Player Matchup

Freya
Freya
BAD_DEVILL_CAME
Freya
Level 109
God Stats
3W - 6L
1,389 SR
Queue Stats
7W - 15L
1,358 Elo+
Solo
Ah Puch
Ah Puch
CLAlMED
Ah Puch
Level 129
God Stats
7W - 1L
1,500 SR
Queue Stats
143W - 144L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
Hellwolf187
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,253 Elo+
Party 1
Arachne
Arachne
ThatSilverZ
Arachne
Level 152
God Stats
32W - 25L
1,534 SR
Queue Stats
181W - 188L
1,542 Elo+
Party 1
Neith
Neith
XANARCHY09
Neith
Level 107
God Stats
3W - 4L
1,328 SR
Queue Stats
141W - 146L
1,488 Elo+
Party 1
Team Averages
Level 123
1,450 SR
1,431 Elo+

VS

Team Averages
Level 115
1,631 SR
1,552 Elo+
Anubis
Anubis
DankUzimaki
Anubis
Level 94
God Stats
9W - 3L
1,870 SR
Queue Stats
180W - 160L
1,574 Elo+
Party 2
Rama
Rama
MrJbarz
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,525 Elo+
Party 3
Vamana
Vamana
NobleNord
Vamana
Level 124
God Stats
4W - 1L
1,827 SR
Queue Stats
52W - 36L
1,650 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThePride65th
Tsukuyomi
Level 145
God Stats
0W - 2L
1,456 SR
Queue Stats
107W - 90L
1,496 Elo+
Party 3
Shiva
Shiva
pent2
Shiva
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 111L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,441
544
3,814
6,675
3,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
CLAlMED
Ah Puch
11
8 / 0 / 1
6,694
669
7,921
3,912
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Hellwolf187
Baron Samedi
9
1 / 3 / 6
5,361
536
3,604
5,945
3,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
ThatSilverZ
Arachne
10
0 / 0 / 5
5,259
526
2,425
10,055
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
9
3 / 3 / 6
5,296
530
6,868
7,800
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
1 / 3 / 0
4,748
475
2,202
3,699
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
MrJbarz
Rama
7
0 / 2 / 4
4,735
474
2,621
8,202
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vamana
NobleNord
Vamana
10
1 / 0 / 1
6,080
608
5,116
7,978
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
ThePride65th
Tsukuyomi
10
3 / 4 / 2
5,446
545
6,889
9,937
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
pent2
Shiva
8
3 / 3 / 1
5,777
578
5,423
8,754
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
8
8
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Ah Puch
CLAlMED
Ah Puch
8
0
1
8.5
L
Anubis
1
3
0
0.33
W
Baron Samedi
Hellwolf187
Baron Samedi
1
3
6
1.33
L
Rama
MrJbarz
Rama
0
2
4
1
L
Vamana
NobleNord
Vamana
1
0
1
1.5
W
Arachne
ThatSilverZ
Arachne
0
0
5
2.5
L
Tsukuyomi
ThePride65th
Tsukuyomi
3
4
2
1
W
Neith
3
3
6
2
L
Shiva
pent2
Shiva
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
22,251
34,387
Taken
38,570
13,992
Mitigated
19,968
15,169
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,814
1,068
0
2,843
6,675
3,188
0
0
6,162
34,629
834
W
Ah Puch
CLAlMED
Ah Puch
7,921
190
0
1,675
3,912
1,260
0
1,180
2,732
38,008
0
L
Anubis
2,202
0
0
690
3,699
1,665
0
1,683
1,692
16,284
0
W
Baron Samedi
Hellwolf187
Baron Samedi
3,604
687
862
2,068
5,945
3,639
72
201
5,744
14,059
0
L
Rama
MrJbarz
Rama
2,621
2,078
0
2,417
8,202
2,839
0
3,008
5,050
0
26,188
L
Vamana
NobleNord
Vamana
5,116
1,078
0
1,321
7,978
4,658
40
4,174
3,753
0
43,718
W
Arachne
ThatSilverZ
Arachne
2,425
1,160
0
5,975
10,055
3,505
0
166
9,804
0
37,432
L
Tsukuyomi
ThePride65th
Tsukuyomi
6,889
1,258
0
720
9,937
4,021
0
1,775
7,968
0
36,547
W
Neith
6,868
2,433
0
1,746
7,800
2,400
0
1,112
6,688
0
35,190
L
Shiva
pent2
Shiva
5,423
823
280
1,846
8,754
6,785
0
3,726
4,902
937
14,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
26,786
268
Minions Killed
236
0
Camps Cleared
0
982,587
Distance Traveled
922,625
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,441
544
55
6
0
172,602
1
W
Ah Puch
6,694
669
73
7
0
204,882
0
L
Anubis
4,748
475
36
4
0
117,487
2
W
Baron Samedi
5,361
536
24
2
0
189,067
0
L
Rama
4,735
474
35
4
0
169,835
0
L
Vamana
6,080
608
80
8
0
213,039
3
W
Arachne
5,259
526
69
7
0
225,490
0
L
Tsukuyomi
5,446
545
57
6
0
237,227
4
W
Neith
5,296
530
47
5
0
190,546
1
L
Shiva
5,777
578
28
3
0
185,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role