Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HaT_BlacK_2
Ares
Level 98
God Stats
24W - 25L
1,496 SR
Queue Stats
371W - 380L
1,504 Elo+
Party 1
Izanami
Izanami
XxAlexis34YTxX
Izanami
Level 89
God Stats
43W - 35L
1,498 SR
Queue Stats
353W - 362L
1,504 Elo+
Party 1
Poseidon
Poseidon
airborne_lake1
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
wanmonstro
Cthulhu
Level 54
God Stats
8W - 6L
1,729 SR
Queue Stats
58W - 65L
1,509 Elo+
Party 2
Team Averages
Level 94
1,545 SR
1,506 Elo+

VS

Team Averages
Level 117
1,591 SR
1,443 Elo+
Ra
Ra
 
Ra
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ElArgentino_Sn1P
Mulan
Level 158
God Stats
6W - 1L
1,640 SR
Queue Stats
387W - 400L
1,523 Elo+
Solo
Skadi
Skadi
SEBASTIANJSC
Skadi
Level 120
God Stats
45W - 21L
1,590 SR
Queue Stats
140W - 179L
1,375 Elo+
Party 3
Bakasura
Bakasura
koshmar28
Bakasura
Level 113
God Stats
4W - 5L
1,771 SR
Queue Stats
110W - 165L
1,352 Elo+
Party 3
Bacchus
Bacchus
lucaluca205555
Bacchus
Level 21
God Stats
24W - 27L
1,454 SR
Queue Stats
38W - 51L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 0 / 1
5,264
585
3,061
8,082
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
4,001
445
2,891
7,251
3,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 2 / 0
4,171
463
1,391
4,788
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
9
2 / 1 / 0
5,344
594
2,788
4,772
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
wanmonstro
Cthulhu
9
0 / 0 / 0
4,949
550
2,829
4,791
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 2
4,825
536
1,529
4,020
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 0
5,975
664
3,090
6,752
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 0 / 2
5,407
601
4,988
4,509
1,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
koshmar28
Bakasura
11
2 / 0 / 2
5,588
621
3,795
5,737
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 4
5,749
639
3,963
5,523
4,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
5
6
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
1
0.5
W
Ra
 
Ra
0
2
2
0.5
W
0
0
0
0
L
0
3
1
0.17
W
2
0
2
3
L
1
2
0
0.5
L
Poseidon
2
1
0
2
W
Bakasura
koshmar28
Bakasura
2
0
2
3
W
1
1
4
3
L
Cthulhu
wanmonstro
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,960
Damage
17,365
29,684
Taken
26,541
13,938
Mitigated
13,967
6,835
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,061
472
0
945
8,082
3,595
0
1,536
6,484
0
39,470
W
Ra
 
Ra
1,529
103
258
1,326
4,020
1,479
0
2,029
1,991
23,654
0
W
3,090
617
0
2,233
6,752
4,133
0
2,814
3,938
0
41,532
L
2,891
282
0
1,580
7,251
3,650
0
1,890
5,321
10,657
1,196
W
4,988
1,377
0
773
4,509
1,327
649
644
3,799
0
35,722
L
1,391
811
0
1,485
4,788
1,503
0
1,106
3,652
0
20,884
L
Poseidon
2,788
125
0
1,415
4,772
1,328
0
959
3,761
38,301
0
W
Bakasura
koshmar28
Bakasura
3,795
2,651
0
3,117
5,737
2,913
0
745
4,913
0
34,591
W
3,963
673
293
2,287
5,523
4,115
319
1,511
3,712
17,229
0
L
Cthulhu
wanmonstro
Cthulhu
2,829
171
0
1,410
4,791
3,862
0
0
4,791
30,012
15

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,729
Gold Earned
27,544
242
Minions Killed
267
0
Camps Cleared
0
814,035
Distance Traveled
931,888
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,264
585
74
8
0
209,714
0
W
Ra
4,825
536
53
6
0
117,678
0
W
Mulan
5,975
664
74
8
0
179,111
1
L
Ares
4,001
445
12
1
0
140,846
2
W
Skadi
5,407
601
45
5
0
177,871
2
L
Izanami
4,171
463
40
4
0
132,134
2
L
Poseidon
5,344
594
61
7
0
158,207
0
W
Bakasura
5,588
621
68
8
0
256,903
0
W
Bacchus
5,749
639
27
3
0
200,325
0
L
Cthulhu
4,949
550
55
6
0
173,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role