Player Matchup

Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Platinum V
Kagiak
Ix Chel
Platinum V
Level 128
God Stats
4W - 3L
1,626 SR
Queue Stats
65W - 54L
1,891 MMR
Solo
Cernunnos
Cernunnos
Gold III
Lauracle66
Cernunnos
Gold III
Level 129
God Stats
57W - 32L
1,691 SR
Queue Stats
263W - 271L
1,571 MMR
Solo
Athena
Athena
Gold II
M8ustafa
Athena
Gold II
Level 123
God Stats
9W - 7L
1,595 SR
Queue Stats
216W - 217L
1,620 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
masmanu234
Sun Wukong
Platinum V
Level 149
God Stats
46W - 41L
1,708 SR
Queue Stats
252W - 243L
1,668 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,624 SR
1,650 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,590 SR
1,704 MMR
Loki
Loki
Silver I
BlinkJesus
Loki
Silver I
Level 122
God Stats
1W - 2L
1,682 SR
Queue Stats
4W - 2L
1,650 MMR
Solo
Janus
Janus
Gold IV
Skadi Solo Main
Janus
Gold IV
Level 64
God Stats
16W - 24L
1,333 SR
Queue Stats
601W - 616L
1,552 MMR
Solo
Da Ji
Da Ji
Platinum V
Vinsmcke
Da Ji
Platinum V
Level 154
God Stats
6W - 1L
1,858 SR
Queue Stats
160W - 151L
1,631 MMR
Solo
Bacchus
Bacchus
Gold II
d0mbo
Bacchus
Gold II
Level 124
God Stats
7W - 9L
1,500 SR
Queue Stats
1,013W - 1,026L
1,573 MMR
Solo
Rama
Rama
Masters
goldsilverplayer
Rama
Masters
Level 108
God Stats
218W - 228L
1,580 SR
Queue Stats
1,022W - 1,026L
2,116 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
2 / 0 / 2
3,870
774
2,263
3,515
1,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Kagiak
Ix Chel
7
1 / 0 / 2
3,916
783
2,078
1,685
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Lauracle66
Cernunnos
5
0 / 0 / 0
2,972
594
2,278
2,965
916
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Athena
M8ustafa
Athena
6
1 / 1 / 0
3,441
688
926
3,913
2,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
masmanu234
Sun Wukong
7
1 / 0 / 0
3,990
798
1,119
2,883
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AresThorAo Kuang

VS

Bans
BellonaSusanoKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,069
614
1,016
2,463
600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,198
640
492
2,869
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Vinsmcke
Da Ji
6
0 / 1 / 0
3,220
644
372
3,746
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
d0mbo
Bacchus
5
1 / 1 / 0
3,626
725
1,542
3,697
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 1
3,356
671
3,434
3,739
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
2
3
L
0
1
0
0
W
Ix Chel
Kagiak
Ix Chel
1
0
2
2
W
Cernunnos
Lauracle66
Cernunnos
0
0
0
0
W
Athena
M8ustafa
Athena
1
1
0
1
L
0
2
0
0
L
Da Ji
Vinsmcke
Da Ji
0
1
0
0
L
Bacchus
d0mbo
Bacchus
1
1
0
1
L
0
0
1
0.5
W
Sun Wukong
masmanu234
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,664
Damage
6,856
14,961
Taken
16,514
6,609
Mitigated
6,817
5,928
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,263
947
0
1,871
3,515
1,323
0
40
3,475
0
15,539
L
1,016
68
0
875
2,463
600
0
0
2,463
0
11,641
W
Ix Chel
Kagiak
Ix Chel
2,078
402
316
1,055
1,685
460
0
360
1,233
19,843
0
W
Cernunnos
Lauracle66
Cernunnos
2,278
1,556
0
685
2,965
916
0
553
2,412
0
15,034
W
Athena
M8ustafa
Athena
926
329
0
1,133
3,913
2,342
0
953
2,960
8,454
0
L
492
80
0
530
2,869
815
0
1,333
1,350
13,600
0
L
Da Ji
Vinsmcke
Da Ji
372
108
0
710
3,746
1,420
0
356
3,298
0
18,353
L
Bacchus
d0mbo
Bacchus
1,542
229
0
1,294
3,697
2,731
0
632
3,029
7,548
1,778
L
3,434
2,803
0
1,781
3,739
1,251
0
369
3,370
0
23,287
W
Sun Wukong
masmanu234
Sun Wukong
1,119
233
0
868
2,883
1,568
0
0
2,883
0
21,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,189
Gold Earned
16,469
155
Minions Killed
129
0
Camps Cleared
0
569,340
Distance Traveled
489,714
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,870
774
31
6
0
119,148
0
L
Loki
3,069
614
14
3
0
73,432
0
W
Ix Chel
3,916
783
39
8
0
107,702
0
W
Cernunnos
2,972
594
24
5
0
105,995
2
W
Athena
3,441
688
15
3
0
123,109
1
L
Janus
3,198
640
24
5
0
105,635
0
L
Da Ji
3,220
644
36
7
0
122,732
0
L
Bacchus
3,626
725
15
3
0
102,506
0
L
Rama
3,356
671
40
8
0
85,409
0
W
Sun Wukong
3,990
798
46
9
0
113,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role