Player Matchup

Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
HEMIWV
Thanatos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 62L
1,601 Elo+
Party 2
Surtr
Surtr
Handsolo123
Surtr
Level 127
God Stats
1W - 1L
1,438 SR
Queue Stats
39W - 28L
1,599 Elo+
Party 2
Heimdallr
Heimdallr
MrDoubleLeg
Heimdallr
Level 58
God Stats
0W - 1L
1,198 SR
Queue Stats
2W - 6L
1,391 Elo+
Party 3
Medusa
Medusa
UrmOmicOn
Medusa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,551 Elo+
Party 3
Team Averages
Level 102
1,427 SR
1,528 Elo+

VS

Team Averages
Level 135
1,688 SR
1,613 Elo+
Scylla
Scylla
Raddlsh
Scylla
Level 140
God Stats
2W - 1L
1,725 SR
Queue Stats
43W - 23L
1,594 Elo+
Party 1
Thoth
Thoth
Stingbasş
Thoth
Level 161
God Stats
4W - 1L
1,637 SR
Queue Stats
87W - 41L
1,671 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
drrac
Morgan Le Fay
Level 101
God Stats
9W - 3L
1,813 SR
Queue Stats
222W - 213L
1,577 Elo+
Solo
Nike
Nike
jad3mc33
Nike
Level 127
God Stats
2W - 1L
1,764 SR
Queue Stats
92W - 51L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
xReptarTheKing
Amaterasu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 19L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 4 / 4
8,217
685
5,598
10,341
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
HEMIWV
Thanatos
16
6 / 2 / 5
9,634
803
6,499
9,253
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 8
8,636
720
5,860
13,789
11,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
MrDoubleLeg
Heimdallr
15
3 / 5 / 7
9,056
755
7,075
11,674
4,847
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
UrmOmicOn
Medusa
14
2 / 5 / 4
8,235
686
7,197
11,190
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Raddlsh
Scylla
16
5 / 3 / 9
9,664
805
12,150
8,041
3,406
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thoth
17
2 / 1 / 10
9,761
813
16,778
6,653
2,575
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Morgan Le Fay
drrac
Morgan Le Fay
16
2 / 1 / 8
9,083
757
5,247
4,917
2,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nike
15
4 / 5 / 9
10,083
840
7,479
14,039
20,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
xReptarTheKing
Amaterasu
16
6 / 4 / 10
9,782
815
11,457
18,464
28,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
13
Kills
19
19
Deaths
14
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
4
0.75
L
Thanatos
HEMIWV
Thanatos
6
2
5
4.25
L
1
3
8
1.67
L
Heimdallr
MrDoubleLeg
Heimdallr
3
5
7
1.3
W
Scylla
Raddlsh
Scylla
5
3
9
3.17
W
Thoth
2
1
10
7
L
Medusa
UrmOmicOn
Medusa
2
5
4
0.8
W
Morgan Le Fay
drrac
Morgan Le Fay
2
1
8
6
W
Nike
4
5
9
1.7
W
Amaterasu
xReptarTheKing
Amaterasu
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
53,111
56,247
Taken
52,114
29,220
Mitigated
57,492
16,713
Healing
13,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,598
2,564
1,057
2,322
10,341
4,048
692
7,102
3,037
0
18,415
L
Thanatos
HEMIWV
Thanatos
6,499
1,076
1,631
5,221
9,253
4,307
420
5,223
3,678
0
10,986
L
5,860
1,921
1,066
1,746
13,789
11,363
73
8,390
4,890
531
11,045
L
Heimdallr
MrDoubleLeg
Heimdallr
7,075
3,154
142
1,973
11,674
4,847
0
7,475
3,947
0
22,504
W
Scylla
Raddlsh
Scylla
12,150
581
0
698
8,041
3,406
882
0
8,041
26,977
0
W
Thoth
16,778
461
1,543
2,458
6,653
2,575
4,206
32
6,621
46,729
387
L
Medusa
UrmOmicOn
Medusa
7,197
2,296
478
1,077
11,190
4,655
606
7,820
3,142
0
19,589
W
Morgan Le Fay
drrac
Morgan Le Fay
5,247
751
0
391
4,917
2,337
1,785
32
4,885
15,642
0
W
Nike
7,479
411
733
1,223
14,039
20,440
678
62
13,977
2,004
14,192
W
Amaterasu
xReptarTheKing
Amaterasu
11,457
2,665
563
5,674
18,464
28,734
205
187
18,277
1,230
18,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,778
Gold Earned
48,373
123
Minions Killed
167
0
Camps Cleared
0
1,029,939
Distance Traveled
1,282,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,217
685
36
3
0
200,499
0
L
Thanatos
9,634
803
14
1
0
216,222
0
L
Surtr
8,636
720
21
2
0
236,120
0
L
Heimdallr
9,056
755
35
3
0
175,129
0
W
Scylla
9,664
805
36
3
0
268,565
0
W
Thoth
9,761
813
70
6
0
254,389
0
L
Medusa
8,235
686
17
1
0
201,969
0
W
Morgan Le Fay
9,083
757
13
1
0
246,198
0
W
Nike
10,083
840
24
2
0
226,236
0
W
Amaterasu
9,782
815
24
2
0
287,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role