Player Matchup

Maui
Maui
 
Maui
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AoAZappy
Surtr
Level 119
God Stats
11W - 2L
1,966 SR
Queue Stats
71W - 79L
1,449 Elo+
Solo
Medusa
Medusa
Rdrpr0
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 134L
1,466 Elo+
Solo
Kukulkan
Kukulkan
wBaki-
Kukulkan
Level 127
God Stats
2W - 2L
1,458 SR
Queue Stats
127W - 142L
1,449 Elo+
Party 2
Ne Zha
Ne Zha
wTime-
Ne Zha
Level 126
God Stats
4W - 2L
1,526 SR
Queue Stats
87W - 100L
1,531 Elo+
Party 2
Team Averages
Level 132
1,590 SR
1,479 Elo+

VS

Team Averages
Level 58
1,542 SR
1,508 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
EvesAppL3
Bellona
Level 84
God Stats
3W - 1L
1,725 SR
Queue Stats
28W - 31L
1,501 Elo+
Party 1
Neith
Neith
TheReaperNova
Neith
Level 15
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 1
Mulan
Mulan
themadtoast12
Mulan
Level 18
God Stats
1W - 1L
1,688 SR
Queue Stats
3W - 2L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
2 / 0 / 4
7,402
569
3,096
11,536
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
AoAZappy
Surtr
13
3 / 0 / 0
7,908
608
5,358
8,240
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
Rdrpr0
Medusa
9
3 / 4 / 2
6,048
465
6,114
10,194
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
wBaki-
Kukulkan
13
2 / 1 / 3
7,450
573
5,341
4,243
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
wTime-
Ne Zha
14
7 / 0 / 1
7,926
610
7,542
11,008
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 5 / 0
6,532
502
2,807
10,188
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
 
Bacchus
10
0 / 4 / 4
5,943
457
5,259
10,597
9,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
EvesAppL3
Bellona
11
0 / 3 / 0
5,788
445
4,105
9,782
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 5 / 0
5,702
439
7,469
7,474
2,741
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 0
6,433
495
3,762
8,076
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
17
Kills
5
5
Deaths
18
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
4
4
L
Anubis
 
Anubis
1
5
0
0.2
L
Bacchus
 
Bacchus
0
4
4
0.5
W
Surtr
AoAZappy
Surtr
3
0
0
3
L
Bellona
EvesAppL3
Bellona
0
3
0
0
W
Medusa
Rdrpr0
Medusa
3
4
2
1
L
3
5
0
0.6
L
1
1
0
1
W
Kukulkan
wBaki-
Kukulkan
2
1
3
3.5
W
Ne Zha
wTime-
Ne Zha
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,451
Damage
23,402
45,221
Taken
46,117
26,139
Mitigated
31,736
9,646
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,096
825
0
3,279
11,536
10,812
499
2,355
9,181
33,358
0
L
Anubis
 
Anubis
2,807
126
0
2,491
10,188
5,040
0
5,908
4,280
42,673
0
L
Bacchus
 
Bacchus
5,259
1,110
0
1,234
10,597
9,917
0
1,831
8,766
25,145
0
W
Surtr
AoAZappy
Surtr
5,358
1,362
0
2,969
8,240
4,777
0
0
7,657
167
46,337
L
Bellona
EvesAppL3
Bellona
4,105
1,220
0
2,616
9,782
9,470
0
110
9,672
0
31,683
W
Medusa
Rdrpr0
Medusa
6,114
2,507
0
937
10,194
3,853
0
2,290
7,904
0
32,623
L
7,469
3,149
137
1,007
7,474
2,741
0
454
7,020
0
29,384
L
3,762
679
0
1,436
8,076
4,568
0
244
7,832
0
64,882
W
Kukulkan
wBaki-
Kukulkan
5,341
437
0
1,266
4,243
1,256
925
2,172
2,071
49,796
0
W
Ne Zha
wTime-
Ne Zha
7,542
2,364
0
1,195
11,008
5,441
0
1,249
9,759
0
62,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,734
Gold Earned
30,398
335
Minions Killed
300
0
Camps Cleared
0
1,242,585
Distance Traveled
1,226,523
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,402
569
55
4
0
250,229
0
L
Anubis
6,532
502
78
6
0
214,570
4
L
Bacchus
5,943
457
24
2
0
262,562
0
W
Surtr
7,908
608
72
6
0
252,780
0
L
Bellona
5,788
445
45
3
0
211,307
0
W
Medusa
6,048
465
37
3
0
214,258
0
L
Neith
5,702
439
37
3
0
227,118
0
L
Mulan
6,433
495
116
9
0
310,966
0
W
Kukulkan
7,450
573
91
7
0
226,459
0
W
Ne Zha
7,926
610
80
6
0
298,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role