Player Matchup

Bastet
Bastet
Hellried
Bastet
Level 155
God Stats
17W - 11L
1,716 SR
Queue Stats
246W - 211L
1,661 Elo+
Party 2
Merlin
Merlin
Its_Whis_92
Merlin
Level 57
God Stats
11W - 14L
1,474 SR
Queue Stats
18W - 25L
1,366 Elo+
Party 2
Ravana
Ravana
vuelto_relajado4
Ravana
Level 55
God Stats
0W - 3L
1,390 SR
Queue Stats
107W - 108L
1,175 Elo+
Solo
Team Averages
Level 89
1,526 SR
1,401 Elo+

VS

Team Averages
Level 136
1,481 SR
1,602 Elo+
Geb
Geb
ATTILASAN
Geb
Level 120
God Stats
36W - 23L
1,727 SR
Queue Stats
168W - 160L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
Gurajiorasu
Kukulkan
Level 180
God Stats
2W - 0L
1,432 SR
Queue Stats
17W - 9L
1,710 Elo+
Solo
Surtr
Surtr
I NaaNo I
Surtr
Level 108
God Stats
10W - 13L
1,284 SR
Queue Stats
241W - 249L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hellried
Bastet
13
1 / 5 / 0
7,942
611
12,197
17,489
8,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
14
0 / 2 / 0
8,054
620
6,881
4,821
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 9 / 1
7,846
604
3,088
12,752
5,203
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,592
738
6,652
11,363
10,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Gurajiorasu
Kukulkan
16
7 / 0 / 8
11,037
849
16,577
11,315
4,364
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
I NaaNo I
Surtr
17
7 / 0 / 6
10,886
837
7,014
9,603
8,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
16
16
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Kukulkan
Gurajiorasu
Kukulkan
7
0
8
11
L
Bastet
Hellried
Bastet
1
5
0
0.2
W
Surtr
I NaaNo I
Surtr
7
0
6
10
L
Merlin
0
2
0
0
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,166
Damage
30,243
35,062
Taken
32,281
16,203
Mitigated
24,095
7,328
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,652
192
0
1,301
11,363
10,898
511
3,624
7,437
18,037
3,155
W
Kukulkan
Gurajiorasu
Kukulkan
16,577
1,336
0
3,587
11,315
4,364
1,160
1,357
9,549
68,109
0
L
Bastet
Hellried
Bastet
12,197
1,854
0
5,767
17,489
8,766
0
9,571
7,077
0
36,222
W
Surtr
I NaaNo I
Surtr
7,014
1,937
0
1,024
9,603
8,833
537
2,027
7,068
1,052
34,904
L
Merlin
6,881
246
0
872
4,821
2,234
0
3,478
1,143
30,145
0
L
3,088
445
0
689
12,752
5,203
0
8,186
3,962
0
21,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,842
Gold Earned
31,515
143
Minions Killed
195
0
Camps Cleared
0
685,307
Distance Traveled
806,976
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,592
738
31
2
0
277,240
2
W
Kukulkan
11,037
849
115
9
0
252,488
0
L
Bastet
7,942
611
54
4
0
275,190
0
W
Surtr
10,886
837
49
4
0
277,248
0
L
Merlin
8,054
620
56
4
0
194,868
0
L
Ravana
7,846
604
33
3
0
215,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role