Player Matchup

Zeus
Zeus
Christophmas
Zeus
Level 156
God Stats
4W - 4L
1,887 SR
Queue Stats
217W - 194L
1,456 Elo+
Party 1
Arachne
Arachne
Tidal7s
Arachne
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
144W - 149L
1,414 Elo+
Party 1
Yemoja
Yemoja
flatwhitefent
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,468 Elo+
Party 2
Thoth
Thoth
mbn_roro
Thoth
Level 157
God Stats
1W - 5L
1,292 SR
Queue Stats
19W - 29L
1,463 Elo+
Party 2
Neith
Neith
usucyolo
Neith
Level 134
God Stats
17W - 20L
1,563 SR
Queue Stats
73W - 79L
1,521 Elo+
Solo
Team Averages
Level 136
1,548 SR
1,464 Elo+

VS

Team Averages
Level 127
1,451 SR
1,557 Elo+
Ra
Ra
JallopingGoose9
Ra
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,600 Elo+
Solo
Nemesis
Nemesis
SupersizedOREO
Nemesis
Level 148
God Stats
8W - 8L
1,479 SR
Queue Stats
241W - 243L
1,508 Elo+
Solo
Neith
Neith
lacarra26
Neith
Level 154
God Stats
115W - 90L
1,606 SR
Queue Stats
323W - 330L
1,511 Elo+
Solo
Ne Zha
Ne Zha
stuffandwatever2
Ne Zha
Level 138
God Stats
4W - 4L
1,493 SR
Queue Stats
61W - 61L
1,553 Elo+
Party 3
Baron Samedi
Baron Samedi
xExoticPainx
Baron Samedi
Level 140
God Stats
1W - 2L
1,179 SR
Queue Stats
54W - 40L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
8,671
578
9,106
10,041
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Tidal7s
Arachne
14
2 / 3 / 1
8,020
535
6,867
13,903
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 5 / 0
6,619
441
2,693
14,043
10,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
mbn_roro
Thoth
14
2 / 5 / 0
7,773
518
4,399
7,791
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
usucyolo
Neith
15
1 / 3 / 1
8,133
542
2,554
9,845
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 3
9,808
654
10,850
11,993
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 3
8,514
568
5,089
13,277
7,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
lacarra26
Neith
15
1 / 2 / 7
9,045
603
9,243
7,559
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 1 / 4
8,875
592
8,229
10,531
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xExoticPainx
Baron Samedi
14
3 / 0 / 8
8,433
562
6,164
8,048
7,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
8
Kills
21
21
Deaths
8
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
7
2
3
4.25
W
2
3
3
1.17
L
Arachne
Tidal7s
Arachne
2
3
1
0.83
L
0
5
0
0
W
Neith
lacarra26
Neith
1
2
7
2.25
L
Thoth
mbn_roro
Thoth
2
5
0
0.4
W
8
1
4
10
L
Neith
usucyolo
Neith
1
3
1
0.5
W
Baron Samedi
xExoticPainx
Baron Samedi
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,619
Damage
39,575
55,623
Taken
51,408
25,889
Mitigated
28,524
13,225
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,106
1,740
0
2,020
10,041
2,981
0
2,603
6,847
62,081
1,207
W
10,850
1,433
429
3,512
11,993
5,362
385
4,743
7,250
81,507
1,290
W
5,089
1,422
0
4,599
13,277
7,053
0
7,271
6,006
0
59,198
L
Arachne
Tidal7s
Arachne
6,867
4,620
0
4,692
13,903
5,605
0
4,442
9,259
0
65,256
L
2,693
713
669
1,805
14,043
10,629
0
3,516
10,404
15,276
0
W
Neith
lacarra26
Neith
9,243
2,328
0
1,405
7,559
3,309
2,181
1,015
6,544
0
86,249
L
Thoth
mbn_roro
Thoth
4,399
197
0
1,021
7,791
2,571
0
3,904
3,508
58,758
0
W
8,229
3,145
0
1,396
10,531
5,441
471
1,026
9,505
0
71,607
L
Neith
usucyolo
Neith
2,554
683
0
3,018
9,845
4,103
0
903
8,942
0
65,697
W
Baron Samedi
xExoticPainx
Baron Samedi
6,164
835
959
4,745
8,048
7,359
0
2,084
5,964
29,585
5,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,216
Gold Earned
44,675
452
Minions Killed
538
0
Camps Cleared
0
1,396,946
Distance Traveled
1,531,257
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,671
578
117
8
0
227,664
0
W
Ra
9,808
654
155
10
0
338,706
0
W
Nemesis
8,514
568
96
6
0
298,736
0
L
Arachne
8,020
535
94
6
0
342,965
0
L
Yemoja
6,619
441
13
1
0
282,595
0
W
Neith
9,045
603
148
10
0
270,284
0
L
Thoth
7,773
518
103
7
0
272,545
0
W
Ne Zha
8,875
592
96
6
0
343,975
1
L
Neith
8,133
542
125
8
0
271,177
1
W
Baron Samedi
8,433
562
43
3
0
279,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role