Player Matchup

Hel
Hel
MickMedic
Hel
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 48L
1,402 Elo+
Party 1
Horus
Horus
Muěrte
Horus
Level 108
God Stats
4W - 2L
1,899 SR
Queue Stats
23W - 26L
1,579 Elo+
Party 1
Freya
Freya
NAMEAREHARD
Freya
Level 149
God Stats
0W - 3L
1,207 SR
Queue Stats
32W - 40L
1,473 Elo+
Party 1
Bastet
Bastet
NobleGay24
Bastet
Level 129
God Stats
3W - 4L
1,551 SR
Queue Stats
72W - 93L
1,507 Elo+
Party 1
Shiva
Shiva
capnbodacious
Shiva
Level 146
God Stats
7W - 7L
1,737 SR
Queue Stats
110W - 130L
1,517 Elo+
Party 1
Team Averages
Level 114
1,579 SR
1,496 Elo+

VS

Team Averages
Level 92
1,487 SR
1,504 Elo+
Janus
Janus
Annihilater351
Janus
Level 48
God Stats
2W - 3L
1,235 SR
Queue Stats
106W - 113L
1,454 Elo+
Party 2
Artemis
Artemis
BIackBird225
Artemis
Level 146
God Stats
3W - 8L
1,309 SR
Queue Stats
96W - 103L
1,510 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GRAYJEDY
Tsukuyomi
Level 121
God Stats
4W - 0L
1,343 SR
Queue Stats
47W - 34L
1,499 Elo+
Solo
Athena
Athena
Jkan1123
Athena
Level 75
God Stats
4W - 0L
1,955 SR
Queue Stats
53W - 47L
1,531 Elo+
Party 2
Ravana
Ravana
Locholiday
Ravana
Level 68
God Stats
4W - 5L
1,594 SR
Queue Stats
67W - 57L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,762
451
4,738
8,874
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
Muěrte
Horus
11
1 / 1 / 3
7,252
483
8,102
12,125
9,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
1 / 3 / 0
7,671
511
8,507
12,178
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
NobleGay24
Bastet
11
1 / 4 / 0
6,461
431
6,082
14,948
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 4 / 0
8,066
538
7,832
15,532
13,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,369
491
8,862
7,400
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
BIackBird225
Artemis
15
3 / 1 / 3
8,288
553
7,904
7,575
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
GRAYJEDY
Tsukuyomi
16
4 / 0 / 2
9,064
604
12,913
17,505
12,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Athena
Jkan1123
Athena
12
1 / 1 / 8
7,265
484
4,222
11,638
10,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
Locholiday
Ravana
14
4 / 0 / 7
7,594
506
8,113
10,399
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
15
15
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Artemis
BIackBird225
Artemis
3
1
3
4.5
W
Tsukuyomi
GRAYJEDY
Tsukuyomi
4
0
2
5
W
Athena
Jkan1123
Athena
1
1
8
5
W
Ravana
Locholiday
Ravana
4
0
7
7.5
L
1
3
1
0.5
L
Horus
Muěrte
Horus
1
1
3
2.5
L
1
3
0
0.33
L
Bastet
NobleGay24
Bastet
1
4
0
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
42,014
63,657
Taken
54,517
37,686
Mitigated
33,703
25,280
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,862
532
0
500
7,400
2,551
0
1,508
5,892
51,100
0
W
Artemis
BIackBird225
Artemis
7,904
3,659
0
1,885
7,575
2,852
2,291
3,329
3,870
0
73,528
W
Tsukuyomi
GRAYJEDY
Tsukuyomi
12,913
1,897
0
5,016
17,505
12,948
0
1,271
15,195
0
89,498
W
Athena
Jkan1123
Athena
4,222
1,533
0
1,833
11,638
10,423
0
4,342
7,006
10,674
0
W
Ravana
Locholiday
Ravana
8,113
2,185
0
2,815
10,399
4,929
0
3,524
6,755
0
57,089
L
4,738
578
1,742
4,183
8,874
3,304
0
3,491
5,081
41,911
977
L
Horus
Muěrte
Horus
8,102
2,299
704
4,376
12,125
9,752
0
5,255
6,516
2,626
34,136
L
8,507
2,211
0
4,668
12,178
5,786
44
1,385
10,753
50,911
2,816
L
Bastet
NobleGay24
Bastet
6,082
1,339
0
6,223
14,948
5,376
0
2,152
12,676
0
49,066
L
7,832
710
0
3,384
15,532
13,468
0
296
15,236
0
71,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,212
Gold Earned
39,580
440
Minions Killed
440
0
Camps Cleared
0
1,437,163
Distance Traveled
1,531,779
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,369
491
88
6
0
288,055
0
W
Artemis
8,288
553
133
9
0
271,748
0
W
Tsukuyomi
9,064
604
136
9
0
300,894
3
W
Athena
7,265
484
15
1
0
334,334
7
W
Ravana
7,594
506
68
5
0
336,748
0
L
Hel
6,762
451
84
6
0
264,403
0
L
Horus
7,252
483
50
3
0
299,423
3
L
Freya
7,671
511
104
7
0
260,302
2
L
Bastet
6,461
431
76
5
0
328,113
0
L
Shiva
8,066
538
126
8
0
284,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role