Player Matchup

Bellona
Bellona
Buscampert
Bellona
Level 3
God Stats
0W - 3L
1,296 SR
Queue Stats
1W - 3L
1,445 Elo+
Party 1
Athena
Athena
CalicoTiara3372
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,195 Elo+
Party 1
Mercury
Mercury
HadesToes
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 1
Jing Wei
Jing Wei
Retry_at_Life
Jing Wei
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
skyrimdragon6
Kukulkan
Level 126
God Stats
0W - 1L
1,231 SR
Queue Stats
37W - 28L
1,505 Elo+
Party 1
Team Averages
Level 34
1,405 SR
1,383 Elo+

VS

Team Averages
Level 78
1,647 SR
1,557 Elo+
Da Ji
Da Ji
 
Da Ji
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
CMCR7
Chiron
Level 120
God Stats
3W - 0L
1,789 SR
Queue Stats
15W - 15L
1,473 Elo+
Party 3
Nike
Nike
DeyvisPg
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,709 Elo+
Party 3
Ymir
Ymir
Tacotastrophe
Ymir
Level 105
God Stats
24W - 13L
1,703 SR
Queue Stats
43W - 42L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
destroyer 8080
Kukulkan
Level 109
God Stats
30W - 13L
1,744 SR
Queue Stats
58W - 53L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buscampert
Bellona
8
0 / 2 / 0
4,568
457
1,101
7,034
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 0
4,417
442
1,513
7,457
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
HadesToes
Mercury
10
1 / 6 / 0
5,247
525
4,997
11,027
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Retry_at_Life
Jing Wei
8
0 / 1 / 0
4,314
431
1,224
3,851
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
skyrimdragon6
Kukulkan
12
0 / 0 / 1
6,107
611
2,213
2,539
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
6 / 1 / 1
6,393
639
7,443
8,996
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
CMCR7
Chiron
10
2 / 0 / 3
5,920
592
4,528
3,627
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nike
11
2 / 0 / 0
6,465
647
4,125
5,518
2,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 5
5,838
584
2,653
5,981
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
9
0 / 0 / 5
5,754
575
2,195
2,535
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
11
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
1
6.5
L
Bellona
Buscampert
Bellona
0
2
0
0
W
Chiron
CMCR7
Chiron
2
0
3
3.5
L
0
2
0
0
W
Nike
2
0
0
2
L
Mercury
HadesToes
Mercury
1
6
0
0.17
L
Jing Wei
Retry_at_Life
Jing Wei
0
1
0
0
W
1
0
5
3.5
W
Kukulkan
0
0
5
2.5
L
Kukulkan
skyrimdragon6
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,048
Damage
20,944
31,908
Taken
26,657
16,926
Mitigated
12,569
3,502
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,443
3,457
0
3,837
8,996
3,816
0
719
8,277
0
49,029
L
Bellona
Buscampert
Bellona
1,101
480
0
1,647
7,034
4,692
0
0
6,536
0
18,621
W
Chiron
CMCR7
Chiron
4,528
1,248
279
1,605
3,627
1,186
0
207
3,420
0
42,086
L
1,513
48
0
968
7,457
5,540
0
2,020
5,437
13,613
0
W
Nike
4,125
394
0
838
5,518
2,743
0
0
5,518
0
44,107
L
Mercury
HadesToes
Mercury
4,997
3,283
0
475
11,027
4,472
0
1,480
9,547
0
43,125
L
Jing Wei
Retry_at_Life
Jing Wei
1,224
1,057
0
289
3,851
1,115
0
528
3,323
0
16,517
W
2,653
897
0
2,280
5,981
3,775
0
1,443
4,538
17,567
1,879
W
Kukulkan
2,195
323
0
500
2,535
1,049
0
1,357
1,178
39,653
256
L
Kukulkan
skyrimdragon6
Kukulkan
2,213
192
0
123
2,539
1,107
0
617
1,922
49,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,653
Gold Earned
30,370
246
Minions Killed
336
0
Camps Cleared
0
1,040,115
Distance Traveled
1,008,233
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,393
639
83
8
0
219,872
0
L
Bellona
4,568
457
36
4
0
161,979
0
W
Chiron
5,920
592
70
7
0
209,127
3
L
Athena
4,417
442
24
2
0
210,460
0
W
Nike
6,465
647
73
7
0
209,693
0
L
Mercury
5,247
525
70
7
0
254,677
2
L
Jing Wei
4,314
431
24
2
0
216,325
2
W
Ymir
5,838
584
30
3
0
196,233
0
W
Kukulkan
5,754
575
80
8
0
173,308
0
L
Kukulkan
6,107
611
92
9
0
196,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role