Player Matchup

Artemis
Artemis
Aboofy
Artemis
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
Nu Wa
Nu Wa
MoooShrooom
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
Bacchus
Bacchus
jlenamon13
Bacchus
Level 126
God Stats
0W - 1L
1,342 SR
Queue Stats
23W - 32L
1,551 Elo+
Party 1
Team Averages
Level 45
1,514 SR
1,658 Elo+

VS

Team Averages
Level 48
1,608 SR
1,201 Elo+
Bacchus
Bacchus
DynamiteDoritos
Bacchus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,201 Elo+
Party 2
Nu Wa
Nu Wa
Wr3ckTangle
Nu Wa
Level 15
God Stats
3W - 0L
1,693 SR
Queue Stats
13W - 22L
1,201 Elo+
Party 2
Sol
Sol
cyberfood
Sol
Level 10
God Stats
2W - 3L
1,632 SR
Queue Stats
11W - 22L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aboofy
Artemis
11
0 / 6 / 2
7,148
596
6,857
10,528
4,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 2
7,466
622
5,928
8,970
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
jlenamon13
Bacchus
12
2 / 3 / 1
7,877
656
8,479
16,882
20,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
9,063
755
7,850
11,669
14,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 1 / 8
9,387
782
11,889
6,222
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 8
9,003
750
9,596
11,649
4,276
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
13
13
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aboofy
Artemis
0
6
2
0.17
W
4
0
8
8
L
1
4
2
0.5
W
5
1
8
9
W
4
2
8
4
L
Bacchus
jlenamon13
Bacchus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,264
Damage
29,335
36,380
Taken
29,540
27,700
Mitigated
20,780
4,350
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aboofy
Artemis
6,857
2,696
0
818
10,528
4,133
0
9,265
1,263
0
25,327
W
7,850
641
0
2,570
11,669
14,048
578
4,411
6,878
19,174
1,053
L
5,928
1,900
0
250
8,970
3,175
158
7,679
1,291
25,296
1,486
W
11,889
3,935
0
0
6,222
2,456
1,173
3,251
2,811
42,118
492
W
9,596
2,423
0
2,790
11,649
4,276
1,142
5,612
5,781
24,352
702
L
Bacchus
jlenamon13
Bacchus
8,479
855
0
3,282
16,882
20,392
0
12,017
4,865
24,492
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,491
Gold Earned
27,453
119
Minions Killed
109
0
Camps Cleared
0
566,408
Distance Traveled
640,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,148
596
51
4
0
173,829
0
W
Bacchus
9,063
755
32
3
0
231,503
0
L
Nu Wa
7,466
622
39
3
0
181,322
0
W
Nu Wa
9,387
782
50
4
0
196,453
0
W
Sol
9,003
750
27
2
0
212,296
0
L
Bacchus
7,877
656
29
2
0
211,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role