Player Matchup

Hou Yi
Hou Yi
DigitalTherapy
Hou Yi
Level 129
God Stats
4W - 2L
1,691 SR
Queue Stats
15W - 7L
1,711 Elo+
Party 1
Ra
Ra
GoRideAMoose
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Thor
Thor
Howhippie
Thor
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 117
1,564 SR
1,570 Elo+

VS

Team Averages
Level 83
1,505 SR
1,579 Elo+
Chaac
Chaac
CURSEDxHERO
Chaac
Level 27
God Stats
4W - 6L
1,497 SR
Queue Stats
62W - 53L
1,589 Elo+
Party 2
Merlin
Merlin
Lanman10
Merlin
Level 155
God Stats
1W - 4L
1,382 SR
Queue Stats
62W - 53L
1,589 Elo+
Party 2
Ullr
Ullr
OJS-WHlTEBRONCO
Ullr
Level 66
God Stats
2W - 2L
1,636 SR
Queue Stats
38W - 32L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,546
755
11,986
8,844
4,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 3
7,604
760
2,651
5,890
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
1 / 1 / 4
6,969
697
5,252
10,410
9,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,066
707
8,949
9,570
9,566
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Lanman10
Merlin
12
1 / 3 / 2
7,095
710
7,630
7,084
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
1 / 2 / 2
6,543
654
3,293
6,428
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
3
3
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
3
0
3
4.5
W
2
2
3
1.75
W
Thor
1
1
4
3
L
Merlin
Lanman10
Merlin
1
3
2
0.67
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,889
Damage
19,872
25,144
Taken
23,082
16,865
Mitigated
15,055
7,660
Healing
3,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,949
1,035
0
2,082
9,570
9,566
0
1,136
8,280
0
30,018
W
11,986
6,555
0
2,030
8,844
4,471
0
3,132
5,712
0
38,161
W
2,651
0
3,199
1,681
5,890
2,717
0
1,162
4,728
25,078
0
W
Thor
5,252
475
0
750
10,410
9,677
0
3,385
7,025
0
17,785
L
Merlin
Lanman10
Merlin
7,630
225
0
500
7,084
2,870
0
597
6,401
24,941
0
L
3,293
1,073
0
1,029
6,428
2,619
0
753
5,552
0
18,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,119
Gold Earned
20,704
143
Minions Killed
114
0
Camps Cleared
0
595,934
Distance Traveled
524,427
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,066
707
40
4
0
203,391
0
W
Hou Yi
7,546
755
65
7
0
194,808
1
W
Ra
7,604
760
56
6
0
207,838
2
W
Thor
6,969
697
22
2
0
193,288
0
L
Merlin
7,095
710
44
4
0
174,723
0
L
Ullr
6,543
654
30
3
0
146,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role