Player Matchup

Hera
Hera
CJshots5150
Hera
Level 25
God Stats
1W - 2L
1,149 SR
Queue Stats
14W - 20L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
DaveyJones625
Cthulhu
Level 46
God Stats
15W - 8L
1,687 SR
Queue Stats
35W - 30L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ondaedge
Cu Chulainn
Level 63
God Stats
2W - 1L
1,654 SR
Queue Stats
27W - 22L
1,480 Elo+
Party 1
Team Averages
Level 45
1,497 SR
1,406 Elo+

VS

Team Averages
Level 49
1,554 SR
1,353 Elo+
Xbalanque
Xbalanque
DaniMayo004
Xbalanque
Level 41
God Stats
5W - 2L
1,662 SR
Queue Stats
89W - 108L
1,390 Elo+
Solo
Nu Wa
Nu Wa
ElChapaneitor
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,335 Elo+
Party 2
Cerberus
Cerberus
RaTaMANDRIL777
Cerberus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
7,773
777
6,234
7,309
2,840
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
14
4 / 0 / 7
8,318
832
8,846
10,297
6,278
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
ondaedge
Cu Chulainn
13
6 / 1 / 5
8,485
849
9,522
9,580
6,430
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaniMayo004
Xbalanque
11
1 / 7 / 1
6,614
661
7,940
9,372
3,880
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 3
6,917
692
5,188
7,431
2,879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
3 / 1 / 2
7,483
748
7,415
12,247
12,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
5
5
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
L
Xbalanque
DaniMayo004
Xbalanque
1
7
1
0.21
W
Cthulhu
4
0
7
7.5
L
1
4
3
0.63
L
Cerberus
3
1
2
4
W
Cu Chulainn
ondaedge
Cu Chulainn
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,602
Damage
20,543
27,186
Taken
29,050
15,548
Mitigated
18,996
2,776
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,234
2,660
0
0
7,309
2,840
627
3,569
3,740
19,641
0
L
Xbalanque
DaniMayo004
Xbalanque
7,940
1,900
0
150
9,372
3,880
0
4,352
4,979
0
28,363
W
Cthulhu
8,846
454
184
1,822
10,297
6,278
0
4,590
5,707
30,597
0
L
5,188
1,533
0
6
7,431
2,879
0
4,203
3,180
17,586
0
L
Cerberus
7,415
364
0
1,612
12,247
12,237
0
6,846
5,305
23,007
1,158
W
Cu Chulainn
ondaedge
Cu Chulainn
9,522
1,860
0
770
9,580
6,430
246
3,951
5,629
817
28,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,576
Gold Earned
21,014
105
Minions Killed
129
0
Camps Cleared
0
575,545
Distance Traveled
523,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,773
777
18
2
0
162,498
0
L
Xbalanque
6,614
661
37
4
0
156,624
0
W
Cthulhu
8,318
832
56
6
0
207,927
0
L
Nu Wa
6,917
692
21
2
0
171,632
0
L
Cerberus
7,483
748
71
7
0
194,788
0
W
Cu Chulainn
8,485
849
31
3
0
205,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role