Player Matchup

Lancelot
Lancelot
Aerith_Simp
Lancelot
Level 132
God Stats
0W - 1L
1,652 SR
Queue Stats
2W - 1L
1,760 Elo+
Party 1
Kukulkan
Kukulkan
Amenonouhoko
Kukulkan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 20L
1,266 Elo+
Party 1
Charybdis
Charybdis
MenLover_69
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,845 Elo+
Party 1
Amaterasu
Amaterasu
SpectralGhost12
Amaterasu
Level 103
God Stats
1W - 1L
1,757 SR
Queue Stats
33W - 22L
1,651 Elo+
Party 1
Chronos
Chronos
ViBEGOD23
Chronos
Level 158
God Stats
3W - 9L
1,412 SR
Queue Stats
257W - 280L
1,497 Elo+
Solo
Team Averages
Level 113
1,564 SR
1,604 Elo+

VS

Team Averages
Level 155
1,542 SR
1,600 Elo+
Anubis
Anubis
King-L3025
Anubis
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 127L
1,455 Elo+
Solo
Zeus
Zeus
Vastleaf31
Zeus
Level 129
God Stats
4W - 3L
1,204 SR
Queue Stats
362W - 369L
1,552 Elo+
Solo
Artemis
Artemis
WesleysPipes
Artemis
Level 146
God Stats
4W - 0L
2,003 SR
Queue Stats
110W - 36L
1,809 Elo+
Party 2
Erlang Shen
Erlang Shen
oHalfLife
Erlang Shen
Level 185
God Stats
7W - 1L
1,500 SR
Queue Stats
277W - 173L
1,614 Elo+
Party 2
Persephone
Persephone
real_monstar93
Persephone
Level 162
God Stats
9W - 11L
1,504 SR
Queue Stats
586W - 623L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aerith_Simp
Lancelot
16
4 / 5 / 2
9,593
685
9,466
17,646
11,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Amenonouhoko
Kukulkan
17
3 / 3 / 6
10,143
725
10,961
10,386
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
MenLover_69
Charybdis
15
0 / 4 / 7
8,514
608
8,027
12,943
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
SpectralGhost12
Amaterasu
15
2 / 7 / 4
9,305
665
9,750
28,993
29,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
ViBEGOD23
Chronos
17
2 / 6 / 5
9,897
707
9,599
18,263
7,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
King-L3025
Anubis
18
7 / 5 / 11
11,555
825
13,053
14,894
8,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 1 / 18
11,318
808
19,528
9,943
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Artemis
WesleysPipes
Artemis
17
3 / 3 / 12
10,875
777
21,677
11,243
5,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
oHalfLife
Erlang Shen
19
8 / 2 / 12
11,472
819
15,097
20,684
27,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
real_monstar93
Persephone
18
4 / 2 / 15
11,212
801
13,928
8,474
3,615
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
11
Kills
25
25
Deaths
13
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Aerith_Simp
Lancelot
4
5
2
1
L
Kukulkan
Amenonouhoko
Kukulkan
3
3
6
2
W
Anubis
King-L3025
Anubis
7
5
11
2.5
L
Charybdis
MenLover_69
Charybdis
0
4
7
0.88
L
Amaterasu
SpectralGhost12
Amaterasu
2
7
4
0.57
W
3
1
18
12
L
Chronos
ViBEGOD23
Chronos
2
6
5
0.75
W
Artemis
WesleysPipes
Artemis
3
3
12
3
W
Erlang Shen
oHalfLife
Erlang Shen
8
2
12
7
W
Persephone
real_monstar93
Persephone
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,803
Damage
83,283
88,231
Taken
65,238
57,750
Mitigated
49,501
25,488
Healing
27,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Aerith_Simp
Lancelot
9,466
1,038
1,153
627
17,646
11,414
0
8,976
8,376
279
19,549
L
Kukulkan
Amenonouhoko
Kukulkan
10,961
598
699
2,243
10,386
4,485
0
6,480
3,736
28,824
1,026
W
Anubis
King-L3025
Anubis
13,053
207
2,156
4,450
14,894
8,499
799
5,586
9,308
29,546
0
L
Charybdis
MenLover_69
Charybdis
8,027
2,064
3,228
4,047
12,943
4,983
0
8,503
4,152
0
20,518
L
Amaterasu
SpectralGhost12
Amaterasu
9,750
2,377
608
9,042
28,993
29,672
0
13,229
15,108
0
14,237
W
19,528
845
1,013
2,420
9,943
4,516
1,276
4,037
5,906
38,282
407
L
Chronos
ViBEGOD23
Chronos
9,599
559
1,492
2,349
18,263
7,196
0
8,698
9,176
25,697
434
W
Artemis
WesleysPipes
Artemis
21,677
9,946
496
2,696
11,243
5,383
4,294
2,955
8,288
0
41,947
W
Erlang Shen
oHalfLife
Erlang Shen
15,097
5,153
1,748
8,028
20,684
27,488
801
5,893
14,791
0
19,639
W
Persephone
real_monstar93
Persephone
13,928
491
1,302
2,784
8,474
3,615
1,290
1,642
6,818
32,522
1,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,452
Gold Earned
56,432
150
Minions Killed
181
0
Camps Cleared
0
1,363,077
Distance Traveled
1,399,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,593
685
24
2
0
268,224
0
L
Kukulkan
10,143
725
50
4
0
273,382
0
W
Anubis
11,555
825
46
3
0
245,756
0
L
Charybdis
8,514
608
28
2
0
271,386
0
L
Amaterasu
9,305
665
1
0
0
258,344
0
W
Zeus
11,318
808
47
3
0
315,370
0
L
Chronos
9,897
707
47
3
0
291,741
0
W
Artemis
10,875
777
47
3
0
267,505
0
W
Erlang Shen
11,472
819
20
1
0
288,134
0
W
Persephone
11,212
801
21
2
0
282,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role