Player Matchup

Ix Chel
Ix Chel
AyeShutUpWitch
Ix Chel
Level 141
God Stats
9W - 5L
1,777 SR
Queue Stats
67W - 71L
1,574 Elo+
Party 2
Heimdallr
Heimdallr
Dcas
Heimdallr
Level 124
God Stats
4W - 1L
1,860 SR
Queue Stats
81W - 80L
1,535 Elo+
Party 2
Bellona
Bellona
ImABadGoat
Bellona
Level 81
God Stats
8W - 6L
1,595 SR
Queue Stats
44W - 41L
1,558 Elo+
Party 3
Thanatos
Thanatos
ImABadNugget
Thanatos
Level 125
God Stats
56W - 31L
1,707 SR
Queue Stats
83W - 68L
1,586 Elo+
Party 3
Ymir
Ymir
TheGoatboy
Ymir
Level 154
God Stats
12W - 14L
1,058 SR
Queue Stats
103W - 99L
1,603 Elo+
Party 2
Team Averages
Level 125
1,599 SR
1,571 Elo+

VS

Team Averages
Level 136
1,579 SR
1,494 Elo+
Surtr
Surtr
KAZU_BLAZZZA
Surtr
Level 125
God Stats
1W - 1L
1,741 SR
Queue Stats
57W - 85L
1,475 Elo+
Party 1
Fafnir
Fafnir
KAZU_EDITZM
Fafnir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 254L
1,497 Elo+
Party 1
Janus
Janus
KAZU_NOVA07
Janus
Level 129
God Stats
12W - 19L
1,499 SR
Queue Stats
63W - 82L
1,488 Elo+
Party 1
Nut
Nut
Truckerqb7
Nut
Level 149
God Stats
8W - 10L
1,460 SR
Queue Stats
202W - 226L
1,495 Elo+
Party 1
Bastet
Bastet
demon_sword_end
Bastet
Level 128
God Stats
14W - 9L
1,696 SR
Queue Stats
89W - 80L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,442
572
9,571
5,427
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Dcas
Heimdallr
14
1 / 0 / 1
7,705
593
5,470
5,248
2,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ImABadGoat
Bellona
12
1 / 3 / 1
7,255
558
7,836
13,498
14,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
ImABadNugget
Thanatos
16
8 / 0 / 0
8,786
676
4,278
10,867
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 6
7,386
568
5,718
9,287
6,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,491
499
7,426
16,613
15,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fafnir
10
0 / 1 / 0
6,212
478
3,037
8,404
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 6 / 0
6,072
467
2,656
8,242
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 0
6,379
491
2,522
8,458
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 2 / 1
6,253
481
5,873
11,301
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
5
5
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Heimdallr
Dcas
Heimdallr
1
0
1
1.5
W
Bellona
ImABadGoat
Bellona
1
3
1
0.5
W
Thanatos
ImABadNugget
Thanatos
8
0
0
8
L
1
2
2
1
L
Fafnir
0
1
0
0
L
1
6
0
0.17
W
1
0
6
4
L
0
1
0
0
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,873
Damage
21,514
44,327
Taken
53,018
31,863
Mitigated
34,774
28,304
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,571
926
1,313
1,702
5,427
2,176
0
1,402
3,907
57,608
1,651
W
Heimdallr
Dcas
Heimdallr
5,470
2,630
0
3,301
5,248
2,498
278
1,075
4,173
0
71,291
W
Bellona
ImABadGoat
Bellona
7,836
3,659
0
4,982
13,498
14,796
262
424
11,933
0
51,127
W
Thanatos
ImABadNugget
Thanatos
4,278
1,214
0
11,805
10,867
5,438
0
1,077
9,628
0
88,396
L
7,426
3,040
0
6,460
16,613
15,787
0
1,808
14,805
1,016
43,954
L
Fafnir
3,037
518
0
2,820
8,404
8,819
0
2,649
5,755
14,860
1,152
L
2,656
84
0
1,161
8,242
2,498
0
6,012
2,230
44,766
0
W
5,718
2,313
1,907
3,294
9,287
6,955
0
1,393
7,770
19,430
0
L
2,522
1,178
0
3,004
8,458
3,069
0
2,572
5,886
0
56,444
L
5,873
1,140
0
3,356
11,301
4,601
0
2,228
9,073
0
46,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
31,407
471
Minions Killed
358
0
Camps Cleared
0
1,304,591
Distance Traveled
1,278,532
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,442
572
105
8
0
278,609
0
W
Heimdallr
7,705
593
122
9
0
226,722
0
W
Bellona
7,255
558
92
7
0
232,334
3
W
Thanatos
8,786
676
136
10
0
333,862
0
L
Surtr
6,491
499
57
4
0
231,875
0
L
Fafnir
6,212
478
21
2
0
244,237
2
L
Janus
6,072
467
94
7
0
227,625
0
W
Ymir
7,386
568
16
1
0
233,064
0
L
Nut
6,379
491
118
9
0
228,990
0
L
Bastet
6,253
481
68
5
0
345,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role