Player Matchup

Zhong Kui
Zhong Kui
Avenger5807
Zhong Kui
Level 49
God Stats
13W - 9L
1,528 SR
Queue Stats
517W - 494L
1,418 Elo+
Party 1
Charybdis
Charybdis
Jessimilesica
Charybdis
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 266L
1,479 Elo+
Solo
Odin
Odin
JouunaC13
Odin
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 134L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Kiahraa
Danzaburou
Level 33
God Stats
20W - 18L
1,476 SR
Queue Stats
340W - 331L
1,411 Elo+
Party 1
Fenrir
Fenrir
helmunator31
Fenrir
Level 84
God Stats
4W - 1L
1,610 SR
Queue Stats
110W - 81L
1,543 Elo+
Party 1
Team Averages
Level 75
1,523 SR
1,463 Elo+

VS

Team Averages
Level 101
1,543 SR
1,439 Elo+
King Arthur
King Arthur
Adamq
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,431 Elo+
Party 2
Hera
Hera
CornbreadMonsta
Hera
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,439 Elo+
Party 2
Rama
Rama
SkipperD01
Rama
Level 149
God Stats
4W - 3L
1,716 SR
Queue Stats
202W - 190L
1,502 Elo+
Solo
Martichoras
Martichoras
cresentrosez
Martichoras
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
iHaveADome
Jormungandr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Avenger5807
Zhong Kui
16
4 / 1 / 10
9,558
797
15,348
8,684
7,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Jessimilesica
Charybdis
17
2 / 2 / 12
9,644
804
8,148
10,027
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
17
4 / 3 / 14
10,530
878
8,990
23,647
18,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Kiahraa
Danzaburou
16
4 / 1 / 10
9,903
825
11,153
7,488
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
15
5 / 3 / 13
9,988
832
11,983
15,207
15,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adamq
King Arthur
13
0 / 5 / 6
7,556
630
6,467
12,872
15,884
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 4 / 6
7,763
647
9,561
7,894
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 5
8,453
704
11,503
11,485
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
cresentrosez
Martichoras
18
5 / 3 / 3
10,090
841
13,946
9,175
5,202
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
iHaveADome
Jormungandr
14
2 / 4 / 5
8,269
689
13,465
17,470
17,279
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
19
Kills
9
10
Deaths
19
59
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adamq
King Arthur
0
5
6
0.6
W
Zhong Kui
Avenger5807
Zhong Kui
4
1
10
9
L
0
4
6
0.75
W
Charybdis
Jessimilesica
Charybdis
2
2
12
4
W
Odin
4
3
14
3.67
W
Danzaburou
Kiahraa
Danzaburou
4
1
10
9
L
2
3
5
1.5
L
Martichoras
cresentrosez
Martichoras
5
3
3
2.17
W
Fenrir
5
3
13
3.83
L
Jormungandr
iHaveADome
Jormungandr
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,622
Damage
54,942
65,053
Taken
58,896
50,263
Mitigated
47,442
27,734
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adamq
King Arthur
6,467
591
831
1,128
12,872
15,884
0
1,751
10,762
1,273
8,113
W
Zhong Kui
Avenger5807
Zhong Kui
15,348
244
580
4,173
8,684
7,338
352
2,811
5,555
27,343
0
L
9,561
263
1,288
825
7,894
3,723
51
1,794
5,924
15,854
0
W
Charybdis
Jessimilesica
Charybdis
8,148
3,601
770
2,557
10,027
4,545
2,073
3,547
6,258
0
26,385
W
Odin
8,990
945
2,064
10,724
23,647
18,838
248
7,115
16,197
240
19,339
W
Danzaburou
Kiahraa
Danzaburou
11,153
3,616
217
2,056
7,488
3,621
2,291
2,586
4,764
0
27,057
L
11,503
5,663
2,274
3,203
11,485
5,354
0
3,762
7,575
0
20,355
L
Martichoras
cresentrosez
Martichoras
13,946
6,374
779
1,578
9,175
5,202
0
2,977
6,014
0
37,996
W
Fenrir
11,983
793
2,728
1,865
15,207
15,921
120
4,732
9,984
0
15,893
L
Jormungandr
iHaveADome
Jormungandr
13,465
2,489
1,938
3,265
17,470
17,279
0
5,304
11,873
23,094
1,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,623
Gold Earned
42,131
145
Minions Killed
147
0
Camps Cleared
0
1,293,922
Distance Traveled
1,117,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,556
630
8
1
0
234,024
0
W
Zhong Kui
9,558
797
35
3
0
263,696
0
L
Hera
7,763
647
12
1
0
239,790
0
W
Charybdis
9,644
804
38
3
0
256,339
0
W
Odin
10,530
878
24
2
0
270,179
0
W
Danzaburou
9,903
825
39
3
0
222,904
0
L
Rama
8,453
704
29
2
0
197,035
0
L
Martichoras
10,090
841
65
5
0
223,055
0
W
Fenrir
9,988
832
9
1
0
280,804
0
L
Jormungandr
8,269
689
33
3
0
224,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role