Player Matchup

Ratatoskr
Ratatoskr
Buccin
Ratatoskr
Level 145
God Stats
2W - 2L
1,414 SR
Queue Stats
101W - 133L
1,452 Elo+
Party 2
Bacchus
Bacchus
JamesNova
Bacchus
Level 145
God Stats
9W - 8L
1,808 SR
Queue Stats
107W - 136L
1,624 Elo+
Party 2
King Arthur
King Arthur
LalaChi
King Arthur
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 126L
1,638 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YGGDRASILXVI
Ah Muzen Cab
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,501 Elo+
Solo
Charybdis
Charybdis
msik314
Charybdis
Level 144
God Stats
176W - 115L
1,736 SR
Queue Stats
370W - 351L
1,575 Elo+
Party 2
Team Averages
Level 146
1,592 SR
1,558 Elo+

VS

Team Averages
Level 147
1,552 SR
1,578 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HennySeth
Surtr
Level 147
God Stats
2W - 4L
1,764 SR
Queue Stats
267W - 203L
1,595 Elo+
Party 1
Cliodhna
Cliodhna
TyrMainsSuck
Cliodhna
Level 88
God Stats
14W - 13L
1,388 SR
Queue Stats
888W - 784L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
WalrusSw3G
Cthulhu
Level 237
God Stats
28W - 19L
1,776 SR
Queue Stats
299W - 251L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
nosparks
Heimdallr
Level 158
God Stats
0W - 2L
1,330 SR
Queue Stats
451W - 371L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Buccin
Ratatoskr
17
3 / 4 / 2
9,884
494
9,616
19,915
8,619
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
JamesNova
Bacchus
16
2 / 2 / 5
9,954
498
8,720
16,862
21,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
LalaChi
King Arthur
19
1 / 1 / 0
12,059
603
14,702
22,731
25,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
YGGDRASILXVI
Ah Muzen Cab
18
4 / 1 / 1
10,959
548
14,980
15,556
7,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
msik314
Charybdis
19
2 / 2 / 2
11,689
584
8,343
9,131
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 3 / 0
9,811
491
10,424
12,294
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
HennySeth
Surtr
15
1 / 2 / 6
8,816
441
11,245
21,625
20,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
TyrMainsSuck
Cliodhna
17
4 / 3 / 2
9,648
482
11,111
17,268
7,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
WalrusSw3G
Cthulhu
17
2 / 1 / 0
10,726
536
13,444
18,396
27,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
nosparks
Heimdallr
19
2 / 3 / 2
10,573
529
7,827
12,264
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
12
Kills
10
10
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
W
Ratatoskr
Buccin
Ratatoskr
3
4
2
1
L
Surtr
HennySeth
Surtr
1
2
6
2
W
Bacchus
JamesNova
Bacchus
2
2
5
2.25
W
King Arthur
LalaChi
King Arthur
1
1
0
1
L
Cliodhna
TyrMainsSuck
Cliodhna
4
3
2
1.67
L
Cthulhu
WalrusSw3G
Cthulhu
2
1
0
2
W
Ah Muzen Cab
YGGDRASILXVI
Ah Muzen Cab
4
1
1
4.5
W
Charybdis
msik314
Charybdis
2
2
2
1.5
L
Heimdallr
nosparks
Heimdallr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,361
Damage
54,051
84,195
Taken
81,847
67,314
Mitigated
66,542
20,051
Healing
20,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,424
589
0
3,195
12,294
5,479
48
2,560
9,734
84,705
1,073
W
Ratatoskr
Buccin
Ratatoskr
9,616
3,822
0
7,926
19,915
8,619
0
3,126
16,759
0
88,006
L
Surtr
HennySeth
Surtr
11,245
3,415
534
3,810
21,625
20,258
15
3,987
17,638
991
52,717
W
Bacchus
JamesNova
Bacchus
8,720
729
0
3,309
16,862
21,559
140
3,070
13,756
26,698
0
W
King Arthur
LalaChi
King Arthur
14,702
1,962
0
4,158
22,731
25,371
0
11,194
10,139
1,002
116,843
L
Cliodhna
TyrMainsSuck
Cliodhna
11,111
2,205
0
6,884
17,268
7,449
204
1,019
16,249
0
89,385
L
Cthulhu
WalrusSw3G
Cthulhu
13,444
1,334
283
1,650
18,396
27,412
0
442
17,954
71,656
4,532
W
Ah Muzen Cab
YGGDRASILXVI
Ah Muzen Cab
14,980
4,816
0
1,382
15,556
7,493
0
4,659
10,897
0
111,282
W
Charybdis
msik314
Charybdis
8,343
4,803
0
3,276
9,131
4,272
3,324
73
9,058
0
116,815
L
Heimdallr
nosparks
Heimdallr
7,827
4,206
0
4,115
12,264
5,944
503
1,285
10,979
0
99,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,545
Gold Earned
49,574
718
Minions Killed
706
0
Camps Cleared
0
2,036,293
Distance Traveled
1,945,899
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,811
491
170
9
0
350,053
0
W
Ratatoskr
9,884
494
122
6
0
416,980
0
L
Surtr
8,816
441
67
3
0
389,282
4
W
Bacchus
9,954
498
24
1
0
452,665
1
W
King Arthur
12,059
603
201
10
0
394,829
0
L
Cliodhna
9,648
482
137
7
0
473,712
2
L
Cthulhu
10,726
536
164
8
0
377,055
2
W
Ah Muzen Cab
10,959
548
178
9
0
412,625
4
W
Charybdis
11,689
584
193
10
0
359,194
5
L
Heimdallr
10,573
529
168
8
0
355,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role