chel
Gold III
Level 149
God Stats
47W - 30L
1,661 SR
Queue Stats
258W - 253L
1,462 MMR
Solo
Artio
Artio
Bronze III
GirthBender
Artio
Bronze III
Level 144
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 3L
1,456 MMR
Solo
Xbalanque
Xbalanque
Gold III
Inzzanity
Xbalanque
Gold III
Level 177
God Stats
0W - 3L
1,566 SR
Queue Stats
148W - 157L
1,450 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
giothebeast090
Sun Wukong
Bronze III
Level 66
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,477 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,537 SR
1,486 MMR
Cu Chulainn
Cu Chulainn
Gold IV
ELREYOSCURO10
Cu Chulainn
Gold IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 154L
1,542 MMR
Solo
Medusa
Medusa
Silver V
Geiiboy
Medusa
Silver V
Level 91
God Stats
5W - 2L
1,638 SR
Queue Stats
12W - 10L
1,497 MMR
Party 1
Ganesha
Ganesha
Gold IV
KimTrouble5424
Ganesha
Gold IV
Level 139
God Stats
12W - 10L
1,583 SR
Queue Stats
88W - 102L
1,448 MMR
Solo
Janus
Janus
Silver II
Kingchiliwilly
Janus
Silver II
Level 181
God Stats
3W - 4L
1,448 SR
Queue Stats
17W - 17L
1,465 MMR
Party 1
Arachne
Arachne
Gold V
SwaggyDDee
Arachne
Gold V
Level 128
God Stats
5W - 5L
1,516 SR
Queue Stats
30W - 33L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CloutCryZ
Awilix
13
4 / 1 / 0
6,562
597
4,156
7,194
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Donkanonjixl
Ix Chel
11
0 / 1 / 0
6,173
561
2,047
3,701
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 5 / 0
4,616
420
2,816
9,991
6,370
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Inzzanity
Xbalanque
9
0 / 4 / 1
5,372
488
4,018
8,972
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
giothebeast090
Sun Wukong
10
0 / 1 / 2
5,508
501
3,211
7,459
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangLokiAthenaKukulkan

VS

Bans
SurtrBake KujiraThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ELREYOSCURO10
Cu Chulainn
11
2 / 2 / 0
7,065
642
4,663
9,560
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Geiiboy
Medusa
12
5 / 0 / 4
7,906
719
7,284
7,386
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 11
7,314
665
2,980
9,450
7,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 0 / 1
7,263
660
2,525
3,232
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SwaggyDDee
Arachne
12
3 / 1 / 1
6,938
631
5,718
9,514
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
12
12
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
CloutCryZ
Awilix
4
1
0
4
L
Ix Chel
Donkanonjixl
Ix Chel
0
1
0
0
W
Cu Chulainn
ELREYOSCURO10
Cu Chulainn
2
2
0
1
W
Medusa
Geiiboy
Medusa
5
0
4
7
L
0
5
0
0
L
Xbalanque
Inzzanity
Xbalanque
0
4
1
0.13
W
0
1
11
5.5
W
2
0
1
2.5
W
Arachne
SwaggyDDee
Arachne
3
1
1
3.5
L
Sun Wukong
giothebeast090
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,248
Damage
23,170
37,317
Taken
39,142
18,651
Mitigated
21,635
5,814
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
CloutCryZ
Awilix
4,156
1,114
0
472
7,194
3,569
0
183
6,971
0
56,040
L
Ix Chel
Donkanonjixl
Ix Chel
2,047
43
152
688
3,701
1,527
0
1,270
2,334
49,127
2,301
W
Cu Chulainn
ELREYOSCURO10
Cu Chulainn
4,663
593
0
1,843
9,560
6,335
0
939
8,621
0
47,431
W
Medusa
Geiiboy
Medusa
7,284
3,815
0
2,949
7,386
3,019
342
1,066
6,320
0
68,257
L
2,816
407
150
1,521
9,991
6,370
0
1,785
8,192
13,196
774
L
Xbalanque
Inzzanity
Xbalanque
4,018
2,092
0
1,507
8,972
2,753
0
1,657
7,263
0
36,621
W
2,980
321
0
2,127
9,450
7,437
397
1,893
7,557
19,484
1,161
W
2,525
43
0
750
3,232
1,133
695
1,150
2,082
56,852
768
W
Arachne
SwaggyDDee
Arachne
5,718
3,714
0
6,241
9,514
3,711
0
482
9,032
0
54,459
L
Sun Wukong
giothebeast090
Sun Wukong
3,211
375
0
1,324
7,459
4,432
0
300
7,159
0
30,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,231
Gold Earned
36,486
337
Minions Killed
393
0
Camps Cleared
0
1,193,932
Distance Traveled
1,176,431
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,562
597
102
9
0
293,726
0
L
Ix Chel
6,173
561
105
10
0
232,435
3
W
Cu Chulainn
7,065
642
63
6
0
202,137
2
W
Medusa
7,906
719
117
11
0
215,172
1
L
Artio
4,616
420
17
2
0
215,430
0
L
Xbalanque
5,372
488
58
5
0
206,682
3
W
Ganesha
7,314
665
2
0
0
243,570
5
W
Janus
7,263
660
113
10
0
238,896
0
W
Arachne
6,938
631
98
9
0
276,656
0
L
Sun Wukong
5,508
501
55
5
0
245,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role