Player Matchup

Ix Chel
Ix Chel
Murasaki_Gojo
Ix Chel
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
140W - 129L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
VrixShot_
Ao Kuang
Level 86
God Stats
10W - 15L
1,205 SR
Queue Stats
126W - 112L
1,567 Elo+
Party 1
Geb
Geb
ganboa01
Geb
Level 156
God Stats
5W - 2L
1,553 SR
Queue Stats
75W - 79L
1,439 Elo+
Party 1
Nut
Nut
ghostamy1001
Nut
Level 145
God Stats
4W - 2L
1,397 SR
Queue Stats
20W - 23L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
iStrelz
Sun Wukong
Level 116
God Stats
10W - 6L
1,547 SR
Queue Stats
369W - 365L
1,521 Elo+
Party 1
Team Averages
Level 104
1,440 SR
1,507 Elo+

VS

Team Averages
Level 115
1,597 SR
1,504 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BigBodyDan_
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
CoyotePW
Sun Wukong
Level 142
God Stats
7W - 3L
1,856 SR
Queue Stats
46W - 49L
1,488 Elo+
Solo
Janus
Janus
RAZOR-SAGA
Janus
Level 122
God Stats
5W - 5L
1,630 SR
Queue Stats
60W - 72L
1,499 Elo+
Party 2
Ymir
Ymir
rajrockz10
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
2 / 0 / 7
9,698
606
5,788
4,547
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
VrixShot_
Ao Kuang
16
6 / 1 / 5
9,291
581
10,866
16,461
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 2 / 6
8,083
505
4,193
13,435
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 0 / 4
9,092
568
6,364
6,471
2,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
iStrelz
Sun Wukong
15
1 / 0 / 6
9,379
586
7,196
12,407
10,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 2 / 2
8,897
556
4,902
10,654
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BigBodyDan_
Gilgamesh
13
1 / 2 / 1
7,258
454
7,601
16,880
8,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
CoyotePW
Sun Wukong
11
0 / 1 / 0
7,144
447
6,331
10,571
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
14
1 / 5 / 0
7,819
489
4,210
9,014
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
7,278
455
2,879
13,366
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
11
Kills
3
3
Deaths
12
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
2
0.5
L
Gilgamesh
BigBodyDan_
Gilgamesh
1
2
1
0.75
L
Sun Wukong
CoyotePW
Sun Wukong
0
1
0
0
W
Ix Chel
2
0
7
5.5
L
Janus
1
5
0
0.2
W
Ao Kuang
VrixShot_
Ao Kuang
6
1
5
8.5
W
1
2
6
2
W
1
0
4
3
W
Sun Wukong
iStrelz
Sun Wukong
1
0
6
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,407
Damage
25,923
53,321
Taken
60,485
34,785
Mitigated
39,703
16,178
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,902
3,697
0
2,445
10,654
4,388
223
2,777
7,826
0
96,488
L
Gilgamesh
BigBodyDan_
Gilgamesh
7,601
1,904
0
3,607
16,880
8,345
0
5,529
11,351
0
76,776
L
Sun Wukong
CoyotePW
Sun Wukong
6,331
944
0
2,430
10,571
10,097
0
722
9,151
0
45,940
W
Ix Chel
5,788
149
1,061
1,406
4,547
2,003
758
972
3,530
69,253
690
L
Janus
4,210
490
0
1,014
9,014
3,683
0
4,569
4,346
66,534
0
W
Ao Kuang
VrixShot_
Ao Kuang
10,866
3,117
0
6,464
16,461
6,711
937
2,694
13,595
68,870
1,303
W
4,193
161
0
1,829
13,435
12,960
176
2,193
11,073
25,740
0
W
6,364
3,654
0
3,533
6,471
2,564
2,789
449
6,022
0
72,828
W
Sun Wukong
iStrelz
Sun Wukong
7,196
1,452
0
1,885
12,407
10,547
1,462
252
11,225
0
73,685
L
2,879
369
0
2,243
13,366
13,190
0
6,853
6,461
16,827
1,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,543
Gold Earned
38,396
507
Minions Killed
509
0
Camps Cleared
0
1,653,451
Distance Traveled
1,410,603
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,897
556
169
11
0
259,205
0
L
Gilgamesh
7,258
454
101
6
0
357,039
0
L
Sun Wukong
7,144
447
84
5
0
198,864
0
W
Ix Chel
9,698
606
119
7
0
317,386
4
L
Janus
7,819
489
134
8
0
283,427
0
W
Ao Kuang
9,291
581
98
6
0
376,676
0
W
Geb
8,083
505
30
2
0
343,938
2
W
Nut
9,092
568
126
8
0
299,488
6
W
Sun Wukong
9,379
586
134
8
0
315,963
0
L
Ymir
7,278
455
21
1
0
312,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role