Player Matchup

Sobek
Sobek
ManieNYC
Sobek
Level 122
God Stats
4W - 3L
1,421 SR
Queue Stats
121W - 128L
1,433 Elo+
Party 1
The Morrigan
The Morrigan
PoisonOfDeath
The Morrigan
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 74L
1,503 Elo+
Solo
Xing Tian
Xing Tian
beb025
Xing Tian
Level 129
God Stats
5W - 4L
1,645 SR
Queue Stats
127W - 139L
1,399 Elo+
Party 1
Bellona
Bellona
collegechemist
Bellona
Level 145
God Stats
2W - 1L
1,285 SR
Queue Stats
46W - 44L
1,437 Elo+
Solo
Geb
Geb
drzkingjay33
Geb
Level 28
God Stats
5W - 2L
1,694 SR
Queue Stats
63W - 85L
1,397 Elo+
Party 1
Team Averages
Level 115
1,509 SR
1,434 Elo+

VS

Team Averages
Level 130
1,549 SR
1,454 Elo+
Da Ji
Da Ji
 
Da Ji
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DangerousSoup
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
FeartheCraigCyr
Kuzenbo
Level 118
God Stats
1W - 1L
1,745 SR
Queue Stats
10W - 12L
1,459 Elo+
Party 2
Anhur
Anhur
Ted Dans0n
Anhur
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,310 Elo+
Solo
Chiron
Chiron
mesro
Chiron
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ManieNYC
Sobek
16
6 / 3 / 8
9,222
838
9,457
15,662
25,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
PoisonOfDeath
The Morrigan
15
4 / 7 / 3
8,725
793
7,208
11,494
5,902
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
beb025
Xing Tian
14
4 / 4 / 7
8,833
803
8,886
16,560
21,463
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 12
8,743
795
8,362
11,058
15,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
0 / 4 / 13
8,186
744
5,271
12,873
10,901
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 4 / 6
9,040
822
9,732
9,983
6,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 5 / 5
8,629
784
6,676
12,462
12,465
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 9
8,596
781
8,299
12,385
18,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
15
2 / 2 / 8
8,585
780
9,506
6,092
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
mesro
Chiron
16
4 / 3 / 10
9,138
831
16,354
10,577
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
57
16
Kills
19
19
Deaths
17
43
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
4
6
2.25
L
5
5
5
1.5
L
2
3
9
2.17
W
Sobek
ManieNYC
Sobek
6
3
8
3.33
W
The Morrigan
PoisonOfDeath
The Morrigan
4
7
3
0.79
L
Anhur
2
2
8
3
W
Xing Tian
beb025
Xing Tian
4
4
7
1.88
W
2
1
12
8
W
0
4
13
1.63
L
Chiron
mesro
Chiron
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,184
Damage
50,567
67,647
Taken
51,499
78,713
Mitigated
45,166
14,861
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,732
1,234
852
2,090
9,983
6,254
0
6,839
3,007
0
17,208
L
6,676
1,981
0
619
12,462
12,465
275
6,248
5,868
0
10,024
L
8,299
1,220
213
1,626
12,385
18,077
81
7,306
4,662
12,418
2,787
W
Sobek
ManieNYC
Sobek
9,457
712
858
3,962
15,662
25,066
118
1,442
14,220
17,186
1,972
W
The Morrigan
PoisonOfDeath
The Morrigan
7,208
1,982
313
730
11,494
5,902
191
1,746
9,748
17,610
1,979
L
Anhur
9,506
6,160
0
926
6,092
2,959
0
2,603
3,437
0
19,822
W
Xing Tian
beb025
Xing Tian
8,886
636
1,988
2,382
16,560
21,463
243
1,466
15,094
13,824
0
W
8,362
1,289
204
1,953
11,058
15,381
245
1,193
9,865
1,128
17,274
W
5,271
664
1,441
1,030
12,873
10,901
504
1,197
11,676
13,381
0
L
Chiron
mesro
Chiron
16,354
5,958
1,011
2,437
10,577
5,411
1,202
6,721
3,707
0
34,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,709
Gold Earned
43,988
98
Minions Killed
92
0
Camps Cleared
0
918,507
Distance Traveled
983,648
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,040
822
17
2
0
199,437
0
L
Fenrir
8,629
784
3
0
0
192,001
0
L
Kuzenbo
8,596
781
15
1
0
214,458
0
W
Sobek
9,222
838
16
1
0
181,207
0
W
The Morrigan
8,725
793
26
2
0
172,718
0
L
Anhur
8,585
780
25
2
0
177,122
0
W
Xing Tian
8,833
803
11
1
0
199,110
0
W
Bellona
8,743
795
33
3
0
191,208
2
W
Geb
8,186
744
12
1
0
174,264
0
L
Chiron
9,138
831
32
3
0
200,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role