Player Matchup

Vulcan
Vulcan
Kaotics_King
Vulcan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,471 Elo+
Party 3
Chaac
Chaac
LaffLaGaffe
Chaac
Level 111
God Stats
7W - 5L
1,650 SR
Queue Stats
93W - 103L
1,449 Elo+
Party 1
Hercules
Hercules
LeBeauBronzé
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
SnowTaco420
Sylvanus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,519 Elo+
Party 3
Shiva
Shiva
iAmAPest_
Shiva
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,563 Elo+
Party 3
Team Averages
Level 117
1,530 SR
1,489 Elo+

VS

Team Averages
Level 96
1,563 SR
1,462 Elo+
Persephone
Persephone
Bubble Bathes
Persephone
Level 128
God Stats
1W - 1L
1,689 SR
Queue Stats
41W - 48L
1,459 Elo+
Party 2
Ra
Ra
CVUH
Ra
Level 127
God Stats
1W - 1L
1,704 SR
Queue Stats
56W - 51L
1,492 Elo+
Party 2
Surtr
Surtr
Stayin Psyched
Surtr
Level 80
God Stats
2W - 1L
1,590 SR
Queue Stats
71W - 87L
1,473 Elo+
Party 2
Geb
Geb
VOLPEOG1234
Geb
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 90L
1,425 Elo+
Party 2
Bacchus
Bacchus
jhicks-jhicks
Bacchus
Level 81
God Stats
1W - 3L
1,333 SR
Queue Stats
124W - 128L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
4 / 1 / 7
8,054
805
14,424
5,683
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 1 / 11
8,664
866
13,293
16,386
17,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
LeBeauBronzé
Hercules
16
4 / 0 / 12
8,436
844
9,706
15,271
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
SnowTaco420
Sylvanus
14
0 / 1 / 10
7,861
786
6,475
11,297
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shiva
iAmAPest_
Shiva
14
4 / 1 / 7
8,101
810
9,745
10,330
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bubble Bathes
Persephone
12
1 / 4 / 1
7,002
700
7,124
7,945
3,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
CVUH
Ra
14
2 / 2 / 2
7,482
748
9,908
5,093
2,714
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 3
6,876
688
10,386
18,512
12,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 5 / 3
7,426
743
14,948
14,016
13,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
11
0 / 4 / 4
7,115
712
6,347
12,521
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
17
Kills
4
4
Deaths
17
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bubble Bathes
Persephone
1
4
1
0.38
L
Ra
CVUH
Ra
2
2
2
1.5
W
Vulcan
4
1
7
7.5
W
5
1
11
10.5
W
Hercules
LeBeauBronzé
Hercules
4
0
12
10
W
Sylvanus
SnowTaco420
Sylvanus
0
1
10
5
L
0
2
3
0.75
L
1
5
3
0.5
W
Shiva
iAmAPest_
Shiva
4
1
7
7.5
L
Bacchus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,643
Damage
48,713
58,967
Taken
58,087
52,436
Mitigated
46,760
36,782
Healing
16,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bubble Bathes
Persephone
7,124
163
186
1,177
7,945
3,542
0
2,996
4,425
17,740
528
L
Ra
CVUH
Ra
9,908
419
1,798
912
5,093
2,714
0
1,932
2,979
25,793
0
W
Vulcan
14,424
7,260
423
489
5,683
3,079
624
4,323
856
27,647
899
W
13,293
1,027
3,200
8,464
16,386
17,181
252
7,731
7,970
0
21,894
W
Hercules
LeBeauBronzé
Hercules
9,706
2,068
1,281
8,293
15,271
11,045
252
10,057
4,402
0
15,597
W
Sylvanus
SnowTaco420
Sylvanus
6,475
777
7,455
5,476
11,297
11,393
138
6,176
4,751
12,843
3,593
L
10,386
3,328
405
7,767
18,512
12,872
0
4,659
12,972
281
19,556
L
14,948
476
134
1,806
14,016
13,131
0
4,010
9,097
18,815
0
W
Shiva
iAmAPest_
Shiva
9,745
1,044
219
1,482
10,330
9,738
356
6,939
2,669
0
16,121
L
Bacchus
6,347
592
515
1,706
12,521
14,501
0
5,667
5,948
10,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
35,901
121
Minions Killed
108
0
Camps Cleared
0
960,842
Distance Traveled
927,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,002
700
22
2
0
187,178
0
L
Ra
7,482
748
36
4
0
153,978
0
W
Vulcan
8,054
805
43
4
0
199,259
0
W
Chaac
8,664
866
18
2
0
195,390
0
W
Hercules
8,436
844
18
2
0
182,457
0
W
Sylvanus
7,861
786
18
2
0
179,760
0
L
Surtr
6,876
688
18
2
0
203,570
0
L
Geb
7,426
743
21
2
0
182,238
0
W
Shiva
8,101
810
24
2
0
203,976
0
L
Bacchus
7,115
712
11
1
0
201,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role