Player Matchup

Charon
Charon
Belmont19
Charon
Level 108
God Stats
6W - 6L
1,302 SR
Queue Stats
162W - 186L
1,390 Elo+
Party 2
Hachiman
Hachiman
FlaquitaLocaUwu
Hachiman
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 119L
1,400 Elo+
Party 2
Ra
Ra
ultra charly145
Ra
Level 108
God Stats
5W - 3L
1,507 SR
Queue Stats
78W - 79L
1,520 Elo+
Party 2
Team Averages
Level 114
1,436 SR
1,437 Elo+

VS

Team Averages
Level 98
1,503 SR
1,593 Elo+
Scylla
Scylla
DaaDunn
Scylla
Level 88
God Stats
2W - 1L
1,615 SR
Queue Stats
2W - 1L
1,755 Elo+
Solo
Bacchus
Bacchus
Guiwynn
Bacchus
Level 85
God Stats
2W - 9L
1,319 SR
Queue Stats
113W - 104L
1,512 Elo+
Party 1
Neith
Neith
Shudo-K
Neith
Level 121
God Stats
6W - 10L
1,576 SR
Queue Stats
112W - 104L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Belmont19
Charon
18
2 / 2 / 5
12,369
651
10,938
20,629
27,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
19
3 / 2 / 4
12,728
670
9,219
14,776
7,958
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 2 / 5
13,665
719
13,193
13,904
7,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaaDunn
Scylla
17
2 / 3 / 3
12,111
637
12,470
10,492
5,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Guiwynn
Bacchus
17
2 / 2 / 4
11,260
593
11,138
17,797
27,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
Shudo-K
Neith
17
2 / 2 / 4
12,092
636
18,197
12,227
6,908
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
7
Kills
6
6
Deaths
7
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
Belmont19
Charon
2
2
5
2.25
L
Scylla
DaaDunn
Scylla
2
3
3
1.17
W
Hachiman
3
2
4
2.5
L
Bacchus
Guiwynn
Bacchus
2
2
4
2
L
Neith
Shudo-K
Neith
2
2
4
2
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,350
Damage
41,805
49,309
Taken
40,516
42,980
Mitigated
39,072
17,577
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Belmont19
Charon
10,938
1,342
0
2,743
20,629
27,218
93
8,587
11,957
32,276
3,312
L
Scylla
DaaDunn
Scylla
12,470
384
0
0
10,492
5,137
140
5,418
4,785
63,043
0
W
Hachiman
9,219
6,969
0
3,840
14,776
7,958
1,859
6,971
7,742
0
79,354
L
Bacchus
Guiwynn
Bacchus
11,138
1,818
0
3,696
17,797
27,027
0
7,870
8,767
25,910
0
L
Neith
Shudo-K
Neith
18,197
7,309
0
3,428
12,227
6,908
99
6,314
5,246
0
78,434
W
13,193
1,159
3,746
7,248
13,904
7,804
826
8,122
5,695
70,818
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,762
Gold Earned
35,463
275
Minions Killed
246
0
Camps Cleared
0
1,032,841
Distance Traveled
1,004,224
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,369
651
31
2
0
310,856
0
L
Scylla
12,111
637
106
6
0
312,839
0
W
Hachiman
12,728
670
85
4
0
349,557
0
L
Bacchus
11,260
593
21
1
0
336,817
2
L
Neith
12,092
636
119
6
0
354,568
0
W
Ra
13,665
719
159
8
0
372,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role