Player Matchup

Sun Wukong
Sun Wukong
Bakkancs
Sun Wukong
Level 60
God Stats
57W - 46L
1,300 SR
Queue Stats
115W - 132L
1,340 Elo+
Solo
Chiron
Chiron
ChickenBunny156
Chiron
Level 132
God Stats
1W - 0L
1,711 SR
Queue Stats
162W - 144L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
Gloomy Pickle
Ao Kuang
Level 146
God Stats
2W - 5L
1,518 SR
Queue Stats
171W - 153L
1,444 Elo+
Party 2
Geb
Geb
OG-Rehab1
Geb
Level 68
God Stats
2W - 2L
1,261 SR
Queue Stats
32W - 48L
1,388 Elo+
Party 1
Sol
Sol
bigbirdISAAC
Sol
Level 60
God Stats
2W - 0L
1,687 SR
Queue Stats
68W - 76L
1,401 Elo+
Party 1
Team Averages
Level 93
1,496 SR
1,406 Elo+

VS

Team Averages
Level 103
1,586 SR
1,490 Elo+
Nut
Nut
Atrx8
Nut
Level 127
God Stats
0W - 1L
1,777 SR
Queue Stats
6W - 5L
1,706 Elo+
Party 3
Aphrodite
Aphrodite
Geonator
Aphrodite
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
IGamersQ8
Hercules
Level 81
God Stats
3W - 10L
1,341 SR
Queue Stats
4W - 15L
1,269 Elo+
Solo
Janus
Janus
LoKiAegon
Janus
Level 56
God Stats
31W - 39L
1,563 SR
Queue Stats
364W - 392L
1,526 Elo+
Solo
Awilix
Awilix
iBeFkinTweakin
Awilix
Level 107
God Stats
1W - 2L
1,752 SR
Queue Stats
49W - 52L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bakkancs
Sun Wukong
14
2 / 1 / 3
8,831
631
10,808
10,612
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 0 / 1
7,964
569
7,394
5,629
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Gloomy Pickle
Ao Kuang
16
6 / 0 / 0
8,836
631
5,126
13,799
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 1 / 3
7,085
506
4,623
9,916
6,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 3 / 0
7,462
533
5,687
9,325
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Atrx8
Nut
11
0 / 4 / 2
6,141
439
8,854
11,258
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Geonator
Aphrodite
11
0 / 1 / 2
6,375
455
967
6,587
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
IGamersQ8
Hercules
12
0 / 3 / 0
6,964
497
5,590
14,118
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
LoKiAegon
Janus
13
3 / 3 / 1
7,379
527
4,855
7,846
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 1
6,433
460
5,911
11,348
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
13
Kills
5
5
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nut
Atrx8
Nut
0
4
2
0.25
W
Sun Wukong
Bakkancs
Sun Wukong
2
1
3
3.5
W
4
0
1
4.5
L
Aphrodite
Geonator
Aphrodite
0
1
2
1
W
Ao Kuang
Gloomy Pickle
Ao Kuang
6
0
0
6
L
Hercules
IGamersQ8
Hercules
0
3
0
0
L
Janus
LoKiAegon
Janus
3
3
1
1.17
W
0
1
3
1.5
W
1
3
0
0.33
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,638
Damage
26,177
49,281
Taken
51,157
27,040
Mitigated
22,634
21,322
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
Atrx8
Nut
8,854
5,318
0
2,713
11,258
4,967
461
4,743
6,515
0
54,193
W
Sun Wukong
Bakkancs
Sun Wukong
10,808
3,497
0
4,167
10,612
8,909
137
171
10,441
0
63,486
W
7,394
1,933
567
1,655
5,629
2,223
1,085
866
4,661
0
62,792
L
Aphrodite
Geonator
Aphrodite
967
0
1,570
3,608
6,587
4,544
0
3,827
2,760
9,802
0
W
Ao Kuang
Gloomy Pickle
Ao Kuang
5,126
904
0
8,002
13,799
6,256
318
1,126
12,557
76,774
13,853
L
Hercules
IGamersQ8
Hercules
5,590
1,433
0
1,568
14,118
6,122
0
516
12,637
0
47,929
L
Janus
LoKiAegon
Janus
4,855
237
0
1,364
7,846
2,891
34
3,709
4,086
40,580
1,102
W
4,623
560
1,630
2,017
9,916
6,579
384
1,197
8,643
19,542
758
W
5,687
1,638
0
3,284
9,325
3,073
998
1,891
7,234
52,105
0
L
5,911
2,122
0
3,789
11,348
4,110
0
2,480
8,820
0
45,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
33,292
453
Minions Killed
343
0
Camps Cleared
0
1,436,989
Distance Traveled
1,289,054
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,141
439
96
7
0
255,245
0
W
Sun Wukong
8,831
631
112
8
0
281,568
3
W
Chiron
7,964
569
102
7
0
257,470
4
L
Aphrodite
6,375
455
13
1
0
250,184
0
W
Ao Kuang
8,836
631
135
10
0
341,971
3
L
Hercules
6,964
497
83
6
0
265,055
0
L
Janus
7,379
527
83
6
0
266,532
3
W
Geb
7,085
506
20
1
0
313,770
0
W
Sol
7,462
533
84
6
0
242,210
0
L
Awilix
6,433
460
68
5
0
252,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role