Player Matchup

Danzaburou
Danzaburou
Chris1160
Danzaburou
Level 107
God Stats
4W - 3L
1,383 SR
Queue Stats
108W - 107L
1,310 Elo+
Party 4
Odin
Odin
KingDarien
Odin
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 62L
1,522 Elo+
Party 2
Charon
Charon
Tetsuya133
Charon
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 119L
1,317 Elo+
Party 4
Lancelot
Lancelot
cloudyspy
Lancelot
Level 18
God Stats
5W - 2L
1,722 SR
Queue Stats
18W - 23L
1,398 Elo+
Party 2
Poseidon
Poseidon
small_man_20
Poseidon
Level 64
God Stats
3W - 5L
1,254 SR
Queue Stats
91W - 77L
1,493 Elo+
Party 2
Team Averages
Level 63
1,472 SR
1,408 Elo+

VS

Team Averages
Level 65
1,631 SR
1,377 Elo+
Cerberus
Cerberus
 
Cerberus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
APOCALYPTIC89
Surtr
Level 67
God Stats
9W - 8L
1,808 SR
Queue Stats
54W - 53L
1,428 Elo+
Party 3
Thanatos
Thanatos
DougTheThug8924
Thanatos
Level 84
God Stats
4W - 7L
1,500 SR
Queue Stats
112W - 124L
1,264 Elo+
Party 3
Tiamat
Tiamat
LunaLudens
Tiamat
Level 108
God Stats
23W - 17L
1,524 SR
Queue Stats
110W - 120L
1,320 Elo+
Party 3
Chernobog
Chernobog
bigbodyTONKA
Chernobog
Level 25
God Stats
2W - 1L
1,824 SR
Queue Stats
9W - 19L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chris1160
Danzaburou
13
3 / 2 / 3
8,328
463
10,564
11,373
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 0 / 5
10,660
592
12,376
11,609
14,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Tetsuya133
Charon
14
1 / 2 / 3
9,068
504
5,222
13,575
11,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
cloudyspy
Lancelot
15
4 / 0 / 1
8,763
487
7,179
10,119
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
small_man_20
Poseidon
16
5 / 1 / 2
10,326
574
9,442
10,874
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 4 / 3
7,080
393
6,467
17,434
15,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 9 / 0
6,579
366
2,155
14,202
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
0 / 4 / 0
6,093
339
2,787
12,091
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
LunaLudens
Tiamat
12
1 / 3 / 0
7,070
393
6,247
8,967
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chernobog
bigbodyTONKA
Chernobog
14
3 / 2 / 1
8,407
467
11,918
13,367
5,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
22
Kills
5
5
Deaths
22
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
3
0.63
L
0
9
0
0
W
Danzaburou
Chris1160
Danzaburou
3
2
3
2.25
L
Thanatos
0
4
0
0
W
9
0
5
11.5
L
Tiamat
LunaLudens
Tiamat
1
3
0
0.33
W
Charon
Tetsuya133
Charon
1
2
3
1.25
L
Chernobog
bigbodyTONKA
Chernobog
3
2
1
1.75
W
Lancelot
cloudyspy
Lancelot
4
0
1
4.5
W
Poseidon
small_man_20
Poseidon
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,783
Damage
29,574
57,550
Taken
66,061
39,433
Mitigated
37,098
10,573
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,467
475
0
3,075
17,434
15,083
0
3,857
13,419
31,843
869
L
2,155
960
0
1,495
14,202
6,685
0
0
13,410
398
23,710
W
Danzaburou
Chris1160
Danzaburou
10,564
5,308
0
3,774
11,373
4,364
1,989
1,776
9,268
0
52,829
L
Thanatos
2,787
267
0
3,185
12,091
4,912
50
2,626
9,420
0
27,086
W
12,376
2,373
0
1,591
11,609
14,494
1,238
270
11,275
0
65,314
L
Tiamat
LunaLudens
Tiamat
6,247
647
0
2,434
8,967
4,705
0
4,136
4,831
38,421
2,928
W
Charon
Tetsuya133
Charon
5,222
847
0
2,613
13,575
11,111
564
2,080
11,113
32,590
0
L
Chernobog
bigbodyTONKA
Chernobog
11,918
8,739
0
3,903
13,367
5,713
531
4,045
9,223
0
64,516
W
Lancelot
cloudyspy
Lancelot
7,179
2,574
0
1,405
10,119
5,454
160
1,956
7,915
0
64,464
W
Poseidon
small_man_20
Poseidon
9,442
1,445
0
1,190
10,874
4,010
1,755
4,501
5,581
65,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,145
Gold Earned
35,229
454
Minions Killed
335
0
Camps Cleared
0
1,766,478
Distance Traveled
1,456,107
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,080
393
91
5
0
321,688
0
L
Surtr
6,579
366
35
2
0
275,969
0
W
Danzaburou
8,328
463
64
4
0
321,187
0
L
Thanatos
6,093
339
36
2
0
289,333
0
W
Odin
10,660
592
119
7
0
326,052
0
L
Tiamat
7,070
393
84
5
0
263,718
0
W
Charon
9,068
504
50
3
0
330,002
1
L
Chernobog
8,407
467
89
5
0
305,399
0
W
Lancelot
8,763
487
99
6
0
441,289
0
W
Poseidon
10,326
574
122
7
0
347,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role