Player Matchup

Hachiman
Hachiman
AcidRain2798
Hachiman
Level 82
God Stats
1W - 3L
1,124 SR
Queue Stats
68W - 61L
1,529 Elo+
Party 1
Achilles
Achilles
DatBoiM0
Achilles
Level 109
God Stats
4W - 2L
1,541 SR
Queue Stats
134W - 121L
1,470 Elo+
Party 3
Charon
Charon
Generalsteve225
Charon
Level 153
God Stats
2W - 1L
1,303 SR
Queue Stats
86W - 79L
1,532 Elo+
Party 1
Eset
Eset
Wallopingdrip
Eset
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 123L
1,493 Elo+
Party 3
Arachne
Arachne
vaedrath
Arachne
Level 143
God Stats
5W - 2L
1,671 SR
Queue Stats
81W - 72L
1,509 Elo+
Party 1
Team Averages
Level 119
1,428 SR
1,507 Elo+

VS

Team Averages
Level 132
1,609 SR
1,576 Elo+
Nu Wa
Nu Wa
Blynde
Nu Wa
Level 129
God Stats
1W - 1L
1,728 SR
Queue Stats
4W - 8L
1,621 Elo+
Party 2
Yemoja
Yemoja
Morningdew007
Yemoja
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,570 Elo+
Party 2
Mulan
Mulan
SAAAN RAY
Mulan
Level 143
God Stats
4W - 5L
1,571 SR
Queue Stats
39W - 36L
1,590 Elo+
Party 2
Arachne
Arachne
Vexarr
Arachne
Level 128
God Stats
13W - 9L
1,823 SR
Queue Stats
39W - 39L
1,547 Elo+
Party 2
Izanami
Izanami
YoursTruly TJ
Izanami
Level 105
God Stats
3W - 7L
1,424 SR
Queue Stats
18W - 24L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AcidRain2798
Hachiman
10
0 / 1 / 0
5,407
541
2,221
4,474
1,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
DatBoiM0
Achilles
11
2 / 0 / 0
6,056
606
4,662
8,818
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 5
6,128
613
3,867
5,510
3,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 1
6,233
623
4,525
5,767
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
vaedrath
Arachne
11
4 / 0 / 2
6,298
630
3,536
10,063
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blynde
Nu Wa
10
0 / 4 / 1
5,529
553
4,316
5,991
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,229
523
661
4,408
2,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mulan
SAAAN RAY
Mulan
9
0 / 2 / 1
5,527
553
4,368
8,552
5,933
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
Vexarr
Arachne
11
3 / 2 / 0
5,885
589
4,638
8,710
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
10
0 / 1 / 1
5,261
526
1,690
4,367
1,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
3
3
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AcidRain2798
Hachiman
0
1
0
0
L
Nu Wa
Blynde
Nu Wa
0
4
1
0.13
W
Achilles
DatBoiM0
Achilles
2
0
0
2
W
0
0
5
2.5
L
0
1
1
0.5
L
Mulan
SAAAN RAY
Mulan
0
2
1
0.25
L
Arachne
Vexarr
Arachne
3
2
0
1.5
W
4
2
1
2.25
L
Izanami
0
1
1
0.5
W
Arachne
vaedrath
Arachne
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,811
Damage
15,673
34,632
Taken
32,028
18,394
Mitigated
16,450
13,368
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AcidRain2798
Hachiman
2,221
1,234
0
1,523
4,474
1,521
0
574
3,802
0
39,221
L
Nu Wa
Blynde
Nu Wa
4,316
879
0
150
5,991
2,564
20
4,700
1,291
35,158
1,504
W
Achilles
DatBoiM0
Achilles
4,662
376
0
3,440
8,818
7,383
269
286
7,827
6,175
31,345
W
3,867
769
0
1,776
5,510
3,757
0
630
4,694
21,212
0
L
661
76
1,311
909
4,408
2,679
0
868
3,540
17,653
1,602
L
Mulan
SAAAN RAY
Mulan
4,368
665
0
1,937
8,552
5,933
0
1,505
6,553
0
35,912
L
Arachne
Vexarr
Arachne
4,638
2,968
0
2,791
8,710
3,710
0
1,397
7,189
0
44,070
W
4,525
594
150
875
5,767
1,971
0
2,003
3,490
46,805
0
L
Izanami
1,690
1,398
0
824
4,367
1,564
0
801
3,566
0
44,531
W
Arachne
vaedrath
Arachne
3,536
2,583
0
5,604
10,063
3,762
611
531
9,389
0
50,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
27,431
338
Minions Killed
329
0
Camps Cleared
0
1,021,995
Distance Traveled
986,423
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,407
541
67
7
0
193,597
0
L
Nu Wa
5,529
553
70
7
0
179,010
0
W
Achilles
6,056
606
67
7
0
198,850
4
W
Charon
6,128
613
32
3
0
198,960
3
L
Yemoja
5,229
523
38
4
0
190,474
0
L
Mulan
5,527
553
66
7
0
183,075
0
L
Arachne
5,885
589
71
7
0
238,693
0
W
Eset
6,233
623
87
9
0
188,004
0
L
Izanami
5,261
526
84
8
0
195,171
0
W
Arachne
6,298
630
85
9
0
242,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role