Player Matchup

Thanatos
Thanatos
SunnyFlayv
Thanatos
Level 38
God Stats
9W - 19L
1,341 SR
Queue Stats
20W - 45L
1,229 Elo+
Solo
Medusa
Medusa
VerVex10
Medusa
Level 61
God Stats
13W - 12L
1,480 SR
Queue Stats
158W - 158L
1,480 Elo+
Solo
Anubis
Anubis
a6ziz6a
Anubis
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 18L
1,396 Elo+
Party 2
Jormungandr
Jormungandr
iiTeB0ne
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,391 Elo+
Party 2
King Arthur
King Arthur
itch_gabe
King Arthur
Level 67
God Stats
1W - 2L
1,245 SR
Queue Stats
30W - 29L
1,423 Elo+
Party 2
Team Averages
Level 43
1,413 SR
1,384 Elo+

VS

Team Averages
Level 118
1,507 SR
1,464 Elo+
Hercules
Hercules
 
Hercules
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
CiscoMartinezTV
Skadi
Level 116
God Stats
5W - 5L
1,426 SR
Queue Stats
59W - 71L
1,413 Elo+
Party 1
Yu Huang
Yu Huang
Elricoh
Yu Huang
Level 111
God Stats
8W - 3L
1,570 SR
Queue Stats
327W - 281L
1,559 Elo+
Solo
Shiva
Shiva
T1_Dodo
Shiva
Level 117
God Stats
2W - 1L
1,323 SR
Queue Stats
65W - 63L
1,407 Elo+
Party 1
Ne Zha
Ne Zha
symisfits
Ne Zha
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
142W - 141L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SunnyFlayv
Thanatos
12
0 / 3 / 1
7,489
394
3,556
15,539
6,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
VerVex10
Medusa
15
1 / 1 / 0
8,637
455
6,750
7,965
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
a6ziz6a
Anubis
13
0 / 7 / 0
7,613
401
5,030
15,702
6,894
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
iiTeB0ne
Jormungandr
12
0 / 3 / 1
7,469
393
8,724
16,478
12,098
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
itch_gabe
King Arthur
15
2 / 1 / 0
8,625
454
9,506
15,598
14,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 2 / 7
9,130
481
6,595
21,098
19,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 0 / 1
9,635
507
8,627
9,408
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Elricoh
Yu Huang
17
4 / 0 / 4
10,739
565
9,472
7,051
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
T1_Dodo
Shiva
14
1 / 1 / 5
8,916
469
6,737
14,204
11,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ne Zha
symisfits
Ne Zha
17
4 / 0 / 7
10,405
548
11,264
15,121
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
15
15
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
7
2.75
W
4
0
1
4.5
W
Yu Huang
Elricoh
Yu Huang
4
0
4
6
L
Thanatos
SunnyFlayv
Thanatos
0
3
1
0.17
W
Shiva
T1_Dodo
Shiva
1
1
5
3.5
L
Medusa
VerVex10
Medusa
1
1
0
1
L
Anubis
a6ziz6a
Anubis
0
7
0
0
L
Jormungandr
iiTeB0ne
Jormungandr
0
3
1
0.17
L
King Arthur
itch_gabe
King Arthur
2
1
0
2
W
Ne Zha
symisfits
Ne Zha
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
42,695
71,282
Taken
66,882
43,398
Mitigated
45,476
17,000
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,595
1,436
0
9,052
21,098
19,830
0
6,291
14,807
170
26,408
W
8,627
2,517
0
2,562
9,408
3,474
705
1,614
7,794
0
87,936
W
Yu Huang
Elricoh
Yu Huang
9,472
816
0
750
7,051
2,949
0
1,965
5,086
78,624
1,206
L
Thanatos
SunnyFlayv
Thanatos
3,556
811
0
7,327
15,539
6,573
242
1,614
13,660
0
51,916
W
Shiva
T1_Dodo
Shiva
6,737
1,208
382
3,932
14,204
11,647
824
1,344
12,860
0
50,198
L
Medusa
VerVex10
Medusa
6,750
1,391
0
810
7,965
3,104
193
637
7,240
0
76,227
L
Anubis
a6ziz6a
Anubis
5,030
618
0
4,954
15,702
6,894
0
3,289
11,865
55,269
381
L
Jormungandr
iiTeB0ne
Jormungandr
8,724
2,354
65
1,365
16,478
12,098
0
2,145
14,233
48,871
1,086
L
King Arthur
itch_gabe
King Arthur
9,506
931
0
2,479
15,598
14,729
0
1,061
13,762
1,819
65,604
W
Ne Zha
symisfits
Ne Zha
11,264
4,661
0
3,297
15,121
7,576
832
2,911
12,210
0
103,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
48,825
438
Minions Killed
527
0
Camps Cleared
0
1,669,470
Distance Traveled
1,872,223
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,130
481
30
2
0
388,630
8
W
Skadi
9,635
507
136
7
0
349,100
5
W
Yu Huang
10,739
565
149
8
0
367,385
2
L
Thanatos
7,489
394
81
4
0
397,541
0
W
Shiva
8,916
469
71
4
0
332,780
0
L
Medusa
8,637
455
115
6
0
360,375
0
L
Anubis
7,613
401
82
4
0
279,713
0
L
Jormungandr
7,469
393
68
4
0
318,630
0
L
King Arthur
8,625
454
92
5
0
313,211
0
W
Ne Zha
10,405
548
141
7
0
434,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role