Player Matchup

Pele
Pele
JuicyyJace
Pele
Level 103
God Stats
3W - 2L
1,947 SR
Queue Stats
9W - 15L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Just_Joshin25
Cu Chulainn
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,554 Elo+
Party 1
Thoth
Thoth
KiLLaBouTtE-
Thoth
Level 121
God Stats
0W - 2L
1,284 SR
Queue Stats
113W - 113L
1,551 Elo+
Solo
Xbalanque
Xbalanque
Praxxic-
Xbalanque
Level 121
God Stats
0W - 1L
1,829 SR
Queue Stats
1W - 9L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
SeggsAssMonk
Cthulhu
Level 102
God Stats
0W - 1L
1,748 SR
Queue Stats
9W - 12L
1,542 Elo+
Party 1
Team Averages
Level 107
1,662 SR
1,545 Elo+

VS

Team Averages
Level 109
1,676 SR
1,511 Elo+
Kukulkan
Kukulkan
FLACO187
Kukulkan
Level 155
God Stats
28W - 24L
1,608 SR
Queue Stats
280W - 264L
1,551 Elo+
Party 3
Kuzenbo
Kuzenbo
Hardonly4bard
Kuzenbo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SmokeBreakEli420
Sun Wukong
Level 159
God Stats
5W - 2L
1,932 SR
Queue Stats
314W - 308L
1,519 Elo+
Party 3
Jing Wei
Jing Wei
frankythemanky
Jing Wei
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 39L
1,450 Elo+
Solo
Bellona
Bellona
rjjon10
Bellona
Level 109
God Stats
17W - 7L
1,839 SR
Queue Stats
62W - 59L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,197
511
8,666
16,106
7,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
Just_Joshin25
Cu Chulainn
16
0 / 0 / 1
8,955
498
8,490
16,195
15,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 6 / 0
8,162
453
3,325
13,342
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Praxxic-
Xbalanque
15
2 / 6 / 1
9,236
513
12,538
15,015
6,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SeggsAssMonk
Cthulhu
13
0 / 3 / 2
8,086
449
8,152
17,352
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FLACO187
Kukulkan
17
4 / 0 / 2
10,252
570
9,811
6,553
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
13
2 / 0 / 5
8,528
474
7,160
10,666
11,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
SmokeBreakEli420
Sun Wukong
16
4 / 0 / 2
9,059
503
9,653
14,717
8,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
15
4 / 3 / 2
9,335
519
13,014
16,805
6,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
rjjon10
Bellona
17
3 / 1 / 0
10,162
565
12,778
16,191
20,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
17
17
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FLACO187
Kukulkan
4
0
2
5
W
Kuzenbo
2
0
5
4.5
L
2
2
1
1.25
L
Cu Chulainn
Just_Joshin25
Cu Chulainn
0
0
1
0.5
L
0
6
0
0
L
Xbalanque
Praxxic-
Xbalanque
2
6
1
0.42
L
Cthulhu
SeggsAssMonk
Cthulhu
0
3
2
0.33
W
Sun Wukong
SmokeBreakEli420
Sun Wukong
4
0
2
5
W
Jing Wei
4
3
2
1.67
W
Bellona
rjjon10
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,171
Damage
52,416
78,010
Taken
64,932
50,363
Mitigated
50,811
12,159
Healing
22,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FLACO187
Kukulkan
9,811
714
0
832
6,553
3,233
0
4,110
2,443
87,453
1,598
W
Kuzenbo
7,160
3,613
0
2,674
10,666
11,823
14
3,549
7,117
21,693
0
L
8,666
1,545
0
4,078
16,106
7,864
149
2,381
13,540
0
81,552
L
Cu Chulainn
Just_Joshin25
Cu Chulainn
8,490
1,816
0
1,295
16,195
15,633
35
997
13,985
1,246
66,728
L
3,325
59
0
1,145
13,342
4,800
0
6,285
7,057
63,173
0
L
Xbalanque
Praxxic-
Xbalanque
12,538
7,208
0
4,032
15,015
6,732
709
477
14,538
0
76,314
L
Cthulhu
SeggsAssMonk
Cthulhu
8,152
687
0
1,609
17,352
15,334
0
6,629
10,683
45,104
1,448
W
Sun Wukong
SmokeBreakEli420
Sun Wukong
9,653
2,201
0
7,729
14,717
8,715
74
1,652
13,065
0
86,161
W
Jing Wei
13,014
8,397
0
6,449
16,805
6,210
368
1,493
15,312
0
75,935
W
Bellona
rjjon10
Bellona
12,778
3,285
0
5,030
16,191
20,830
0
787
15,404
0
86,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
47,336
509
Minions Killed
559
0
Camps Cleared
0
1,745,357
Distance Traveled
1,953,716
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,252
570
159
9
0
378,134
4
W
Kuzenbo
8,528
474
15
1
0
388,971
0
L
Pele
9,197
511
113
6
0
416,738
0
L
Cu Chulainn
8,955
498
107
6
0
307,378
0
L
Thoth
8,162
453
111
6
0
313,301
0
L
Xbalanque
9,236
513
121
7
0
323,314
0
L
Cthulhu
8,086
449
57
3
0
384,626
0
W
Sun Wukong
9,059
503
118
7
0
429,906
0
W
Jing Wei
9,335
519
124
7
0
370,428
0
W
Bellona
10,162
565
143
8
0
386,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role