Player Matchup

Anubis
Anubis
DonutMeat
Anubis
Level 121
God Stats
6W - 5L
1,893 SR
Queue Stats
74W - 70L
1,608 Elo+
Party 1
Osiris
Osiris
EmergedJanga
Osiris
Level 143
God Stats
0W - 3L
1,279 SR
Queue Stats
10W - 7L
1,629 Elo+
Party 2
Khepri
Khepri
Equalizer22
Khepri
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Chiron
Chiron
Kurome
Chiron
Level 147
God Stats
6W - 3L
1,776 SR
Queue Stats
86W - 69L
1,593 Elo+
Party 2
Serqet
Serqet
Mewowie
Serqet
Level 126
God Stats
0W - 1L
1,267 SR
Queue Stats
76W - 72L
1,608 Elo+
Party 1
Team Averages
Level 128
1,543 SR
1,588 Elo+

VS

Team Averages
Level 142
1,597 SR
1,492 Elo+
Gilgamesh
Gilgamesh
Cryzat
Gilgamesh
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 105L
1,453 Elo+
Solo
Loki
Loki
DrewxGames
Loki
Level 156
God Stats
18W - 11L
1,638 SR
Queue Stats
29W - 35L
1,477 Elo+
Party 3
Hera
Hera
EINSTEINFLA
Hera
Level 104
God Stats
9W - 9L
1,462 SR
Queue Stats
181W - 173L
1,557 Elo+
Solo
Bacchus
Bacchus
KillerPolo28
Bacchus
Level 147
God Stats
2W - 2L
1,503 SR
Queue Stats
84W - 97L
1,578 Elo+
Party 3
Izanami
Izanami
mrcheXho
Izanami
Level 148
God Stats
1W - 4L
1,884 SR
Queue Stats
20W - 40L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DonutMeat
Anubis
14
0 / 2 / 1
7,790
487
4,424
8,216
3,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
13
0 / 2 / 2
7,457
466
9,837
14,195
13,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
10
0 / 1 / 1
6,153
385
2,787
7,505
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Kurome
Chiron
14
1 / 1 / 2
7,871
492
10,202
9,569
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
Mewowie
Serqet
14
5 / 2 / 0
7,975
498
6,221
13,402
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cryzat
Gilgamesh
14
1 / 2 / 0
8,062
504
7,509
14,491
16,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 2
8,124
508
5,168
9,697
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 1
8,700
544
4,781
5,957
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
KillerPolo28
Bacchus
12
0 / 1 / 5
8,152
510
4,457
11,271
9,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
mrcheXho
Izanami
15
3 / 2 / 1
8,845
553
6,921
12,082
4,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
8
8
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cryzat
Gilgamesh
1
2
0
0.5
L
Anubis
DonutMeat
Anubis
0
2
1
0.25
W
3
0
2
4
W
1
1
1
1.5
L
Osiris
0
2
2
0.5
L
Khepri
0
1
1
0.5
W
Bacchus
KillerPolo28
Bacchus
0
1
5
2.5
L
Chiron
Kurome
Chiron
1
1
2
2
L
Serqet
Mewowie
Serqet
5
2
0
2.5
W
Izanami
mrcheXho
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,471
Damage
28,836
52,887
Taken
53,498
32,697
Mitigated
36,509
18,516
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cryzat
Gilgamesh
7,509
2,255
0
3,710
14,491
16,354
0
856
13,527
0
54,722
L
Anubis
DonutMeat
Anubis
4,424
179
0
3,039
8,216
3,567
0
3,613
4,603
69,640
0
W
5,168
2,048
0
5,250
9,697
3,552
0
1,055
8,406
0
63,853
W
4,781
1,027
0
512
5,957
1,758
51
2,933
2,848
70,440
1,505
L
Osiris
9,837
4,220
0
4,566
14,195
13,928
105
503
12,840
0
60,847
L
Khepri
2,787
129
0
799
7,505
4,916
0
1,008
6,497
16,113
0
W
Bacchus
KillerPolo28
Bacchus
4,457
967
1,414
2,742
11,271
9,918
308
1,702
9,401
21,719
2,963
L
Chiron
Kurome
Chiron
10,202
4,281
554
3,304
9,569
4,530
37
2,339
7,230
0
76,473
L
Serqet
Mewowie
Serqet
6,221
1,181
0
6,254
13,402
5,756
0
1,593
11,765
0
62,994
W
Izanami
mrcheXho
Izanami
6,921
4,410
0
3,464
12,082
4,927
1,308
1,040
10,919
0
73,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,246
Gold Earned
41,883
426
Minions Killed
482
0
Camps Cleared
0
1,506,732
Distance Traveled
1,593,808
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,062
504
87
5
0
290,450
3
L
Anubis
7,790
487
114
7
0
296,507
6
W
Loki
8,124
508
96
6
0
392,543
5
W
Hera
8,700
544
142
9
0
306,452
4
L
Osiris
7,457
466
80
5
0
258,630
3
L
Khepri
6,153
385
18
1
0
327,813
0
W
Bacchus
8,152
510
35
2
0
328,118
0
L
Chiron
7,871
492
116
7
0
275,507
0
L
Serqet
7,975
498
98
6
0
348,275
4
W
Izanami
8,845
553
122
8
0
276,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role