Player Matchup

Surtr
Surtr
Badrad8888
Surtr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,465 Elo+
Party 1
Bacchus
Bacchus
BiaBia2022_
Bacchus
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,262 Elo+
Party 3
Chronos
Chronos
Crumpas
Chronos
Level 41
God Stats
1W - 2L
1,503 SR
Queue Stats
62W - 51L
1,412 Elo+
Party 1
Thanatos
Thanatos
Jackofhearts137
Thanatos
Level 49
God Stats
21W - 20L
1,353 SR
Queue Stats
631W - 595L
1,525 Elo+
Solo
Izanami
Izanami
penguin attackz
Izanami
Level 80
God Stats
8W - 3L
1,513 SR
Queue Stats
688W - 668L
1,426 Elo+
Party 3
Team Averages
Level 43
1,474 SR
1,418 Elo+

VS

Team Averages
Level 53
1,493 SR
1,403 Elo+
Hel
Hel
AJ Mason12
Hel
Level 4
God Stats
1W - 1L
1,289 SR
Queue Stats
3W - 1L
1,515 Elo+
Party 2
Mercury
Mercury
Peanut1257
Mercury
Level 42
God Stats
16W - 25L
1,498 SR
Queue Stats
184W - 184L
1,383 Elo+
Solo
Bake Kujira
Bake Kujira
QuincIana6029
Bake Kujira
Level 120
God Stats
1W - 4L
1,872 SR
Queue Stats
140W - 197L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
Yz Cxle
Gilgamesh
Level 7
God Stats
2W - 0L
1,269 SR
Queue Stats
8W - 6L
1,253 Elo+
Party 2
Nu Wa
Nu Wa
sadhotgay
Nu Wa
Level 94
God Stats
27W - 23L
1,538 SR
Queue Stats
156W - 214L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
9 / 4 / 2
9,778
543
17,168
18,198
15,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
BiaBia2022_
Bacchus
11
1 / 4 / 3
7,872
437
961
13,231
13,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Crumpas
Chronos
15
1 / 1 / 4
9,309
517
9,230
13,017
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
17
7 / 2 / 1
9,737
541
11,202
16,580
7,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 2
7,960
442
5,477
12,560
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
9,871
548
9,351
13,511
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Peanut1257
Mercury
14
2 / 4 / 2
8,439
469
7,477
14,709
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bake Kujira
QuincIana6029
Bake Kujira
13
5 / 5 / 3
9,586
533
10,093
22,243
21,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Yz Cxle
Gilgamesh
15
1 / 6 / 2
9,065
504
5,650
18,111
12,647
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nu Wa
sadhotgay
Nu Wa
17
4 / 3 / 5
10,087
560
14,341
9,674
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
19
Kills
16
17
Deaths
20
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Surtr
9
4
2
2.5
L
Bacchus
BiaBia2022_
Bacchus
1
4
3
0.63
L
Chronos
Crumpas
Chronos
1
1
4
3
L
Thanatos
7
2
1
3.75
W
Mercury
Peanut1257
Mercury
2
4
2
0.75
W
Bake Kujira
QuincIana6029
Bake Kujira
5
5
3
1.3
W
Gilgamesh
Yz Cxle
Gilgamesh
1
6
2
0.33
L
1
6
2
0.33
W
Nu Wa
sadhotgay
Nu Wa
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,038
Damage
46,912
73,586
Taken
78,248
45,976
Mitigated
49,082
25,092
Healing
20,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,351
1,583
4,138
7,188
13,511
5,850
2,111
2,210
11,111
70,301
1,398
L
Surtr
17,168
6,795
0
3,853
18,198
15,432
20
6,514
11,684
1,160
50,240
L
Bacchus
BiaBia2022_
Bacchus
961
737
0
1,619
13,231
13,573
351
5,996
7,235
7,829
0
L
Chronos
Crumpas
Chronos
9,230
2,256
0
3,404
13,017
4,862
532
7,452
5,565
88,677
4,127
L
Thanatos
11,202
1,937
0
15,916
16,580
7,528
0
6,190
10,390
0
77,569
W
Mercury
Peanut1257
Mercury
7,477
3,498
0
3,434
14,709
5,375
0
2,703
11,808
0
47,972
W
Bake Kujira
QuincIana6029
Bake Kujira
10,093
4,848
0
1,382
22,243
21,230
425
2,375
19,693
52,777
341
W
Gilgamesh
Yz Cxle
Gilgamesh
5,650
2,131
0
3,388
18,111
12,647
769
717
16,613
525
49,514
L
5,477
4,129
0
300
12,560
4,581
2,401
7,305
5,255
0
54,383
W
Nu Wa
sadhotgay
Nu Wa
14,341
3,349
0
888
9,674
3,980
1,148
2,626
7,000
82,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,656
Gold Earned
47,048
434
Minions Killed
430
0
Camps Cleared
0
1,664,039
Distance Traveled
1,786,774
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,871
548
97
5
0
355,761
0
L
Surtr
9,778
543
59
3
0
315,261
1
L
Bacchus
7,872
437
13
1
0
293,604
0
L
Chronos
9,309
517
159
9
0
340,429
5
L
Thanatos
9,737
541
113
6
0
402,192
1
W
Mercury
8,439
469
82
5
0
391,290
0
W
Bake Kujira
9,586
533
66
4
0
341,656
2
W
Gilgamesh
9,065
504
68
4
0
369,623
0
L
Izanami
7,960
442
90
5
0
312,553
0
W
Nu Wa
10,087
560
117
7
0
328,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role