Player Matchup

Yu Huang
Yu Huang
andrwww35
Yu Huang
Level 92
God Stats
6W - 6L
1,500 SR
Queue Stats
352W - 356L
1,441 Elo+
Party 1
Ah Puch
Ah Puch
bubandtye
Ah Puch
Level 29
God Stats
10W - 6L
1,488 SR
Queue Stats
288W - 306L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
culo-de-thanos
Nu Wa
Level 85
God Stats
12W - 6L
1,453 SR
Queue Stats
431W - 421L
1,466 Elo+
Party 1
Izanami
Izanami
hoge2k
Izanami
Level 85
God Stats
6W - 4L
1,454 SR
Queue Stats
215W - 228L
1,469 Elo+
Party 1
Hercules
Hercules
ironmanndies-lol
Hercules
Level 126
God Stats
1W - 1L
1,200 SR
Queue Stats
364W - 373L
1,554 Elo+
Party 1
Team Averages
Level 83
1,419 SR
1,472 Elo+

VS

Team Averages
Level 67
1,509 SR
1,474 Elo+
Hachiman
Hachiman
All GEARyD Up02
Hachiman
Level 39
God Stats
2W - 1L
1,760 SR
Queue Stats
26W - 33L
1,416 Elo+
Party 2
Janus
Janus
BeechBod
Janus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 72L
1,571 Elo+
Solo
Vulcan
Vulcan
Escaflowne68
Vulcan
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,502 Elo+
Solo
Odin
Odin
JJuiicy
Odin
Level 45
God Stats
0W - 2L
1,286 SR
Queue Stats
19W - 26L
1,412 Elo+
Party 2
Baba Yaga
Baba Yaga
labowen
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 72L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
andrwww35
Yu Huang
16
5 / 3 / 12
9,199
836
10,286
10,661
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
bubandtye
Ah Puch
15
4 / 1 / 12
9,113
828
9,214
9,682
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 1 / 14
9,716
883
12,455
11,628
4,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
hoge2k
Izanami
16
5 / 2 / 14
9,269
843
8,129
10,019
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 14
9,140
831
7,600
18,995
14,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 6 / 2
7,800
709
5,787
10,360
3,974
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
BeechBod
Janus
13
0 / 5 / 2
7,313
665
10,686
8,838
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
15
2 / 2 / 4
8,387
762
12,005
7,339
3,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
JJuiicy
Odin
14
3 / 4 / 5
8,133
739
9,078
12,477
12,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
labowen
Baba Yaga
15
2 / 6 / 3
7,898
718
10,697
13,905
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
23
Kills
8
8
Deaths
23
66
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
6
2
0.33
L
Janus
BeechBod
Janus
0
5
2
0.2
L
Vulcan
2
2
4
2
L
Odin
JJuiicy
Odin
3
4
5
1.38
W
Yu Huang
andrwww35
Yu Huang
5
3
12
3.67
W
Ah Puch
bubandtye
Ah Puch
4
1
12
10
W
5
1
14
12
W
Izanami
hoge2k
Izanami
5
2
14
6
W
4
1
14
11
L
Baba Yaga
labowen
Baba Yaga
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,684
Damage
48,253
60,985
Taken
52,919
32,005
Mitigated
27,730
27,837
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
5,787
2,551
0
0
10,360
3,974
0
6,013
4,347
0
15,082
L
Janus
BeechBod
Janus
10,686
52
280
1,204
8,838
2,857
0
5,604
3,234
25,526
436
L
Vulcan
12,005
2,229
1,118
1,828
7,339
3,213
0
4,756
2,583
32,272
0
L
Odin
JJuiicy
Odin
9,078
1,624
0
1,395
12,477
12,542
0
7,263
5,214
5,372
10,066
W
Yu Huang
andrwww35
Yu Huang
10,286
860
821
1,060
10,661
4,333
329
7,458
3,203
16,913
0
W
Ah Puch
bubandtye
Ah Puch
9,214
257
1,752
3,025
9,682
3,983
191
5,776
3,906
24,704
0
W
12,455
4,042
4,169
2,602
11,628
4,596
929
6,628
5,000
23,696
387
W
Izanami
hoge2k
Izanami
8,129
5,649
733
1,808
10,019
4,118
2,217
6,112
3,907
0
21,775
W
7,600
921
1,013
10,854
18,995
14,975
0
10,302
8,693
0
16,900
L
Baba Yaga
labowen
Baba Yaga
10,697
873
734
3,028
13,905
5,144
0
8,132
5,773
27,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,437
Gold Earned
39,531
151
Minions Killed
163
0
Camps Cleared
0
1,094,886
Distance Traveled
1,019,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,800
709
43
4
0
161,491
0
L
Janus
7,313
665
25
2
0
200,193
0
L
Vulcan
8,387
762
44
4
0
235,912
0
L
Odin
8,133
739
18
2
0
226,615
0
W
Yu Huang
9,199
836
22
2
0
213,912
0
W
Ah Puch
9,113
828
39
4
0
226,460
0
W
Nu Wa
9,716
883
23
2
0
223,914
0
W
Izanami
9,269
843
42
4
0
201,237
0
W
Hercules
9,140
831
25
2
0
229,363
0
L
Baba Yaga
7,898
718
33
3
0
195,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role