Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Surtr
Surtr
Silver V
Godskie007
Surtr
Silver V
Level 123
God Stats
24W - 22L
1,491 SR
Queue Stats
30W - 40L
849 MMR
Party 2
Hades
Hades
Silver II
Hulkskie007
Hades
Silver II
Level 146
God Stats
0W - 1L
1,715 SR
Queue Stats
22W - 26L
1,175 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,569 SR
1,175 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,528 SR
1,096 MMR
Bacchus
Bacchus
Silver II
BDB x JDATCH
Bacchus
Silver II
Level 143
God Stats
23W - 28L
1,477 SR
Queue Stats
606W - 651L
844 MMR
Party 1
Ix Chel
Ix Chel
Gold III
BDB x SOL
Ix Chel
Gold III
Level 121
God Stats
148W - 125L
1,541 SR
Queue Stats
328W - 355L
1,376 MMR
Party 1
Arachne
Arachne
Gold V
bMTkLT110
Arachne
Gold V
Level 144
God Stats
29W - 23L
1,565 SR
Queue Stats
211W - 254L
1,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 1 / 1
8,234
686
4,615
7,631
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
12
0 / 2 / 2
7,285
607
4,849
9,967
9,953
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 1
7,927
661
4,556
13,123
6,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bans
YmirBake KujiraKuzenboAchillesXing Tian

VS

Bans
ThothNeithBaron SamediTyrPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BDB x JDATCH
Bacchus
14
1 / 1 / 6
8,483
707
7,276
7,229
8,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
BDB x SOL
Ix Chel
15
5 / 1 / 2
9,468
789
12,365
8,339
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
bMTkLT110
Arachne
14
1 / 1 / 6
8,480
707
6,504
8,067
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
7
7
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
1
1.5
W
Bacchus
BDB x JDATCH
Bacchus
1
1
6
4
W
Ix Chel
BDB x SOL
Ix Chel
5
1
2
6
L
Surtr
0
2
2
0.5
L
2
4
1
0.63
W
Arachne
bMTkLT110
Arachne
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,020
Damage
26,145
30,721
Taken
23,635
19,579
Mitigated
19,433
7,653
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,615
1,516
0
0
7,631
3,305
0
4,515
2,956
0
34,249
W
Bacchus
BDB x JDATCH
Bacchus
7,276
517
549
1,553
7,229
8,148
280
1,511
5,688
21,793
699
W
Ix Chel
BDB x SOL
Ix Chel
12,365
1,608
1,616
2,968
8,339
4,190
439
1,521
6,796
59,514
2,951
L
Surtr
4,849
1,632
0
1,163
9,967
9,953
0
5,136
4,640
354
19,397
L
4,556
544
1,551
4,939
13,123
6,321
0
9,182
3,838
37,473
748
W
Arachne
bMTkLT110
Arachne
6,504
5,028
0
2,407
8,067
7,095
919
1,979
6,066
0
27,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,446
Gold Earned
26,431
185
Minions Killed
176
0
Camps Cleared
0
630,564
Distance Traveled
703,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,234
686
81
7
0
232,410
0
W
Bacchus
8,483
707
35
3
0
239,494
0
W
Ix Chel
9,468
789
85
7
0
220,647
0
L
Surtr
7,285
607
19
2
0
223,691
0
L
Hades
7,927
661
85
7
0
174,463
0
W
Arachne
8,480
707
56
5
0
243,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role