Player Matchup

Ymir
Ymir
ImProbblyHigh
Ymir
Level 105
God Stats
1W - 1L
1,602 SR
Queue Stats
3W - 1L
1,487 Elo+
Solo
Izanami
Izanami
VacaVioladora
Izanami
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 122L
1,452 Elo+
Solo
Kukulkan
Kukulkan
allergysniffles
Kukulkan
Level 31
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 107L
1,246 Elo+
Solo
Bastet
Bastet
tthore14
Bastet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 68L
1,619 Elo+
Party 2
Mulan
Mulan
xMrRed17x
Mulan
Level 124
God Stats
11W - 9L
1,284 SR
Queue Stats
143W - 122L
1,551 Elo+
Party 2
Team Averages
Level 93
1,477 SR
1,471 Elo+

VS

Team Averages
Level 77
1,528 SR
1,530 Elo+
Jing Wei
Jing Wei
Con69
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,543 Elo+
Solo
Merlin
Merlin
MaybeDrewski
Merlin
Level 122
God Stats
0W - 1L
1,451 SR
Queue Stats
55W - 46L
1,576 Elo+
Party 1
Serqet
Serqet
Oxlancerr
Serqet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 90L
1,578 Elo+
Party 1
Bacchus
Bacchus
Uniqcreaxed
Bacchus
Level 31
God Stats
0W - 2L
1,688 SR
Queue Stats
15W - 20L
1,462 Elo+
Solo
Charon
Charon
Ygx6363
Charon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 116L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
9,111
456
6,967
15,406
15,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
15
1 / 8 / 5
8,650
433
8,782
16,019
5,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
20
8 / 1 / 6
12,823
641
18,360
8,930
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
tthore14
Bastet
18
4 / 2 / 10
10,426
521
9,166
17,389
8,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
xMrRed17x
Mulan
18
7 / 2 / 7
12,049
602
14,925
22,319
17,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Con69
Jing Wei
15
4 / 4 / 5
9,330
467
11,172
16,415
6,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
16
1 / 4 / 2
9,574
479
8,132
9,189
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Oxlancerr
Serqet
17
6 / 4 / 4
9,391
470
10,318
21,837
9,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Uniqcreaxed
Bacchus
14
1 / 3 / 6
8,529
426
10,965
16,138
19,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
Ygx6363
Charon
16
3 / 5 / 1
9,314
466
12,705
19,115
16,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
20
Kills
15
15
Deaths
20
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Con69
Jing Wei
4
4
5
1.63
W
0
2
9
2.25
L
Merlin
1
4
2
0.5
L
Serqet
Oxlancerr
Serqet
6
4
4
2
L
Bacchus
Uniqcreaxed
Bacchus
1
3
6
1.33
W
Izanami
1
8
5
0.44
L
Charon
Ygx6363
Charon
3
5
1
0.7
W
Kukulkan
8
1
6
11
W
Bastet
tthore14
Bastet
4
2
10
4.5
W
Mulan
xMrRed17x
Mulan
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,200
Damage
53,292
80,063
Taken
82,694
51,261
Mitigated
56,261
23,144
Healing
24,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Con69
Jing Wei
11,172
8,757
0
4,645
16,415
6,794
0
3,742
12,673
0
76,778
W
6,967
1,981
731
4,383
15,406
15,625
231
6,035
9,206
40,994
0
L
Merlin
8,132
253
0
605
9,189
4,503
0
3,575
5,614
82,639
414
L
Serqet
Oxlancerr
Serqet
10,318
1,966
0
8,777
21,837
9,427
0
6,912
14,925
0
78,903
L
Bacchus
Uniqcreaxed
Bacchus
10,965
2,098
0
4,250
16,138
19,294
0
6,918
9,220
32,654
1,615
W
Izanami
8,782
5,847
0
2,155
16,019
5,810
292
4,211
11,480
0
65,351
L
Charon
Ygx6363
Charon
12,705
2,095
0
5,923
19,115
16,243
0
4,006
15,109
72,825
2,133
W
Kukulkan
18,360
1,618
0
657
8,930
4,247
1,187
3,433
4,990
130,697
1,080
W
Bastet
tthore14
Bastet
9,166
3,222
0
5,131
17,389
8,171
738
4,098
12,565
0
76,573
W
Mulan
xMrRed17x
Mulan
14,925
2,046
0
10,087
22,319
17,408
162
12,762
9,086
0
82,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,059
Gold Earned
46,138
572
Minions Killed
545
0
Camps Cleared
0
1,913,736
Distance Traveled
1,754,111
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,330
467
115
6
0
345,298
1
W
Ymir
9,111
456
33
2
0
368,874
2
L
Merlin
9,574
479
159
8
0
347,057
2
L
Serqet
9,391
470
129
6
0
448,559
3
L
Bacchus
8,529
426
44
2
0
313,947
0
W
Izanami
8,650
433
89
4
0
350,061
0
L
Charon
9,314
466
98
5
0
299,250
0
W
Kukulkan
12,823
641
221
11
0
407,092
8
W
Bastet
10,426
521
108
5
0
397,475
4
W
Mulan
12,049
602
121
6
0
390,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role