Player Matchup

Izanami
Izanami
 
Izanami
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Demonic_Hostile
Janus
Level 149
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Charon
Charon
K1LLJ0Y_281
Charon
Level 69
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
TheWolfKing55
Nike
Level 104
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
TreyLowell
Nemesis
Level 86
God Stats
0W - 2L
1,586 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 101
1,577 SR
1,500 Elo+

VS

Team Averages
Level 98
1,496 SR
1,544 Elo+
Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DirtyKuck
Olorun
Level 126
God Stats
2W - 1L
1,715 SR
Queue Stats
196W - 211L
1,562 Elo+
Party 1
Awilix
Awilix
DupaWarts
Awilix
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
120W - 93L
1,593 Elo+
Party 3
Surtr
Surtr
JaeLeeWeeWee
Surtr
Level 66
God Stats
3W - 6L
1,558 SR
Queue Stats
34W - 29L
1,512 Elo+
Party 3
Neith
Neith
SKR4PP3R
Neith
Level 144
God Stats
1W - 2L
1,206 SR
Queue Stats
92W - 97L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 3 / 0
4,335
394
1,557
6,921
1,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
6,091
554
4,296
4,263
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
9
0 / 2 / 0
5,381
489
2,931
9,506
5,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,392
490
2,743
7,477
3,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
TreyLowell
Nemesis
8
0 / 3 / 0
4,730
430
848
8,415
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
4 / 0 / 1
5,823
529
5,857
5,461
2,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
DirtyKuck
Olorun
12
3 / 0 / 2
6,552
596
7,382
7,020
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
DupaWarts
Awilix
12
4 / 0 / 2
6,613
601
4,655
7,230
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 0 / 2
6,790
617
4,115
7,575
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
SKR4PP3R
Neith
11
0 / 0 / 3
6,307
573
1,793
4,906
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
11
11
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Horus
 
Horus
4
0
1
4.5
L
0
1
0
0
W
Olorun
DirtyKuck
Olorun
3
0
2
4
W
Awilix
DupaWarts
Awilix
4
0
2
5
W
0
0
2
1
L
Charon
0
2
0
0
W
Neith
SKR4PP3R
Neith
0
0
3
1.5
L
0
2
0
0
L
Nemesis
TreyLowell
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,375
Damage
23,802
36,582
Taken
32,192
13,642
Mitigated
15,527
8,793
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,557
903
0
49
6,921
1,228
0
1,925
4,759
0
13,880
W
Horus
 
Horus
5,857
2,128
80
1,842
5,461
2,694
301
1,778
3,617
0
21,972
L
4,296
245
0
1,774
4,263
1,064
0
0
4,175
45,605
1,482
W
Olorun
DirtyKuck
Olorun
7,382
3,873
300
3,242
7,020
3,308
710
1,955
5,065
54,670
5,054
W
Awilix
DupaWarts
Awilix
4,655
1,528
0
855
7,230
3,104
0
289
6,863
0
50,798
W
4,115
1,377
0
2,512
7,575
4,870
20
622
6,464
646
43,827
L
Charon
2,931
699
841
1,971
9,506
5,656
0
4,991
4,370
16,506
0
W
Neith
SKR4PP3R
Neith
1,793
0
0
1,253
4,906
1,551
0
1,887
2,763
0
49,800
L
2,743
379
0
922
7,477
3,445
0
149
6,970
0
34,624
L
Nemesis
TreyLowell
Nemesis
848
254
0
3,236
8,415
2,249
0
328
7,926
0
20,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,929
Gold Earned
32,085
282
Minions Killed
391
0
Camps Cleared
0
1,008,087
Distance Traveled
1,120,319
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,335
394
35
3
0
194,067
0
W
Horus
5,823
529
26
2
0
222,931
0
L
Janus
6,091
554
109
10
0
215,485
1
W
Olorun
6,552
596
99
9
0
199,723
0
W
Awilix
6,613
601
83
8
0
265,555
2
W
Surtr
6,790
617
87
8
0
217,696
1
L
Charon
5,381
489
26
2
0
173,068
1
W
Neith
6,307
573
96
9
0
214,414
0
L
Nike
5,392
490
74
7
0
203,954
2
L
Nemesis
4,730
430
38
3
0
221,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role